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lovebrew.toml
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# Meta options
# [string] @name : Name of the game, default: name of the directory
# [string] @author : Author of the game
# [string] @description : Description of the game
# [string] @version : Version of the game in {major}.{minor}.{revision} format
[meta]
name = "VNDS-LOVE"
author = "ajusa"
description = "Play VNDS compatible novels!"
version="0.0.13"
# Build options
# [string] @icon_file : Icon to use. Do not provide the extension.
# lovebrew will automatically provide this.
# It can include a prepended path. This is relative
# to the config file.
#
# [string] @source : Game source directory; relative to the config
# file, default: "game".
#
# [false/string] @build_directory : Output directory for compilation; relative to the config
# file. When false, it will use current dir, default: false
#
# [false/string] @love_directory : Where lovebrew looks for Löve Potion binaries
# relative to the config file, default: false.
#
# [array] @targts : Target console(s) to build for, default: ["3ds", "switch"]
[build]
icon_file = "icons/icon"
source_directory = "vnds"
build_directory = "build"
target_name = "VNDS-LOVE.nro"
love_directory = "bin"
targets = ["switch", "3ds"]
output_to_build = true