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AE.dev
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AE.dev
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[Project]
FileName=AE.dev
Name=AE
UnitCount=17
Type=3
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=AE_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-g_@@_
CppCompiler=-g_@@_
Linker=-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-lSDL_image_@@_-lSDL_ttf_@@_D:/Dev-Cpp/lib/libboost_filesystem.lib_@@_
IsCpp=1
Icon=AE.ico
ExeOutput=..\Basic
ObjectOutput=Obj
OverrideOutput=0
OverrideOutputName=AE.exe
HostApplication=
Folders=Draw,Draw/Animation,Draw/Basic,Events,GlobalHeaders,Physics,Speed,Timing,Types
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1036
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit4]
FileName=AEClip.h
CompileCpp=1
Folder=Draw/Animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=incLib.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=VectorUtil.tpp
CompileCpp=1
Folder=Draw/Basic
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit1]
FileName=VectorUtil.h
CompileCpp=1
Folder=Draw/Basic
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=AEBasic.h
CompileCpp=1
Folder=Draw/Basic
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=AEAnim.cpp
CompileCpp=1
Folder=Draw/Animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=AEAnim.h
CompileCpp=1
Folder=Draw/Animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=AEClip.cpp
CompileCpp=1
Folder=Draw/Animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=AEEvent.cpp
Folder=Events
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit11]
FileName=AEEvent.h
CompileCpp=1
Folder=Events
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=AETimer.cpp
CompileCpp=1
Folder=Timing
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=AETimer.h
CompileCpp=1
Folder=Timing
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=AESpeed.cpp
CompileCpp=1
Folder=Speed
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=AESpeed.h
CompileCpp=1
Folder=Speed
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=AETypes.h
CompileCpp=1
Folder=Types
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=AE.h
CompileCpp=1
Folder=GlobalHeaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=AEBasic.cpp
CompileCpp=1
Folder=Draw/Basic
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=