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LTTQ_Game.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Keep da Fire", "TenGame\TenGame\Keep da Fire.csproj", "{1FECCC79-7931-4F6A-8EFE-FD5EB7AFE1C8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TenGameContent", "TenGame\TenGameContent\TenGameContent.contentproj", "{CD0C6974-4EFB-403F-A426-075F09D96393}"
EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "Setup", "Setup\Setup.vdproj", "{37F02566-7CC1-4F58-A9B7-4B86431BDBCE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1FECCC79-7931-4F6A-8EFE-FD5EB7AFE1C8}.Debug|x86.ActiveCfg = Debug|x86
{1FECCC79-7931-4F6A-8EFE-FD5EB7AFE1C8}.Debug|x86.Build.0 = Debug|x86
{1FECCC79-7931-4F6A-8EFE-FD5EB7AFE1C8}.Release|x86.ActiveCfg = Release|x86
{1FECCC79-7931-4F6A-8EFE-FD5EB7AFE1C8}.Release|x86.Build.0 = Release|x86
{CD0C6974-4EFB-403F-A426-075F09D96393}.Debug|x86.ActiveCfg = Debug|x86
{CD0C6974-4EFB-403F-A426-075F09D96393}.Release|x86.ActiveCfg = Release|x86
{37F02566-7CC1-4F58-A9B7-4B86431BDBCE}.Debug|x86.ActiveCfg = Debug
{37F02566-7CC1-4F58-A9B7-4B86431BDBCE}.Release|x86.ActiveCfg = Release
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {CB01C939-C91E-4118-A4ED-EA66B5E04C1C}
EndGlobalSection
EndGlobal