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build.cs
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build.cs
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using EnvDTE80;
using fpm_for_VS.Options;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
using System;
using System.ComponentModel.Design;
using System.Diagnostics;
using System.Globalization;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using Task = System.Threading.Tasks.Task;
namespace fpm_for_VS
{
/// <summary>
/// Command handler
/// </summary>
internal sealed class build
{
/// <summary>
/// Command ID.
/// </summary>
public const int CommandId = PackageIds.buildId;
/// <summary>
/// Command menu group (command set GUID).
/// </summary>
public static readonly Guid CommandSet = PackageGuids.guidfpm_for_VSPackageCmdSet;
/// <summary>
/// VS Package that provides this command, not null.
/// </summary>
private readonly AsyncPackage package;
/// <summary>
/// Initializes a new instance of the <see cref="build"/> class.
/// Adds our command handlers for menu (commands must exist in the command table file)
/// </summary>
/// <param name="package">Owner package, not null.</param>
/// <param name="commandService">Command service to add command to, not null.</param>
private build(AsyncPackage package, OleMenuCommandService commandService)
{
this.package = package ?? throw new ArgumentNullException(nameof(package));
commandService = commandService ?? throw new ArgumentNullException(nameof(commandService));
var menuCommandID = new CommandID(CommandSet, CommandId);
var menuItem = new MenuCommand(this.Execute, menuCommandID);
commandService.AddCommand(menuItem);
}
/// <summary>
/// Gets the instance of the command.
/// </summary>
public static build Instance
{
get;
private set;
}
/// <summary>
/// Gets the service provider from the owner package.
/// </summary>
private Microsoft.VisualStudio.Shell.IAsyncServiceProvider ServiceProvider
{
get
{
return this.package;
}
}
/// <summary>
/// Initializes the singleton instance of the command.
/// </summary>
/// <param name="package">Owner package, not null.</param>
public static async Task InitializeAsync(AsyncPackage package)
{
// Switch to the main thread - the call to AddCommand in build's constructor requires
// the UI thread.
await ThreadHelper.JoinableTaskFactory.SwitchToMainThreadAsync(package.DisposalToken);
OleMenuCommandService commandService = await package.GetServiceAsync(typeof(IMenuCommandService)) as OleMenuCommandService;
Instance = new build(package, commandService);
}
/// <summary>
/// This function is the callback used to execute the command when the menu item is clicked.
/// See the constructor to see how the menu item is associated with this function using
/// OleMenuCommandService service and MenuCommand class.
/// </summary>
/// <param name="sender">Event sender.</param>
/// <param name="e">Event args.</param>
private async void Execute(object sender, EventArgs e)
{
/// (c) 2021 Sourcery, Inc.
/// This software was developed for the U.S.Nuclear Regulatory Commission(US NRC) under contract # 31310020D0006:
/// "Technical Assistance in Support of NRC Nuclear Regulatory Research for Materials, Waste, and Reactor Programs"
try
{
await CommandBodyAsync();
}
catch (Exception ex)
{
// Generic last-chance MessageBox display
// to ensure the async exception can't kill Visual Studio.
// Note that software for end-users (as opposed to internal tools)
// should usually log these details instead of displaying them directly to the user.
await ThreadHelper.JoinableTaskFactory.SwitchToMainThreadAsync();
VsShellUtilities.ShowMessageBox(
this.package,
ex.ToString(),
"Command failed",
OLEMSGICON.OLEMSGICON_CRITICAL,
OLEMSGBUTTON.OLEMSGBUTTON_OK,
OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST);
}
}
private async Task CommandBodyAsync()
{
/// (c) 2021 Sourcery, Inc.
/// This software was developed for the U.S.Nuclear Regulatory Commission(US NRC) under contract # 31310020D0006:
/// "Technical Assistance in Support of NRC Nuclear Regulatory Research for Materials, Waste, and Reactor Programs"
await ThreadHelper.JoinableTaskFactory.SwitchToMainThreadAsync();
DTE2 dte2 = Package.GetGlobalService(typeof(EnvDTE.DTE)) as DTE2;
IVsOutputWindow outWindow = (IVsOutputWindow)Package.GetGlobalService(typeof(SVsOutputWindow));
Guid paneGuid = new Guid();
outWindow.CreatePane(paneGuid, "fpm Output", Convert.ToInt32(true), Convert.ToInt32(false));
outWindow.GetPane(ref paneGuid, out IVsOutputWindowPane outputPane);
string fpmCommand =
"fpm.exe build"
+ (string.IsNullOrEmpty(GeneralOptions.Instance.compiler) ? "" : " --compiler " + GeneralOptions.Instance.compiler)
+ (string.IsNullOrEmpty(GeneralOptions.Instance.profile) ? "" : " --profile " + GeneralOptions.Instance.profile)
+ (string.IsNullOrEmpty(GeneralOptions.Instance.flags) ? "" : " --flag " + GeneralOptions.Instance.flags);
ProcessStartInfo start_info = new ProcessStartInfo
{
Arguments = "/k",
FileName = "cmd.exe",
WorkingDirectory = dte2.Solution.FullName,
RedirectStandardOutput = true,
RedirectStandardError = true,
RedirectStandardInput = true,
UseShellExecute = false,
CreateNoWindow = true
};
outputPane.OutputString("Starting fpm build\n");
outputPane.Activate();
Process proc = Process.Start(start_info);
proc.OutputDataReceived += (outputSender, args) => outputPane.OutputStringThreadSafe(args.Data + "\n");
proc.ErrorDataReceived += (outputSender, args) => outputPane.OutputStringThreadSafe(args.Data + "\n");
proc.BeginOutputReadLine();
proc.BeginErrorReadLine();
if (!string.IsNullOrEmpty(GeneralOptions.Instance.preExecScript)) await proc.StandardInput.WriteLineAsync(GeneralOptions.Instance.preExecScript).ConfigureAwait(true);
await proc.StandardInput.WriteLineAsync(fpmCommand).ConfigureAwait(true);
await proc.StandardInput.WriteLineAsync("exit").ConfigureAwait(true);
proc.WaitForExit();
}
}
}