This project shows:
- ability of writing solid,structured Python code
- ability of using existing utilities(libraries) for processing and analyzing data.
- statistical analysis application
- exploratory analysis application
- analytical and data pre-processing skills
Project involves:
- Data pre-processing
- Exploratory Analysis
- Statistical Analysis
Data is from open sources 2016 - historical game sales data: user and expert ratings, country sales, genres and platforms, ESRB ratings
- Name - the name of the game
- Platform - platform
- Year_of_Release - release year
- Genre - game genre
- NA_sales - sales in North America (millions of copies sold)
- EU_sales - sales in Europe (millions of copies sold)
- JP_sales - sales in Japan (millions of copies sold)
- Other_sales - sales in other countries (millions of copies sold)
- Critic_Score - critic scores (maximum 100)
- User_Score - user rating (maximum 10)
- Rating - rating by the ESRB (Entertainment Software Rating Board), which determines the rating of the game and the appropriate age category
We have open-source data on game sales, user and expert ratings, genres ,and platforms. We need to help the global online game store to find a potentially popular product, which will allow them to plan advertising campaigns. We need to identify patterns that determine the success of the game.
pandas numpy matplotlib seaborn scipy