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二转超级初学者.htm
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二转超级初学者.htm
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<!-- saved from url=(0037)http://fual.jakou.com/skills/nvx.html -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<meta name="robots" content="noindex,nofollow,noarchive" />
<link
id="csslink"
rel="stylesheet"
href="assets/skill3.css"
type="text/css"
/>
<link href="/favicon.ico" rel="shortcut icon" />
<title>Super Novice Expansion</title>
<style>
body {
font-size: 9pt;
background-image: url(img/back_nvx.png);
background-repeat: no-repeat;
}
</style>
<script type="text/javascript" async src="ga.js"></script>
<script language="JavaScript" src="assets/skilllist2.js"></script>
<script language="JavaScript" src="assets/skill4.js"></script>
<!--<script language="JavaScript" src="dat/skilllist2.js"></script>-->
<script language="JavaScript">
// BASH 10
// ENDR 10
// HPRC 10
// MGBR 10
// PRVK 10
// SWDM 10
//
// ANGE 10
// AQUA 1
// BLES 10
// CURE 1
// DECA 10
// DEMO 10
// DIVI 10
// HEAL 10
// INCA 10
// PNEU 1
// RUWA 1
// SIGN 10
// TELE 2
// WARP 4
//
// CBLT 10
// FBLL 10
// FBLT 10
// FRDV 10
// FTSP 10
// FWLL 10
// LBLT 10
// NPBT 10
// SFWL 10
// SGHT 1
// SLST 10
// STCS 10
// TSTM 10
//
// DATK 10
// DETX 1
// EVNM 10
// HIDE 10
// MISS 10
// STEL 10
//
// CNCT 10
// OWLE 10
// VLTE 10
//
// CART 10
// DISC 10
// IDEN 1
// INCC 10
// MAMM 10
// OVRC 10
// VEND 10
//
// FATH 10 フェイス
// HLCR 10 ホーリークロス
// ECHP 10 エンチャントポイズン
// SKID 5 スキッドトラップ
// FLSH 5 フラッシャー
// SNDM 5 サンドマン
// FREZ 5 フリージングトラップ
// SANC 10 サンクチュアリ
// RECO 1 リカバリー
// IMPO 5 イムポシティオマヌス
// GLOR 5 グロリア
// TTSS 10 鉄拳
// CHKK 5 気功
// KYKI 1 気奪
// HLTB 1 ヒルトバインディング
// WPRS 10 武器研究
// AXEM 10 斧修練
// ETSP 5 アーススパイク
// HVDR 5 ヘブンズドライブ
// QGMR 5 クァグマイア
// IWLL 10 アイスウォール
// FRNV 10 フロストノヴァ
// STRS 10 サイトラッシャー
// JPTD 10 ユピテルサンダー
// FPLL 10 ファイアーピラー
// WBLL 5 ウォーターボール
// ESTM 1 モンスター情報
// MGCR 1 マジッククラッシャー
// TNDR 5 トンネルドライブ
var BASH_P =
(ENDR_P =
HPRC_P =
MGBR_P =
PRVK_P =
SWDM_P =
ANGE_P =
AQUA_P =
BLES_P =
CURE_P =
DECA_P =
DEMO_P =
DIVI_P =
HEAL_P =
INCA_P =
PNEU_P =
RUWA_P =
SIGN_P =
TELE_P =
WARP_P =
CBLT_P =
FBLL_P =
FBLT_P =
FRDV_P =
FTSP_P =
FWLL_P =
LBLT_P =
NPBT_P =
SFWL_P =
SGHT_P =
SLST_P =
STCS_P =
TSTM_P =
DATK_P =
DETX_P =
EVNM_P =
HIDE_P =
MISS_P =
STEL_P =
CNCT_P =
OWLE_P =
VLTE_P =
CART_P =
DISC_P =
IDEN_P =
INCC_P =
MAMM_P =
OVRC_P =
VEND_P =
FATH_P =
HLCR_P =
ECHP_P =
SKID_P =
FLSH_P =
SNDM_P =
FREZ_P =
SANC_P =
RECO_P =
IMPO_P =
GLOR_P =
TTSS_P =
CHKK_P =
KYKI_P =
HLTB_P =
WPRS_P =
AXEM_P =
ETSP_P =
HVDR_P =
QGMR_P =
IWLL_P =
FRNV_P =
STRS_P =
JPTD_P =
FPLL_P =
WBLL_P =
ESTM_P =
MGCR_P =
TNDR_P =
0);
var BASH_M = 10;
var ENDR_M = 10;
var HPRC_M = 10;
var MGBR_M = 10;
var PRVK_M = 10;
var SWDM_M = 10;
var ANGE_M = 10;
var AQUA_M = 1;
var BLES_M = 10;
var CURE_M = 1;
var DECA_M = 10;
var DEMO_M = 10;
var DIVI_M = 10;
var HEAL_M = 10;
var INCA_M = 10;
var PNEU_M = 1;
var RUWA_M = 1;
var SIGN_M = 10;
var TELE_M = 2;
var WARP_M = 4;
var CBLT_M = 10;
var FBLL_M = 10;
var FBLT_M = 10;
var FRDV_M = 10;
var FTSP_M = 10;
var FWLL_M = 10;
var LBLT_M = 10;
var NPBT_M = 10;
var SFWL_M = 10;
var SGHT_M = 1;
var SLST_M = 10;
var STCS_M = 10;
var TSTM_M = 10;
var DATK_M = 10;
var DETX_M = 1;
var EVNM_M = 10;
var HIDE_M = 10;
var MISS_M = 10;
var STEL_M = 10;
var CNCT_M = 10;
var OWLE_M = 10;
var VLTE_M = 10;
var CART_M = 10;
var DISC_M = 10;
var IDEN_M = 1;
var INCC_M = 10;
var MAMM_M = 10;
var OVRC_M = 10;
var VEND_M = 10;
var FATH_M = 10;
var HLCR_M = 10;
var ECHP_M = 10;
var SKID_M = 5;
var FLSH_M = 5;
var SNDM_M = 5;
var FREZ_M = 5;
var SANC_M = 10;
var RECO_M = 1;
var IMPO_M = 5;
var GLOR_M = 5;
var TTSS_M = 10;
var CHKK_M = 5;
var KYKI_M = 1;
var HLTB_M = 1;
var WPRS_M = 10;
var AXEM_M = 10;
var ETSP_M = 5;
var HVDR_M = 5;
var QGMR_M = 5;
var IWLL_M = 10;
var FRNV_M = 10;
var STRS_M = 10;
var JPTD_M = 10;
var FPLL_M = 10;
var WBLL_M = 5;
var ESTM_M = 1;
var MGCR_M = 1;
var TNDR_M = 5;
var use1 = (use2 = 0);
var ver = "10";
// 各スキルの条件
// 剣士
function BASH_F() {
Point(BASH_P, 10, "BASH");
if (BASH_P < 5) {
Disable("MGBR");
if (MGBR_P > 0) {
MGBR_P = 0;
MGBR_F();
}
}
if (BASH_P >= 5) {
Visible("MGBR");
}
}
function ENDR_F() {
Point(ENDR_P, 10, "ENDR");
if (PRVK_P < 5 && ENDR_P > 0) {
PRVK_P = 5;
Visible("ENDR");
PRVK_F();
}
}
function HPRC_F() {
Point(HPRC_P, 10, "HPRC");
}
function MGBR_F() {
Point(MGBR_P, 10, "MGBR");
if (BASH_P < 5 && MGBR_P > 0) {
BASH_P = 5;
Visible("MGBR");
BASH_F();
}
}
function PRVK_F() {
Point(PRVK_P, 10, "PRVK");
if (PRVK_P < 5) {
Disable("ENDR");
if (ENDR_P > 0) {
ENDR_P = 0;
ENDR_F();
}
}
if (PRVK_P >= 5) {
Visible("ENDR");
}
}
function SWDM_F() {
Point(SWDM_P, 10, "SWDM");
}
// アコライト
function ANGE_F() {
Point(ANGE_P, 10, "ANGE");
if (DIVI_P < 3 && ANGE_P > 0) {
DIVI_P = 3;
Visible("ANGE");
DIVI_F();
}
}
function AQUA_F() {
Point(AQUA_P, 1, "AQUA");
}
function BLES_F() {
Point(BLES_P, 10, "BLES");
if (DIVI_P < 5 && BLES_P > 0) {
DIVI_P = 5;
Visible("BLES");
DIVI_F();
}
}
function CURE_F() {
Point(CURE_P, 1, "CURE");
if (HEAL_P < 2 && CURE_P > 0) {
HEAL_P = 2;
Visible("CURE");
HEAL_F();
}
}
function DECA_F() {
Point(DECA_P, 10, "DECA");
if (INCA_P < 1 && DECA_P > 0) {
INCA_P = 1;
Visible("DECA");
INCA_F();
}
}
function DEMO_F() {
Point(DEMO_P, 10, "DEMO");
if (DEMO_P < 3) {
Disable("SIGN");
if (SIGN_P > 0) {
SIGN_P = 0;
SIGN_F();
}
}
if (DEMO_P >= 3) {
Visible("SIGN");
}
if (DEMO_P < 10) {
Disable("TTSS");
if (TTSS_P > 0) {
TTSS_P = 0;
TTSS_F();
}
}
if (DEMO_P >= 10 && DIVI_P >= 10) {
Visible("TTSS");
}
if (DIVI_P < 3 && DEMO_P > 0) {
DIVI_P = 3;
Visible("DEMO");
DIVI_F();
}
}
function DIVI_F() {
Point(DIVI_P, 10, "DIVI");
if (DIVI_P < 3) {
Disable("ANGE");
if (ANGE_P > 0) {
ANGE_P = 0;
ANGE_F();
}
Disable("DEMO");
if (DEMO_P > 0) {
DEMO_P = 0;
DEMO_F();
}
}
if (DIVI_P >= 3) {
Visible("ANGE");
Visible("DEMO");
}
if (DIVI_P < 5) {
Disable("BLES");
if (BLES_P > 0) {
BLES_P = 0;
BLES_F();
}
}
if (DIVI_P >= 5) {
Visible("BLES");
}
if (DIVI_P < 10 && DEMO_P >= 10) {
Disable("TTSS");
if (TTSS_P > 0) {
TTSS_P = 0;
TTSS_F();
}
}
if (DIVI_P >= 10) {
Visible("TTSS");
}
}
function HEAL_F() {
Point(HEAL_P, 10, "HEAL");
if (HEAL_P < 1) {
Disable("SANC");
if (SANC_P > 0) {
SANC_P = 0;
SANC_F();
}
}
if (HEAL_P >= 1) {
Visible("SANC");
}
if (HEAL_P < 2) {
Disable("CURE");
if (CURE_P > 0) {
CURE_P = 0;
CURE_F();
}
}
if (HEAL_P >= 2) {
Visible("CURE");
}
if (HEAL_P < 3) {
Disable("INCA");
if (INCA_P > 0) {
INCA_P = 0;
INCA_F();
}
}
if (HEAL_P >= 3) {
Visible("INCA");
}
}
function INCA_F() {
Point(INCA_P, 10, "INCA");
if (INCA_P < 1) {
Disable("DECA");
if (DECA_P > 0) {
DECA_P = 0;
DECA_F();
}
}
if (INCA_P >= 1) {
Visible("DECA");
}
if (HEAL_P < 3 && INCA_P > 0) {
HEAL_P = 3;
Visible("INCA");
HEAL_F();
}
}
function PNEU_F() {
Point(PNEU_P, 1, "PNEU");
if (WARP_P < 4 && PNEU_P > 0) {
WARP_P = 4;
Visible("PNEU");
WARP_F();
}
}
function RUWA_F() {
Point(RUWA_P, 1, "RUWA");
if (RUWA_P < 1) {
Disable("TELE");
if (TELE_P > 0) {
TELE_P = 0;
TELE_F();
}
}
if (RUWA_P >= 1) {
Visible("TELE");
}
}
function SIGN_F() {
Point(SIGN_P, 10, "SIGN");
if (DEMO_P < 3 && SIGN_P > 0) {
DEMO_P = 3;
Visible("SIGN");
DEMO_F();
}
}
function TELE_F() {
Point(TELE_P, 2, "TELE");
if (TELE_P < 2) {
Disable("WARP");
if (WARP_P > 0) {
WARP_P = 0;
WARP_F();
}
}
if (TELE_P >= 2) {
Visible("WARP");
}
if (RUWA_P < 1 && TELE_P > 0) {
RUWA_P = 1;
Visible("TELE");
RUWA_F();
}
}
function WARP_F() {
Point(WARP_P, 4, "WARP");
if (WARP_P < 4) {
Disable("PNEU");
if (PNEU_P > 0) {
PNEU_P = 0;
PNEU_F();
}
}
if (WARP_P >= 4) {
Visible("PNEU");
}
if (TELE_P < 2 && WARP_P > 0) {
TELE_P = 2;
Visible("WARP");
TELE_F();
}
}
// マジシャン
function CBLT_F() {
Point(CBLT_P, 10, "CBLT");
if (CBLT_P < 1) {
Disable("WBLL");
if (WBLL_P > 0) {
WBLL_P = 0;
WBLL_F();
}
}
if (CBLT_P >= 1 && LBLT_P >= 1) {
Visible("WBLL");
}
if (CBLT_P < 5) {
Disable("FRDV");
if (FRDV_P > 0) {
FRDV_P = 0;
FRDV_F();
}
}
if (CBLT_P >= 5) {
Visible("FRDV");
}
}
function FBLL_F() {
Point(FBLL_P, 10, "FBLL");
if (FBLL_P < 5) {
Disable("FWLL");
if (FWLL_P > 0) {
FWLL_P = 0;
FWLL_F();
}
}
if (FBLL_P >= 5 && SGHT_P >= 1) {
Visible("FWLL");
}
if (FBLT_P < 4 && FBLL_P > 0) {
FBLT_P = 4;
Visible("FBLL");
FBLT_F();
}
}
function FBLT_F() {
Point(FBLT_P, 10, "FBLT");
if (FBLT_P < 4) {
Disable("FBLL");
if (FBLL_P > 0) {
FBLL_P = 0;
FBLL_F();
}
}
if (FBLT_P >= 4) {
Visible("FBLL");
}
}
function FRDV_F() {
Point(FRDV_P, 10, "FRDV");
if (FRDV_P < 1) {
Disable("IWLL");
if (IWLL_P > 0) {
IWLL_P = 0;
IWLL_F();
}
}
if (FRDV_P >= 1 && STCS_P >= 1) {
Visible("IWLL");
}
if (CBLT_P < 5 && FRDV_P > 0) {
CBLT_P = 5;
Visible("FRDV");
CBLT_F();
}
}
function FTSP_F() {
Point(FTSP_P, 10, "FTSP");
if (FTSP_P < 1) {
Disable("MGCR");
if (MGCR_P > 0) {
MGCR_P = 0;
MGCR_F();
}
}
if (FTSP_P >= 1) {
Visible("MGCR");
}
}
function FWLL_F() {
Point(FWLL_P, 10, "FWLL");
if (FWLL_P < 1) {
Disable("FPLL");
if (FPLL_P > 0) {
FPLL_P = 0;
FPLL_F();
}
}
if (FWLL_P >= 1) {
Visible("FPLL");
}
if (FBLL_P < 5 && FWLL_P > 0) {
FBLL_P = 5;
Visible("FWLL");
FBLL_F();
}
if (SGHT_P < 1 && FWLL_P > 0) {
SGHT_P = 1;
Visible("FWLL");
SGHT_F();
}
}
function LBLT_F() {
Point(LBLT_P, 10, "LBLT");
if (LBLT_P < 1) {
Disable("STRS");
if (STRS_P > 0) {
STRS_P = 0;
STRS_F();
}
Disable("JPTD");
if (JPTD_P > 0) {
JPTD_P = 0;
JPTD_F();
}
Disable("WBLL");
if (WBLL_P > 0) {
WBLL_P = 0;
WBLL_F();
}
}
if (LBLT_P >= 1 && SGHT_P >= 1) {
Visible("STRS");
}
if (LBLT_P >= 1 && NPBT_P >= 1) {
Visible("JPTD");
}
if (LBLT_P >= 1 && CBLT_P >= 1) {
Visible("WBLL");
}
if (LBLT_P < 4) {
Disable("TSTM");
if (TSTM_P > 0) {
TSTM_P = 0;
TSTM_F();
}
}
if (LBLT_P >= 4) {
Visible("TSTM");
}
}
function NPBT_F() {
Point(NPBT_P, 10, "NPBT");
if (NPBT_P < 1) {
Disable("JPTD");
if (JPTD_P > 0) {
JPTD_P = 0;
JPTD_F();
}
}
if (NPBT_P >= 1 && LBLT_P >= 1) {
Visible("JPTD");
}
if (NPBT_P < 4) {
Disable("SLST");
if (SLST_P > 0) {
SLST_P = 0;
SLST_F();
}
}
if (NPBT_P >= 4) {
Visible("SLST");
}
if (NPBT_P < 7) {
Disable("SFWL");
if (SFWL_P > 0) {
SFWL_P = 0;
SFWL_F();
}
}
if (NPBT_P >= 7 && SLST_P >= 5) {
Visible("SFWL");
}
}
function SFWL_F() {
Point(SFWL_P, 10, "SFWL");
if (NPBT_P < 7 && SFWL_P > 0) {
NPBT_P = 7;
Visible("SFWL");
NPBT_F();
}
if (SLST_P < 5 && SFWL_P > 0) {
SLST_P = 5;
Visible("SFWL");
SLST_F();
}
}
function SGHT_F() {
Point(SGHT_P, 1, "SGHT");
if (SGHT_P < 1) {
Disable("FWLL");
if (FWLL_P > 0) {
FWLL_P = 0;
FWLL_F();
}
Disable("STRS");
if (STRS_P > 0) {
STRS_P = 0;
STRS_F();
}
}
if (SGHT_P >= 1 && FBLL_P >= 5) {
Visible("FWLL");
}
if (SGHT_P >= 1 && LBLT_P >= 1) {
Visible("STRS");
}
}
function SLST_F() {
Point(SLST_P, 10, "SLST");
if (SLST_P < 5) {
Disable("SFWL");
if (SFWL_P > 0) {
SFWL_P = 0;
SFWL_F();
}
}
if (SLST_P >= 5 && NPBT_P >= 7) {
Visible("SFWL");
}
if (NPBT_P < 4 && SLST_P > 0) {
NPBT_P = 4;
Visible("SLST");
NPBT_F();
}
}
function STCS_F() {
Point(STCS_P, 10, "STCS");
if (STCS_P < 1) {
Disable("IWLL");
if (IWLL_P > 0) {
IWLL_P = 0;
IWLL_F();
}
Disable("ETSP");
if (ETSP_P > 0) {
ETSP_P = 0;
ETSP_F();
}
}
if (STCS_P >= 1 && FRDV_P >= 1) {
Visible("IWLL");
}
if (STCS_P >= 1) {
Visible("ETSP");
}
}
function TSTM_F() {
Point(TSTM_P, 10, "TSTM");
if (LBLT_P < 4 && TSTM_P > 0) {
LBLT_P = 4;
Visible("TSTM");
LBLT_F();
}
}
// シーフ
function DATK_F() {
Point(DATK_P, 10, "DATK");
}
function DETX_F() {
Point(DETX_P, 1, "DETX");
if (EVNM_P < 3 && DETX_P > 0) {
EVNM_P = 3;
Visible("DETX");
EVNM_F();
}
}
function EVNM_F() {
Point(EVNM_P, 10, "EVNM");
if (EVNM_P < 1) {
Disable("ECHP");
if (ECHP_P > 0) {
ECHP_P = 0;
ECHP_F();
}
}
if (EVNM_P >= 1) {
Visible("ECHP");
}
if (EVNM_P < 3) {
Disable("DETX");
if (DETX_P > 0) {
DETX_P = 0;
DETX_F();
}
}
if (EVNM_P >= 3) {
Visible("DETX");
}
}
function HIDE_F() {
Point(HIDE_P, 10, "HIDE");
if (HIDE_P < 1) {
Disable("TNDR");
if (TNDR_P > 0) {
TNDR_P = 0;
TNDR_F();
}
}
if (HIDE_P >= 1) {
Visible("TNDR");
}
if (STEL_P < 5 && HIDE_P > 0) {
STEL_P = 5;
Visible("HIDE");
STEL_F();
}
}
function MISS_F() {
Point(MISS_P, 10, "MISS");
}
function STEL_F() {
Point(STEL_P, 10, "STEL");
if (STEL_P < 5) {
Disable("HIDE");
if (HIDE_P > 0) {
HIDE_P = 0;
HIDE_F();
}
}
if (STEL_P >= 5) {
Visible("HIDE");
}
}
// アーチャー
function CNCT_F() {
Point(CNCT_P, 10, "CNCT");
if (VLTE_P < 1 && CNCT_P > 0) {
VLTE_P = 1;
Visible("CNCT");
VLTE_F();
}
}
function OWLE_F() {
Point(OWLE_P, 10, "OWLE");
if (OWLE_P < 3) {
Disable("VLTE");
if (VLTE_P > 0) {
VLTE_P = 0;
VLTE_F();
}
}
if (OWLE_P >= 3) {
Visible("VLTE");
}
}
function VLTE_F() {
Point(VLTE_P, 10, "VLTE");
if (VLTE_P < 1) {
Disable("CNCT");
if (CNCT_P > 0) {
CNCT_P = 0;
CNCT_F();
}
}
if (VLTE_P >= 1) {
Visible("CNCT");
}
if (OWLE_P < 3 && VLTE_P > 0) {
OWLE_P = 3;
Visible("VLTE");
OWLE_F();
}
}
// 商人
function CART_F() {
Point(CART_P, 10, "CART");
if (CART_P < 3) {
Disable("VEND");
if (VEND_P > 0) {
VEND_P = 0;
VEND_F();
}
}
if (CART_P >= 3) {
Visible("VEND");
}
if (INCC_P < 5 && CART_P > 0) {
INCC_P = 5;
Visible("CART");
INCC_F();
}
}
function DISC_F() {
Point(DISC_P, 10, "DISC");
if (DISC_P < 3) {
Disable("OVRC");
if (OVRC_P > 0) {
OVRC_P = 0;
OVRC_F();
}
}
if (DISC_P >= 3) {
Visible("OVRC");
}
if (INCC_P < 3 && DISC_P > 0) {
INCC_P = 3;
Visible("DISC");
INCC_F();
}
}
function IDEN_F() {
Point(IDEN_P, 1, "IDEN");
}
function INCC_F() {
Point(INCC_P, 10, "INCC");
if (INCC_P < 3) {
Disable("DISC");
if (DISC_P > 0) {
DISC_P = 0;
DISC_F();
}
}
if (INCC_P >= 3) {
Visible("DISC");
}
if (INCC_P < 5) {
Disable("CART");
if (CART_P > 0) {
CART_P = 0;
CART_F();
}
}
if (INCC_P >= 5) {
Visible("CART");
}
}
function MAMM_F() {
Point(MAMM_P, 10, "MAMM");
}
function OVRC_F() {
Point(OVRC_P, 10, "OVRC");
if (DISC_P < 3 && OVRC_P > 0) {
DISC_P = 3;
Visible("OVRC");
DISC_F();
}
}