Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

In-Game: [HTML5] instance_deactivate_object() does nothing in attached sample #8676

Open
2 tasks done
YYDan opened this issue Dec 12, 2024 · 0 comments
Open
2 tasks done
Labels
runner-bug In-game bugs with the "GameMaker Studio 2" runtimes

Comments

@YYDan
Copy link
Collaborator

YYDan commented Dec 12, 2024

Description

(Split off from the original #8675)

instance_deactivate_object() does nothing on HTML5

ad83acf3-dc1c-40ea-b35b-8028836cf2a3

Expected Change

instance_deactivate_object() works per other platforms

Steps To Reproduce

  1. Start GameMaker
  2. Run the attached sample on HTML5
  3. See the issue

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

2024.1100 (Betas)

Which platform(s) are you seeing the problem on?

HTML5

Sample Package Attached?

  • I have attached my bug package

Sample Project Added?

  • I have included a small sample project
@YYDan YYDan added the runner-bug In-game bugs with the "GameMaker Studio 2" runtimes label Dec 12, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
Projects
Status: Triage
Development

No branches or pull requests

1 participant