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Current gradle plugin does not support compileSdk = 35 #8649

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gm-bug-reporter bot opened this issue Dec 9, 2024 · 1 comment
Closed

Current gradle plugin does not support compileSdk = 35 #8649

gm-bug-reporter bot opened this issue Dec 9, 2024 · 1 comment
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build-bug Bugs when compiling projects inside GameMaker
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Description

When setting target and compile SDK to 35 in Android settings then during build these warnings are shown:

This Android Gradle plugin (8.5.0) was tested up to compileSdk = 34.

You are strongly encouraged to update your project to use a newer
Android Gradle plugin that has been tested with compileSdk = 35.

If you are already using the latest version of the Android Gradle plugin,
you may need to wait until a newer version with support for compileSdk = 35 is available.

For more information refer to the compatibility table:
https://d.android.com/r/tools/api-level-support

Please update gradle plugin.

Which version of GameMaker are you reporting this issue for?

IDE v2024.8.1.171 Runtime v2024.8.1.218

Which operating system(s) are you seeing the problem on?

Windows 10.0.26100.0

Which platform(s) are you seeing the problem on?

Android

cdc0154c-3b77-4c9f-9b62-861065e4720f

@gm-bug-reporter gm-bug-reporter bot added the build-bug Bugs when compiling projects inside GameMaker label Dec 9, 2024
@stuckie stuckie added this to the 2024.13 milestone Dec 10, 2024
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stuckie commented Dec 10, 2024

This has been fixed in an upcoming version.

@stuckie stuckie closed this as completed Dec 10, 2024
@github-project-automation github-project-automation bot moved this from Triage to Done in Team Workload Dec 10, 2024
@YYBartT YYBartT moved this from Done to Ready for QA in Team Workload Dec 10, 2024
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Labels
build-bug Bugs when compiling projects inside GameMaker
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Status: Ready for QA
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