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With Num Lock turned off, pressing the numeric keys results in BOTH the key function to be performed AND the key character to be echoed to the screen.
Steps To Reproduce
Launch GM.
Make sure Num Lock is turned off (by default it is).
In the code editor, enter the following text:
abc
Position cursor just before the "c".
Press the "6" on the numeric keypad.
Observe how the cursor first moves to the right one character (as a result of the "6" arrow right function being executed) AND how the character "6" is placed after the "c" in the aforementioned text. Should have only moved the cursor to the right one character. Should not have also echoed the character "6". A similar issue occurs with the other keypad digits, including the "0" which has the effect of toggling insert/overwrite mode which can cause a bit of confusion when trying to reverse the typo's that occur afterwards.
Note: With Num Lock turned on, there is no issue.
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Description
With Num Lock turned off, pressing the numeric keys results in BOTH the key function to be performed AND the key character to be echoed to the screen.
Steps To Reproduce
abc
Note: With Num Lock turned on, there is no issue.
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Mac 15.1.1
b1a06395-4441-4879-bc34-6aed023b914b
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