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Right now feather complains about undefined arguments being passed into move_and_collide it shouldn't and this function is actually used in official YouTube video tutorials it would be nice if the warning didn't show.
Expected Change
No response
Steps To Reproduce
Start GameMaker
Try use move_and_collide and pass um_iterations and x/yoff the undefiend value.
See the issue
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 10
Are you running GameMaker from inside your Steam library?
No
Sample Package Attached?
I have attached my bug package
Sample Project Added?
I have included a small sample project
The text was updated successfully, but these errors were encountered:
YYDan
changed the title
Fix the move_and_collide so feather accepts undefined as arguments
Feather: move_and_collide() throws incorrect error if "undefined" passed as arguments
Dec 9, 2024
Description
Right now feather complains about undefined arguments being passed into
move_and_collide
it shouldn't and this function is actually used in official YouTube video tutorials it would be nice if the warning didn't show.Expected Change
No response
Steps To Reproduce
move_and_collide
and passum_iterations
andx/yoff
the undefiend value.How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 10
Are you running GameMaker from inside your Steam library?
No
Sample Package Attached?
Sample Project Added?
The text was updated successfully, but these errors were encountered: