Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feather: move_and_collide() throws incorrect error if "undefined" passed as arguments #8643

Closed
1 of 2 tasks
DiasFranciscoA opened this issue Dec 9, 2024 · 1 comment
Closed
1 of 2 tasks
Assignees
Labels
ide-bug Bugs with the GameMaker IDE
Milestone

Comments

@DiasFranciscoA
Copy link

Description

Right now feather complains about undefined arguments being passed into move_and_collide it shouldn't and this function is actually used in official YouTube video tutorials it would be nice if the warning didn't show.

Expected Change

No response

Steps To Reproduce

  1. Start GameMaker
  2. Try use move_and_collide and pass um_iterations and x/yoff the undefiend value.
  3. See the issue

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

2024.1100 (Betas)

Which operating system(s) are you seeing the problem on?

Windows 10

Are you running GameMaker from inside your Steam library?

No

Sample Package Attached?

  • I have attached my bug package

Sample Project Added?

  • I have included a small sample project
@DiasFranciscoA DiasFranciscoA added the ide-bug Bugs with the GameMaker IDE label Dec 9, 2024
@YYDan YYDan changed the title Fix the move_and_collide so feather accepts undefined as arguments Feather: move_and_collide() throws incorrect error if "undefined" passed as arguments Dec 9, 2024
@YYDan YYDan added this to the 2024.11 milestone Dec 9, 2024
@YYDan YYDan moved this from Triage to In Progress in Team Workload Dec 9, 2024
@stuckie stuckie closed this as completed Dec 10, 2024
@github-project-automation github-project-automation bot moved this from In Progress to Done in Team Workload Dec 10, 2024
@YYBartT YYBartT moved this from Done to Ready for QA in Team Workload Dec 10, 2024
@mgeddesGM
Copy link

verified as of IDE v2024.1100.0.710 Runtime v2024.1100.0.726

@mgeddesGM mgeddesGM moved this from Ready for QA to Verified in Team Workload Dec 10, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
ide-bug Bugs with the GameMaker IDE
Projects
Status: Verified
Development

No branches or pull requests

4 participants