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I have two objects that imitate hands (at the same time they are instances of the same object). Each has its own sprite, in which one animation uses the broadcast message. And when called via event_data[? "message"] the event is triggered for both instances, not for one, as intended.
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Description
I have two objects that imitate hands (at the same time they are instances of the same object). Each has its own sprite, in which one animation uses the broadcast message. And when called via event_data[? "message"] the event is triggered for both instances, not for one, as intended.
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
Which platform(s) are you seeing the problem on?
Windows
01392065-b364-43ca-a7bd-ef745b5a0a29
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