In-Game: [Android] keyboard_virtual_status() returns "true" even if the keyboard is hidden #8134
Labels
project
This issue has a sample project attached
runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Description
The sample event has a step event that should always make show the keyboard:
However, when tabbing out of the app and resume, virtual keyboard would be hidden, but
keyboard_virtual_status()
would return true and not call keyboard_virtual_show().Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.1100.0.651 Runtime v2024.1100.0.677
Which operating system(s) are you seeing the problem on?
Windows 10.0.22000.0
Which platform(s) are you seeing the problem on?
Android
20a322c5-6d82-49ee-8cee-f0a593bf54b5
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