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Building Projects: [Mac IDE] [Android] Creating an ".aab" file on a Sequoia Mac creates it as an ".aab.aa.apk" file instead #7981
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Btw changing the file name manually afterwards doesn't work. |
Hello, I cannot seem to reproduce this at all... though there are some oddities with the report package attached. The compile log should state what it's generate; for instance you should be able to find the lines:
In your log, it's out of order, and there is no line saying what it is creating. You haven't attached a project, so I can't verify what android settings you were using, however I have just tested this with a fresh install of Android Studio on both Windows and macOS, with SDK 34 and NDK 28 and both do create .apk and .aab correctly. Could you verify what sdk settings you are using? |
Actually, it seems that it might be to do with the macOS version - I'm testing on Sonoma 14.6.1 - so will get that updated and get back to you. |
I started seeing all these "fcntl(): Bad file descriptor " lines some GM versions ago when compiling Android YYC, no matter which project. That's not nice, but there were also no problems with the resulting .aab files; everything worked, so I started ignoring this "problem" which was not really a problem for me. So it might not be related to the .aab.aa.apk problem. When I compile Android VM I do see the lines in the output you mentioned and even there the file ending is wrong:
When I compile Android YYC I can't find that line. I installed SDK 35 and NDK 27.0.12077973 on Android Studio Koala Patch 2, precisely as in the required SDKs guide. Right now after some testing I noticed something that might hold the conclusion to this problem:
So the cause of the problem might be hidden in that finder popup window somehow. I even uploaded a correct .aab file to the Google Play Console and it seems to work. |
I've just finished upgrading my mac, and I can absolutely confirm that it happens in Sequoia but not in Sonoma. We're not going mad, macOS is! |
Verified fixed in IDE v2024.1100.0.661 Runtime v2024.1100.0.687. |
Can confirm issue on macOS Sequoia. Had to transfer to Windows to export an aab. I see above it was fixed in a beta. Looking forward to the next stable release for macOS with this fix. Thanks! |
Description
When I'm trying to create an android executable and want to make it a .aab file the resulting file ends up to be a .aab.aa.apk file, which cannot be uploaded to the Google Play Console.
I'm working on Mac, I can only guess that this bug doesn't happen on Windows.
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Mac 15.0.1
Which platform(s) are you seeing the problem on?
Android
30a6cf3b-d646-435b-8e02-872e4297bdc0
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