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Docs Integration: Several in-built variables do not open their own manual page if clicked in Code Editor 2 #6249
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YoYoGames/GameMaker-Bugs#6249 * Fixed the tag and keyword at the bottom of the page * Visual update of the page
Changed the keyword and tag value to |
this fails in CE2 as of Beta IDE v2024.800.0.593 Runtime v2024.800.0.617 |
The manual page/lookup is all present and correct, this is a CE2 specific issue. |
YoYoGames/GameMaker-Bugs#6249 * Fixed the tag and keyword at the bottom of the page * Visual update of the page (cherry picked from commit 1d534b8)
Fixed with #7150 |
@YYBartT @zreedy On IDE v2024.1100.0.681 Runtime v2024.1100.0.703, when trying to open the manual for any of the built-in variables above, nothing happens. I'm not sure if this is because the pages for these variables are not online yet or if there's another issue here. |
@alicemoretti There hasn't been a new release of the Beta Manual, though the manual should have all pages tagged with the right keywords and none were added/changed since the last beta manual release. Clicking the variable names and keywords listed in this ticket and the linked ticket in IDE v2024.1100.0.681 Runtime v2024.1100.0.703 opens the correct page in CE1 (except |
@YYBartT Can you list what specifically doesn't open? Otherwise I will close this ticket again. |
@zreedy In IDE v2024.1100.0.685 Runtime v2024.1100.0.707 the correct manual page opens for |
If there's no symbol to navigate to then not opening the manual is the preferred behavior. MMB in CE1 on the symbol |
Indeed, that makes sense. Though macros are on the Constants page, which enums are also on, and the page also has keywords and tags for both ( |
The functionality can only open a single page and the mapping is provided by RoboHelp in the |
One variable that has come up that does not seem to jump to a manual page is |
…l page if clicked in Code Editor 2 YoYoGames/GameMaker-Bugs#6249 Changed tag and keyword on the GM_build_type page: "gm_build_type" -> "GM_build_type"
The manual page had |
Pending a beta release before setting this to Ready for QA |
The beta manual has been updated and this can be tested now. |
Description
Pressing F1 or using a middle mouse button click on cursor_sprite built-in variable doesn't open the related manual page, but instead opens up manual home page.
Manual Link
https://manual.gamemaker.io/monthly/en/#t=GameMaker_Language%2FGML_Reference%2FGeneral_Game_Control%2Fcursor_sprite.htm&rhsearch=cursor_sprite&rhhlterm=cursor_sprite
Steps To Reproduce
Anywhere in the code write:
cursor_sprite
and try middle clicking it or use F1 while mouse is hovering over the name.
Which version of GameMaker are you reporting this issue for?
IDE v2024.4.1.152 Runtime v2024.4.1.201
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
bd7c0583-30b8-41b0-b42e-46e28308d0cf
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