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Prefab Library #4681
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This might be outdated, but on Discord it was said that prefabs phases might be ordered this way:
Sounds like this issue is about Phase 2. |
Package Manager in gamemaker? WOW 😮A few questions :)
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Some answers thus far. "Does loading prefabs result in modifying the project's
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Please message in this issue when the Prefabs documentation appears, I also hope for a succinct article with an analysis of all the subtleties in the blog, it will be very useful to the community! |
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@yerumaku it works on Linux already? It's automatic updates which is Windows-only. There was no info about prefabs being Windows only for prefabs. Only limitations is that they're for now YYG-bundles only. |
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I have no idea, but both GMPM and Prefabs are working for me on latest public beta on Ubuntu - Beta IDE v2024.1100.0.674 Runtime v2024.1100.0.700. |
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You can check there. In my case permissions and ownerships are: |
This is not the ticket to discuss issues you are having with GameMaker. Thanks. |
Initial docs for what's currently functional: https://manual.gamemaker.io/beta/en/#t=IDE_Tools%2FPrefab_Library.htm |
The Prefab library is a window within which is listed the available prefabs to users.
Specific version of a prefab can be added to rooms or sequences directly. These prefabs will not be added to the project but a reference to them is kept allowing only the used assets to be added to a build.
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