General: Errors accessing resources because the texture/audio group is disabled should be made clearer #235
Labels
documentation
Improvements or additions to documentation are required by this issue
import
An issue imported from the old database
runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Milestone
GM-1577
If you attempt to draw a sprite which is on a disabled texture page you will simply get "Error attempting to draw sprite sprite0", which doesn't help identify the cause of this error or what the user needs to do to resolve.
Doing this with a sound, you get a more informative but inconsistent: "sndMusic2: Audio Group 1 is not loaded"
Expected: For Sprites you get "Unable to draw [resource name] because its texture group is disabled on this platform" and for Sounds you get "Unable to play [resource name] because its audio group is disabled on this platform"
Steps:
Start GMS2 and open the attached project
Run it for Windows
Observe the output log
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