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HLD.cpp
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HLD.cpp
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#include <bits/stdc++.h>
using namespace std;
#define fixed(n) fixed << setprecision(n)
#define ceil(n, m) (((n) + (m) - 1) / (m))
#define add_mod(a, b, m) (((a % m) + (b % m)) % m)
#define sub_mod(a, b, m) (((a % m) - (b % m) + m) % m)
#define mul_mod(a, b, m) (((a % m) * (b % m)) % m)
#define all(vec) vec.begin(), vec.end()
#define rall(vec) vec.rbegin(), vec.rend()
#define sz(x) int(x.size())
#define debug(x) cout << #x << ": " << (x) << "\n";
#define fi first
#define se second
#define ll long long
#define ull unsigned long long
#define EPS 1e-9
constexpr int INF = 1 << 30, Mod = 1e9 + 7;
constexpr ll LINF = 1LL << 62;
#define PI acos(-1)
template < typename T = int > using Pair = pair < T, T >;
vector < string > RET = {"NO", "YES"};
template < typename T = int > istream& operator >> (istream &in, vector < T > &v) {
for (auto &x : v) in >> x;
return in;
}
template < typename T = int > ostream& operator << (ostream &out, const vector < T > &v) {
for (const T &x : v) out << x << ' ';
return out;
}
template < typename T = int, bool VAL_ON_EDGE = false >
class HLD {
// VAL_ON_EDGE = 1 if the value is on the edge, 0 if the value is on the node
private:
const vector < vector < int > > & adj;
vector < int > dep, par, root, pos, SubtreeSz, child;
int nxtPos;
void init(int u, int p = -1, int d = 0) {
dep[u] = d, par[u] = p, SubtreeSz[u] = 1;
for (auto& v : adj[u]) {
if (v == p) continue;
init(v, u, d + 1);
SubtreeSz[u] += SubtreeSz[v];
if (SubtreeSz[v] > SubtreeSz[child[u]])
child[u] = v;
}
}
void build(int u, bool newChain = true) {
root[u] = newChain ? u : root[par[u]];
pos[u] = nxtPos++;
if (child[u]) build(child[u], false);
for (auto& v : adj[u]) {
if (v == par[u] || v == child[u]) continue;
build(v, true);
}
}
void makeULower(int& u, int& v) {
if (dep[root[u]] < dep[root[v]] || (root[u] == root[v] && dep[u] < dep[v]))
swap(u, v);
}
pair < int, int > moveUp(int& u) {
pair < int, int > ret = {pos[root[u]], pos[u]};
u = par[root[u]];
return ret;
}
vector < pair < int, int > > queryPath(int u, int v) {
vector < pair < int, int > > ret;
while (root[u] != root[v]) {
makeULower(u, v);
ret.push_back(moveUp(u));
}
makeULower(u, v);
if (!VAL_ON_EDGE)
ret.push_back({pos[v], pos[u]});
else if (u != v)
ret.push_back({pos[v] + 1, pos[u]});
return ret;
}
int getChild(int u, int v) {
if (par[u] == v) return u;
return v;
}
public:
HLD(
int n,
const vector < vector < int > > & G,
int treeRoot = 1
) : adj(G), dep(n + 5), par(n + 5), root(n + 5), pos(n + 5), SubtreeSz(n + 5), child(n + 5), nxtPos(1) {
init(treeRoot);
build(treeRoot);
}
void update(int u, T val, const function < void(T, T) > & update) {
update(pos[u], val);
}
void update(int u, int v, T val, const function < void(T, T) > & update) {
u = getChild(u, v);
update(pos[u], val);
}
T query(
int u_q,
int v_q,
const function < T(T, T) > & operation,
const function < T(T, T) > & query,
const T default_value
) {
T ret = default_value;
for (auto& [u, v] : queryPath(u_q, v_q))
ret = operation(ret, query(u, v));
return ret;
}
};
void Solve(){
}
int main(){
ios_base::sync_with_stdio(false), cin.tie(nullptr), cout.tie(nullptr);
int test_cases = 1;
// cin >> test_cases;
for(int tc = 1; tc <= test_cases; tc++){
// cout << "Case #" << tc << ": ";
Solve();
}
return 0;
}