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2023_03_25 15_21_00.log
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[time]:2023/3/25 15:21:00
[type]:Error
[exception message]:剧情文本解析错误:第3行 额外的文本指令
[stack trace]:UnityEngine.Debug:LogError (object)
StoryInterpreter:PrintError (StoryInstructError) (at Assets/框架代码/剧情相关/StoryInterpreter.cs:314)
StoryInterpreter:AnalysisGroup (System.Collections.Generic.List`1<StoryInstruct>) (at Assets/框架代码/剧情相关/StoryInterpreter.cs:96)
StoryInterpreter/<Analysis>d__12:MoveNext () (at Assets/框架代码/剧情相关/StoryInterpreter.cs:43)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
StoryInterpreter:Interpret (storyData) (at Assets/框架代码/剧情相关/StoryInterpreter.cs:32)
StoryManager:Start () (at Assets/框架代码/剧情相关/StoryManager.cs:26)
[time]:2023/3/25 15:21:00
[type]:Error
[exception message]:剧情文本解析错误:第3行 add指令第二参数指定的sprite不存在
[stack trace]:UnityEngine.Debug:LogError (object)
StoryInterpreter:PrintError (StoryInstructError) (at Assets/框架代码/剧情相关/StoryInterpreter.cs:314)
StoryInterpreter:AnalysisGroup (System.Collections.Generic.List`1<StoryInstruct>) (at Assets/框架代码/剧情相关/StoryInterpreter.cs:96)
StoryInterpreter/<Analysis>d__12:MoveNext () (at Assets/框架代码/剧情相关/StoryInterpreter.cs:43)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)