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chinese.txt
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chinese.txt
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#EXIT <BLUR=0><SCR=EXIT>
#STATE_INC <SCR=STATE_INC>
#RADIO_INIT <SCR=RADIO_INIT>
#CONTINUE_TEXT $SH20_BLUE*按下 *{animation=key_space}$SH20_BLUE* 以继续*
#SKIP_TEXT $SH20_BLUE*按下 *{animation=key_esc}$SH20_BLUE* 以跳过故事*
#SKIP_TUTORIAL $SH20_BLUE*按下 *{animation=key_esc}$SH20_BLUE* 以跳过教程*
#LABLE_role_fighter AIR SUPERIORITY SHIP
#LABLE_role_bomber STRIKE SHIP
#LABLE_role_interceptor INTERCEPTOR
#LABLE_role_aa AA DEFENCE SHIP
#LABLE_role_sensor EARLY WARNING SHIP
#LABLE_role_tanker TANKER
#LABLE_role_carrier AIRCRAFT CARRIER
#LABLE_role_tactical MISSILE CARRIER
#LABLE_role_strategic NUCLEAR MISSILE CARRIER
#LABLE_SELECT TO SELECT
#LABLE_UNSELECT TO UNSELECT
#QUALITY_6 ALL EFFECTS
#QUALITY_5 SKIP FRAMES
#QUALITY_4 BLUR OFF
#QUALITY_3 NO CLOUDS
#QUALITY_2 NO RAIN
#QUALITY_1 BLOOM OFF
#QUALITY_0 ULTRA LOW
#TITLE_QUALITY PERFORMANCE
#TITLE_FLASHES FLASHES
#ALERT_HINT1 ALARM RAISED
#ALERT_HINT2 SILENT STRIKE
#ALERT_HINT3 IS IMPOSSIBLE
#CRAFT_COUNT CRAFT
#CRAFT_DOWN DESTROYED
#MISSILE_INTECEPTED DESTROYED
#DELETE_BUTTON DELETE
#FATIGUE_MORALE {font=dinpro_14_med}{color=4294967295}FATIGUE@{font=dinpro_20_black}MORALE -
#SCAVENGE DISMANTLE
#SAVE SAVE
#REPUTATION WORLDVIEW
#ATTITUDE ALLIES
#HQ_QUEST ORDER EXECUTED
#MORAL MORALE
#FLEET_MORAL FLEET MORALE
#SQUADRON_MORAL SQUADRON MORALE
#SHIP_MORAL SHIP MORALE
#DISCONTENT DISCONTENT
#DISCONTENT2 RIOT THREAT
#DISCONTENT3 RIOT
#FEAR TERROR
#DISCIPLINE DISCIPLINE
#HUSH HUSH ADDICTION
#MARINES MARINES
#PROPHET_STAT PROPHET
#GOLD GOLD
#REPAIR_DOCKS REPAIR SPEED
#NO_REPAIR NO REPAIR
#NO_REST NO REST
#TREASON_HIGH TREASON IS LIKELY
#GOOD_LANDING GOOD LANDING
#CREW_CASUALTIES CREW CASUALTIES
#PEOPLE PEOPLE
#SURVIVORS SURVIVED
#SURVIVORS_RESCUED RESCUED
#SURVIVORS_DIED DIED
#NEW_INTEL NEW INTEL
#FUEL FUEL
#NEW_SHIP NEW SHIP
#NPC_JOINED CHARACTER JOINED
#NPC_LEFT CHARACTER LEFT
#SHIP_LOST SHIP LOST
#DAY_PASSED DAY PASSED
#WOUND WOUND
#NOMOVE CANNOT DEPLOY
#PLAYER_DIED PLAYER DIED
#OFFICERS OFFICERS
#ALLIES ALLIES
#SHIPWORKS SHIPWORKS
#SUPPLIES SUPPLIES
#DEFEAT_LABLE DEFEAT
#RETRY_BUTTON RETRY
#LANDING_CANCEL CANCEL@LANDING
#REQUEST_HELP_BUTTON REQUEST@HELP
#VICTORY_LABLE VICTORY
#CONTINUE_BUTTON CONTINUE
#EXIT_BUTTON EXIT
#RESTART_BUTTON RESTART
#SAVE_RP_BUTTON SAVE GAME
#LOAD_RP_BUTTON LOAD GAME
#SAVEGAME_EMPTY EMPTY
#MAIN_MENUE_BUTTON MAIN MENU
#EXIT_GAME_BUTTON EXIT GAME
#SELECT_SLOT_LABLE SELECT SLOT
#ENTER_SAVENAME_LABLE ENTER NAME
#GAME_OVER_LABLE GAME OVER
#DAMAGE_BEFORE_RETREAT DAMAGE BEFORE RETREAT
#HONOR_LABLE HONOR
#RETREAT_LABLE RETREAT
#PUT_IN_DOCKS PUT IN DOCKS
#PUT_IN_DOCKS_2 WAS IN DOCKS
#PUT_IN_DOCKS_DESC {max=200}$SH20_BROWN*降落在船坞内可以@加快舰船的维修速度。*
#YOUR_FUNDS_LABLE YOUR FUNDS
#SHIP_COST COST OF THE SHIP
#OK_BUTTON OK
#CANCEL_BUTTON CANCEL
#PRICE_LABLE PRICE
#FUEL_SELL_LABLE {align=2}$SH65_SAND*燃料*@40$SH40_SAND*压缩甲烷*
#AUTO_REPAIR_LABLE $SH40_LSAND*维修量*
#AUTO_REPAIR_HELP $SH20_BLACK*拖动滑条以@安排维修*
#BUY_FUEL_HELP $SH20_BLACK*拖动滑条以购买燃料@3鼠标右移以购买特种弹药*
#EMPTY_LABLE EMPTY
#PAUSE_LABLE PAUSE
#PAUSE_NOTE_LABLE press SPACE to pause
#UNPAUSE_NOTE_LABLE press SPACE to unpause
#FULL_BUTTON FULL
#HALF_BUTTON HALF
#JAMRAD_BUTTON ON
#MAINMODULES_LABLE MAIN MODULES
#SHIPDESC_LABLE DESCRIPTION
#ROLES_LABLE ROLES
#PRELANDING_TXT {align=0}$SH65_YELLOW*选择要入渠的舰船*
#PRELANDING_HINT {animation=hint_small}{align=2}$SH20_YELLOW*舰船入渠不是必要的,但是如果需要大修,@停泊在船坞会大幅加速维修进程*
#RADIATION_SICKNESS_LABLE RADIATION SICKNESS
#RADIATION_ON_LABLE RADIATION ON
#RETREAT_BUTTON RETREAT
#INTEL_BUY_INTEL_LABLE $SH16_WHITE*情报点数*
#GET_DATA_LABLE $SH16_WHITE*获得军情:*
#INTEL_BUY_SF_LABLE $SH16_WHITE*打击群*
#INTEL_BUY_TAC_LABLE $SH16_WHITE*航母*
#INTEL_BUY_TRADE_LABLE $SH16_WHITE*商船队*
#SAVEGAME_BUTTON SAVEGAME
#ENDGAME_BUTTON ENDGAME
#LABLE_RIOT RIOT
#LABLE_PRIZE PRIZE SHIP
#LABLE_AAD ANTI-AIR
#INTEL_DATA INTEL DATA
#UNLOCK_SHIP SHIP UNLOCKED
#CARD_PRESENT1 $SH20_DIRT*金象雕塑*
#CARD_PRESENT2 $SH20_DIRT*镀金匕首*
#CARD_PRESENT3 $SH20_DIRT*铜制圣像*
#CARD_PRESENT4 $SH20_DIRT*帝国十字*
#CARD_PRESENT5 $SH20_DIRT*格瑞特旗帜*
#CARD_PRESENT_SLAVE $SH20_DIRT*奴隶少女*
#TOKEN_SAID {align=2}说过了
#EDITOR_TOTAL_REPAIR_TIME TOTAL REPAIR TIME
#EDITOR_TOTAL_REPAIR_COST TOTAL REPAIR COST
#EDITOR_SAVE_DESIGN {align=2}{font=dinpro_30_black}{color=4293056435}NEW CLASS@12{align=0}{max=250}
#EDITOR_SAVE_DESIGN2 舰级设计发生变更,@是否将变更保存为一种新的舰级?
#EDITOR_SAVE_DESIGN3 CLASS NAME
#EDITOR_AP @14{font=dinpro_10_med}ARMOR@PIERCING
#EDITOR_PROXY @14{font=dinpro_10_med}PROXY@FUZE
#EDITOR_INC @20{font=dinpro_10_med}INCEND
#EDITOR_GUIDED @14{font=dinpro_10_med}LASER@GUIDED
#TERMINAL_SCORES $SH20_WHITE*得分*
#TERMINAL_EXPED $SH20_WHITE*远征*
#TERMINAL_MIL $SH20_WHITE*军力:*
#TERMINAL_FLAGSHIP_LOST $SH20_WHITE*将舰队带往@隐藏城市*
#TERMINAL_COUNT $SH20_WHITE*舰船离队:*
#TERMINAL_TARKHANS $SH20_YELLOW*与塔可汗会面:*
#TERMINAL_HIDDENS $SH20_WHITE*隐藏城市*
#TERMINAL_FIND1
#TERMINAL_FIND2 OF
#TERMINAL_ENDWAR_OBJECTIVE_TITLE {align=2}$SH20_YELLOW*希瓦保卫战:*
#TERMINAL_ENDWAR_OBJECTIVE1 {align=0}$SH16_WHITE*反应堆@ 完整度:*
#TERMINAL_ENDWAR_OBJECTIVE2 $SH16_WHITE*待摧毁@ 导弹舰:*
#TERMINAL_ENDWAR_OBJECTIVE3 $SH16_WHITE*待摧毁打击群:*
#TERMINAL_CRASH_SITE {align=2}$SH20_WHITE*坠舰点*
#TERMINAL_CRASH_SITE_FIRE {align=0}$SH16_WHITE*火势:*
#TERMINAL_CRASH_SITE_FIRE_HIGH $SH16_WHITE*凶猛*
#TERMINAL_CRASH_SITE_FIRE_LOW $SH16_WHITE*微弱*
#TERMINAL_CRASH_SITE_RADIATION $SH16_WHITE*辐射:*
#TERMINAL_CRASH_SITE_MODE $SH16_WHITE*模式:*
#TERMINAL_CRASH_SITE_MODE_AUTO $SH16_WHITE*自动*
#TERMINAL_CRASH_SITE_MODE_MANUAL $SH16_WHITE*手动*@
#TERMINAL_LOOT_AUTO $SH20_WHITE*自动*
#TERMINAL_LOOT_MANUAL $SH20_WHITE*手动*
#TERMINAL_FLAGSHIP_LOST_FINISH $SH16_WHITE*结束@战役*
#KDEATH K DEATH
#STATS_FEAR FEAR
#STATS_GERAT GERAT
#STATS_ROMANI ROMANI
#STATS_FAITH FAITH
#STATS_RIGHT ORDER
#STATS_FORCE FORCE
#STATS_WEALTH WEALTH
#STATS_KINDNESS KINDNESS
#STATS_LIKE LIKE
#STATS_SPEECH GOOD SPEECH
#STATS_PRESENT PRESENT
#SPEECH_CONTINUE Keep talking
#CHECK_FEAR $SH20_RED*检定恐惧值*
#CHECK_NOFEAR CHECK AGAINST FEAR
#CHECK_ROMANI $SH20_RED*检定罗马尼声望值*
#CHECK_NOROMANI CHECK AGAINST ROMANI
#CHECK_GERAT $SH20_RED*检定格瑞特声望值*
#CHECK_NOGERAT CHECK AGAINST GERAT
#CHECK_FAITH $SH20_RED*检定信仰值*
#CHECK_NOFAITH CHECK AGAINST FAITH
#CHECK_RIGHT $SH20_RED*检定秩序值*
#CHECK_NORIGHT CHECK AGAINST ORDER
#CHECK_FORCE $SH20_RED*检定铁腕值*
#CHECK_NOFORCE CHECK AGAINST VIOLENCE
#CHECK_WEALTH $SH20_RED*检定贪财值*
#CHECK_NOWEALTH CHECK AGAINST GREED
#CHECK_KINDNESS $SH20_RED*检定慈悲值*
#CHECK_NOKINDNESS CHECK AGAINST KINDNESS
#CHECK_SUCCESS SUCCESS!
#CHECK_FAILED FAILED
#CREW_LEFT CREW MEMBERS@LEFT THE SQUADRON
#CITY_FUEL FUEL
#CITY_REPAIR REPAIR
#CITY_INTEL INTEL
#CITY_MOOD_1 FRIENDLY
#CITY_MOOD_2 DANGEROUS
#CITY_MOOD_3 DANGEROUS
#CITY_MOOD_4 HOSTILE
#RADAR_MAP_LABLE RADAR
#FUELING_MAP_LABLE FUELING
#OUT_OF_FUEL_MAP_LABLE OUT OF FUEL
#FUEL_MAP_LABLE FUEL
#SPEED_MAP_LABLE SPEED
#DMG_MAP_LABLE DMG
#RESCUE_IN_MAP_LABLE RESCUE IN
#JAMMING_MAP_LABLE JAMMING
#ELINT_DANGER_MAP_LABLE ELINT DANGER
#ELINT_MAP_LABLE ELINT
#MORAL_MID_MAP_LABLE LOW MORALE
#MORAL_LOW_MAP_LABLE RIOT DANGER
#ELINT_MAP_LABLE ELINT
#RESCUE_MAP_LABLE RESCUE
#NEED_RESCUE_ORDER_MAP_LABLE NEED RESCUE ORDER
#REST_MAP_LABLE REST
#CROWDED OVERCROWDED
#NO_MOVE_IN_MAP_LABLE NO MOVE IN
#REPAIR_TIMER REPAIR
#NO_REST_MAP_LABLE NO REST
#NO_REPAIR_MAP_LABLE NO REPAIR
#SPARE_PARTS PARTS
#NO_DESTINATION_MAP_LABLE NO DESTINATION
#FREQ_MAP_LABLE FREQ
#REPAIR_MAP_LABLE REPAIR
#CLICK_TO_READ_MAP_LABLE CLICK TO READ
#RANGE_MAP_LABLE RANGE
#ALT_MAP_LABLE ALT
#NO_COMMUNICATION_MAP_LABLE NO COMM
#NOT_ENOUGH_FUEL_MAP_LABLE NO FUEL
#JAMMED_MAP_LABLE JAMMED
#TADS_TADS TADS
#ON_FIRE_TADS ON FIRE
#ASM_TADS ASM
#AAM_TADS AAM
#GPB_TADS GPB
#FUEL_TADS FUEL
#EVAC_TADS EVAC
#FSS_TADS FSS
#HLP_MAPMODE_01 @6 {animation=hlp_button_right} @10{color=4294967295}{align=2}{font=vcr_12}$SH16_WHITE*右键@以选择航路*
#HLP_MAPMODE_02 @6 {animation=hlp_mapmode_02} @10{color=4294967295}{align=2}{font=vcr_12}$SH16_WHITE*按下{animation=key_space}@4暂停/取消暂停*
#HLP_MAPMODE_03 @6 {animation=hlp_mapmode_03} @10{color=4294967295}{align=2}{font=vcr_12}$SH16_WHITE*按住 {animation=key_shift}@4加速时间*
#HLP_MAPMODE_04 @6 {animation=hlp_wheel} @10{color=4294967295}{align=2}{font=vcr_12}$SH16_WHITE*滑动滚轮@缩放*
#HLP_EDITOR_01 @6 {animation=hlp_button_right} @10{color=4294967295}{align=2}{font=flash_large_shadow}$SH16_WHITE*右键@维修模组*
#HLP_EDITOR_02 @6 {animation=hlp_wheel} @10{color=4294967295}{align=2}{font=flash_large_shadow}$SH16_WHITE*滑动滚轮@旋转模组*
#M m
#T t
#TON TON
#KG kg
#L l
#KM km
#KMH km/h
#D d
#HR hr
#MIN min
#SEC sec
#MW MW
#MN MN
#KGS kg/s
#RPS RPS
#MISS miss.
#PCS pcs
#MAN ppl.
#PER per
#TWR_STAT THRUST/WEIGHT
#LOW_THRUST_STAT LOW THRUST!
#SPEED_STAT CRUISE SPEED
#RANGE_STAT RANGE
#NO_FUEL_STAT NO FUEL!
#CONSUMPTION_STAT CONSUMPTION
#FIREPOWER_STAT FIREPOWER
#ARMLESS_STAT ARMLESS
#ARMAMENT_STAT ARMAMENT
#SENSORS_STAT SENSORS
#SIZE_STAT SIZE
#MASS_STAT MASS
#MASS_WEAPON_STAT - WEAPON
#MASS_FUEL_STAT - FUEL
#MASS_ARMOR_STAT - ARMOR
#MASS_SYSTEMS_STAT - SYSTEMS
#MASS_HULL_STAT - HULL
#MASS_MISC_STAT - MISC
#THRUST_STAT THRUST
#COMBAT_TIME_STAT COMBAT TIME
#POWER_STAT POWER
#AMMO_STAT AMMO
#NEED_LABLE NEED
#IR_SIGN_STAT IR SIGN
#RD_SIGN_STAT RD SIGN
#CHANCE_LABLE CHANCE
#CREW_STAT CREW
#EVACS_STAT EVAC PODS
#PRICE_STAT PRICE
#RADAR_STAT RADAR
#TRACKING_STAT TRACKING
#GUIDING_STAT GUIDANCE
#IRST_STAT IRST
#ELINT_STAT ELINT
#JAMMER_STAT JAMMER
#POWER_NEED_STAT POWER NEED
#FUEL_STAT FUEL
#FUEL_NEED_STAT FUEL NEED
#CREW_NEED_STAT CREW NEED
#AMMO_NEED_STAT AMMO NEED
#FIRE_RATE_STAT FIRE RATE
#CLIP_AMOUNT_STAT CLIP AMOUNT
#DAMAGE_STAT DAMAGE
#HP_STAT DURABILITY
#SHORT_MSL ASM
#SHORT_AAM AAM
#SHORT_BMB BMB
#SHORT_SPD SPD
#SHORT_RNG RNG
#SHORT_DMG DMG
#SHORT_RAD RAD
#SHORT_CREW CREW
#SHORT_OVERCREW
#SHORT_LVL LVL
#SHORT_MORAL MORALE
#SHORT_REST REST
#MORAL_PRIZE CAPTURED
#HIGH_EXPLOSIVE High explosive
#INCENDIARY Incendiary
#ARMOR_PIERCING Armor piercing
#PROXIMITY_FUZE Proximity fuze
#LASER_GUIDED Laser guided
#CAPTION_NAR Unguided rocket
#CAPTION_GPB General purpose bomb
#CAPTION_AAM Air-to-air missile
#HIGH_EXPLOSIVE_MINI HIGH@EXPLOSIVE
#INCENDIARY_MINI @INCENDIARY
#ARMOR_PIERCING_MINI ARMOR@PIERCING
#PROXIMITY_FUZE_MINI PROXIMITY@FUZE
#LASER_GUIDED_MINI LASER@GUIDED
#CRAFT_GPB AIRCRAFT@BOMB
#CRAFT_GUN AIRCRAFT@CANNON
#CRAFT_AAM AIRCRAFT@MISSILE
#CRAFT_NAR AIRCRAFT@ROCKET
#HEAVY_CRUISER_CLASS HEAVY CRUISER
#CRUISER_CLASS CRUISER
#LIGHT_CRUISER_CLASS LIGHT CRUISER
#HEAVY_FRIGATE_CLASS HEAVY FRIGATE
#FRIGATE_CLASS FRIGATE
#HEAVY_CORVET_CLASS HEAVY CORVETTE
#CORVET_CLASS CORVETTE
#LIGHT_CORVET_CLASS LIGHT CORVETTE
#ATTACK_CLASS ATTACK
#INTERCEPTOR_CLASS INTERCEPTOR
#CARRIER_CLASS CARRIER
#STRATEGIC_CLASS STRATEGIC
#AUXILIARY_CLASS AUXILIARY
#GROUND_VEHICLE_CLASS GROUND VEHICLE
#HEAVY_CRUISER_ABR_CLASS HV CRUISER
#CRUISER_ABR_CLASS CRUISER
#LIGHT_CRUISER_ABR_CLASS LT CRUISER
#HEAVY_FRIGATE_ABR_CLASS HV FRIGATE
#FRIGATE_ABR_CLASS FRIGATE
#HEAVY_CORVET_ABR_CLASS HV CORVETTE
#CORVET_ABR_CLASS CORVETTE
#LIGHT_CORVET_ABR_CLASS LT CORVETTE
#ATTACK_ABR_CLASS ATTACK
#INTERCEPTOR_ABR_CLASS INTCP
#CARRIER_ABR_CLASS CARRIER
#STRATEGIC_ABR_CLASS STRAT
#AUXILIARY_ABR_CLASS AUX
#GROUND_VEHICLE_ABR_CLASS GROUND VEH
#HP_MSG HP
#LOW_THRUST_MSG LOW THRUST
#CRITICAL_MSG CRITICAL
#NO_FUEL_MSG NO FUEL
#FUEL_MSG FUEL
#DYNAMIC_MSG DYNAMIC
#LOST_CTRL_MSG LOST CTRL
#POWER_MSG POWER
#NO_POWER_MSG NO POWER
#GUN_MSG GUN
#AMMO_EXPLOSION_MSG AMMO EXPLOSION
#BOMB_EXPLOSION_MSG BOMB EXPLOSION
#GEN_MSG GEN
#ARM_MSG ARM
#ENG_MSG ENG
#MSL_MSG MSL
#LEG_MSG LEG
#LOST_BRIDGE_MSG LOST BRIDGE
#FOR_HIRE TO HIRE
#FOR_JOIN ALLIES
#FOR_TARKHAN TARKHAN
#THE_BEGINNING The Beginning of
#NUCLEAR_WAR NUCLEAR WAR
#BOY Alsahir
#GIRL Duchess Isi
#HARISHID Imlan-Harish
#HISSID Nadir Bek
#KNIGHT Shuja-e-Sani
#SCOUT Yitzhak-Ra
#AIRBORNE Yemelyan Gulyaev
#VETERAN Admiral Van
#OMAR Omar Khan
#MARK Mark Sayadi
#PETR Pyotr Shahin
#DAUD Admiral Daud
#FASIL Prince Fazil
#PROPHET Prophet
#GOVERNOR Lord Governor
#DEATH ÑHARACTER IS DEAD
#STATS_DESC_FEAR1 $SH40_SHADOW_WHITE*非常惧怕您*
#STATS_DESC_FEAR2 $SH40_SHADOW_WHITE*惧怕您*
#STATS_DESC_FEAR3 $SH40_SHADOW_WHITE*不惧怕您*
#STATS_DESC_FEAR4 $SH40_SHADOW_WHITE*看不起您*
#STATS_DESC_GERAT1 $SH40_SHADOW_WHITE*为以拦({glossary=Elaim,GLOSS_ELAIM})感到非常自豪*
#STATS_DESC_GERAT2 $SH40_SHADOW_WHITE*为以拦({glossary=Elaim,GLOSS_ELAIM})感到自豪*
#STATS_DESC_GERAT3 $SH40_SHADOW_WHITE*讨厌以拦人({glossary=Elaim,GLOSS_ELAIM})*
#STATS_DESC_GERAT4 $SH40_SHADOW_WHITE*痛恨以拦人({glossary=Elaim,GLOSS_ELAIM})*
#STATS_DESC_GERAT5 $SH40_SHADOW_WHITE*热爱以拦人({glossary=Elaim,GLOSS_ELAIM})*
#STATS_DESC_GERAT6 $SH40_SHADOW_WHITE*喜欢以拦人({glossary=Elaim,GLOSS_ELAIM})*
#STATS_DESC_GERAT7 $SH40_SHADOW_WHITE*厌恶以拦人({glossary=Elaims,GLOSS_ELAIM})*
#STATS_DESC_GERAT8 $SH40_SHADOW_WHITE*痛恨以拦人({glossary=Elaims,GLOSS_ELAIM})*
#STATS_DESC_ROMANI1 $SH40_SHADOW_WHITE*为罗马尼({glossary=Romani,GLOSS_ROMANI})感到非常骄傲*
#STATS_DESC_ROMANI2 $SH40_SHADOW_WHITE*为罗马尼({glossary=Romani,GLOSS_ROMANI})感到骄傲*
#STATS_DESC_ROMANI3 $SH40_SHADOW_WHITE*讨厌罗马尼人({glossary=Romanis,GLOSS_ROMANI})*
#STATS_DESC_ROMANI4 $SH40_SHADOW_WHITE*痛恨罗马尼人({glossary=Romanis,GLOSS_ROMANI})*
#STATS_DESC_ROMANI5 $SH40_SHADOW_WHITE*热爱罗马尼人({glossary=Romanis,GLOSS_ROMANI})*
#STATS_DESC_ROMANI6 $SH40_SHADOW_WHITE*喜欢罗马尼人({glossary=Romanis,GLOSS_ROMANI})*
#STATS_DESC_ROMANI7 $SH40_SHADOW_WHITE*厌恶马尼人({glossary=Romanis,GLOSS_ROMANI})*
#STATS_DESC_ROMANI8 $SH40_SHADOW_WHITE*痛恨罗马尼人({glossary=Romanis,GLOSS_ROMANI})*
#STATS_DESC_FAITH1 $SH40_SHADOW_WHITE*虔诚信徒*
#STATS_DESC_FAITH2 $SH40_SHADOW_WHITE*倾向于信教*
#STATS_DESC_FAITH3 $SH40_SHADOW_WHITE*倾向于无信仰*
#STATS_DESC_FAITH4 $SH40_SHADOW_WHITE*无神论者*
#STATS_DESC_RIGHT1 $SH40_SHADOW_WHITE*刚正不阿*
#STATS_DESC_RIGHT2 $SH40_SHADOW_WHITE*倾于公义*
#STATS_DESC_RIGHT3 $SH40_SHADOW_WHITE*不在乎公义*
#STATS_DESC_RIGHT4 $SH40_SHADOW_WHITE*目无法纪*
#STATS_DESC_FORCE1 $SH40_SHADOW_WHITE*铁腕至上*
#STATS_DESC_FORCE2 $SH40_SHADOW_WHITE*欣赏力量*
#STATS_DESC_FORCE3 $SH40_SHADOW_WHITE*爱好和平*
#STATS_DESC_FORCE4 $SH40_SHADOW_WHITE*痛恨暴力*
#STATS_DESC_WEALTH1 $SH40_SHADOW_WHITE*爱财如命*
#STATS_DESC_WEALTH2 $SH40_SHADOW_WHITE*见钱眼开*
#STATS_DESC_WEALTH3 $SH40_SHADOW_WHITE*淡泊钱财*
#STATS_DESC_WEALTH4 $SH40_SHADOW_WHITE*视金钱如粪土*
#STATS_DESC_KINDNESS1 $SH40_SHADOW_WHITE*慈悲为怀*
#STATS_DESC_KINDNESS2 $SH40_SHADOW_WHITE*宽厚友善*
#STATS_DESC_KINDNESS3 $SH40_SHADOW_WHITE*粗鲁不仁*
#STATS_DESC_KINDNESS4 $SH40_SHADOW_WHITE*冷酷无情*
#GAME_DISCONECTED $SH20_BLACK*该部件未连接到船体*
#GAME_COVERED $SH20_BLACK*被另一部件阻挡@部件可能无法正常工作*
#GAME_NOPOWER $SH20_BLACK*无电力@部件可能无法正常工作*
#GAME_NOAMMOBOX $SH20_BLACK*需要弹药@部件无法正常工作*
#GAME_DMG_HI $SH20_BLACK*遭受严重损伤@性能大幅下降*
#GAME_DMG_MED $SH20_BLACK*遭受中等损伤@性能明显下降*
#GAME_DMG_LOW $SH20_BLACK*遭受轻微损伤@性能略有下降*
#GAME_DMG_RAD $SH20_BLACK*遭受辐射@该模组对船员有害*
#GAME_DMG_RAD_SHRT $SH20_BLACK*(放射性)*
#GAME_DMG_REPAIR1 $SH20_BLACK*该模组已计划安装*
#GAME_DMG_REPAIR2 $SH20_BLACK*该模组已计划修理*
#WE_GOT YOU RECEIVED
#LOGBOOK THE SHIP'S@LOG
#REST YOU RESTED
#REST_FAILED YOU FOUND NO REST HERE
#SELL_PRIZE SELL CAPTURED SHIPS
#BUY_RP BUY
#SELL_RP SELL
#SELL_SHIP 您确定要出售这艘舰船吗?@5您将获得
#QUEST_ELI MEET WITH PRINCE FAZIL
#QUEST_KALHU MEET WITH THE TARKHAN
#QUEST_MELKA RENDEZVOUS WITH THE 1ST SQUADRON
#QUEST_TRANS_MELKA EVADE THE ENEMY STRIKE GROUP
#QUEST_UR SEIZE UR
#QUEST_MEETING MEET WITH THE GOVERNOR@(SINGLE SHIP ONLY)
#QUEST_HOSTAGES RESCUE HOSTAGES
#AMMO_SAVED AMMO SAFE!
#AMMO_RECEIVED AMMO RECEIVED
#AMMO_EXPLODED AMMO EXPLOSION!
#FUEL_SAVED FUEL SAFE!
#FUEL_RECEIVED FUEL RECEIVED
#FUEL_IGNITED FUEL ON FIRE!
#FIRE_INTENSIFIES FIRE@SPREADING!
#RADIATION_EXPOSURE CONTAMINATED (RADIATION)
#TOXIC_EXPOSURE CONTAMINATED (TOXIC)
#SCARE_EXPOSURE DREADFUL SIGHT
#TELEGRAM_FASIL $MC20_BLACK*致第三特遣舰队塔可汗@萨亚迪大公@10我命令立即前往卡拉赫并与埃劳—法兹尔王子会面。@根据圣旨,您将代表王室与王子对话。@10第一分舰队司令达乌德上将*
#TELEGRAM_MELKA $MC20_BLACK*致第三特遣舰队塔可汗@萨亚迪大公@10我命令,夺取密迦城并在此等待我们的主力。@10第一分舰队司令@达乌德上将*
#TELEGRAM_SCOBELEV $MC20_BLACK* 致第一分舰队司令@ 达乌德上将@10 最高指挥部命令,留在吾珥并等待进一步指示。@ 我已被命令回到我们的出发地。没有提供理由。@10 第二分舰队司令@ 斯克别列夫上将*
#INTERMEDIA_01_01 {align=2}$SH20_WHITE*很久以前,一个古老的王国统治着被称为格瑞特沙漠的土地…@直到内乱与纷争将这个古老的王国撕的四分五裂。@末代格瑞特王也最终对罗马尼帝国俯首称臣。*
#INTERMEDIA_01_02 {align=2}$SH20_WHITE*在这片土地上肆虐的战祸却似乎永无止境。@七年以前,一位帝国的军官,自封的希瓦总督推翻了格瑞特王。@意在推翻罗马尼皇帝的叛乱也就此开始。*
#INTERMEDIA_01_03 {align=2}$SH20_WHITE*而如今,时机已经成熟。@我军业已抵达格瑞特,誓要一劳永逸结束这场战争。*
#INTERMEDIA_02_01 {align=2}$SH20_WHITE*在行动开始后的第六天凌晨,@观测哨站报告说一艘巨大战舰正在从南方接近中。@全体舰船立即进入了最高警戒状态。*
#INTERMEDIA_02_02 {align=2}$SH20_WHITE*一艘战舰正在孤身缓慢航行,毫无激进意图。@官兵之间又升起希冀—或许这是斯克别列夫上将的舰船。@而当她靠近,我们才终于认出这艘战舰:@帝国重型巡空舰塞瓦斯托波尔号。*
#INTERMEDIA_02_03 {align=2}$SH20_WHITE*她真是一艘庞然巨物—犹如山峦群峰升空翱翔。@我们集结了仪仗队,准备列队迎接战舰上的船员。*
#INTERMEDIA_02_04 {align=2}$SH20_WHITE*但出乎我们的意料,@率先从船舱舷梯间迈出步伐的是一位戴着金色面具的高挑以拦人。@他身后则是数不尽的伤员,这些来自罗马尼人都来自帝国首都,@身上满是狰狞而可怖的烧伤。从这些残兵败将之中,@我们得知了一个可怕的消息。*
#INTERMEDIA_02_05 {align=2}$SH20_WHITE*四天以前,帝都遭到了核武打击。@萨亚迪皇族的要塞犹如在一瞬间蒸发,@在放射性火海中化作了沙漠残垣。@残存的帝国舰队已经陷入了一片混乱,@只能徒劳地阻拦集众叛匪的侵略大军。*
#INTERMEDIA_02_06 {align=2}$SH20_WHITE*我们一时语塞,哑口无言,也不知所措。@可即便已经知道胜利无望,@绝大多数船员还是愿意返回帝都,投身保卫祖国的战斗。*
#INTERMEDIA_03_01 {align=2}$SH20_WHITE*睡梦之中,我被闯入船舱的一位传令兵吵醒。@“上将,长官!大公爵阁下请您去舰桥一趟。”船上哪里出了问题。*
#INTERMEDIA_03_02 {align=2}$SH20_WHITE*舰桥官兵的脸庞上满是焦虑与困惑,他们的眼神空洞而迷茫。@可公爵仍旧无比沉着—@{align=2}他与舱内官兵的态度截然相反,令我感到无比惊奇。*
#INTERMEDIA_03_03 {align=2}$SH20_WHITE*可当我顺着舷窗看向舰船外,我才终于明白是什么让那些船员惊惧不已。@根据舰上的时间,现在早应是日出时分,但那舷窗之外的世界仍旧笼罩在一片死寂漆黑之中。@战舰上的探照灯正在漫无目的寻索着,试图用那狭窄的凡人灯火照亮天空与大地,@徒劳地试图驱散吞噬一切的无尽黑暗。*
#TUTORIAL_FASIL_1 <EVENT><MUSIC=Duduk_4_ever>{align=2}随着引擎的轰鸣声一下停寂,@舰船也终于停泊稳定。<SCR=CONTINUE>
#TUTORIAL_FASIL_2 <EVENT>{align=2}在军官与亲卫的护送下,@您缓步走下舱门的舷梯。@可舱外那飘忽不定的未来仍旧困扰着您的思绪。<SCR=CONTINUE>
#TUTORIAL_FASIL_3 <EVENT>{align=2}在舱门舷梯的尽头,@一小群人正耐心等待着您的到来。@随扈们簇拥着一位穿着显赫的贵族。<SCR=CONTINUE>
#TUTORIAL_FASIL_4 <NPC=FASIL><SIDE=1><BLUR_MIN=0.05><RAM=1>{align=2}$PH20_SAND*所以…你就是上将派来@同我共商要事的塔可汗({glossary=Tarkhan,GLOSS_TARKHAN})吗?*
<ANS=正是。我是来同您商讨格瑞特({glossary=Gerat,GLOSS_GERAT})的解放大业。|TUTORIAL_FASIL_6>
<ANS=我的名字是马克·萨亚迪—罗马尼帝国的萨亚迪({glossary=Sayadi,GLOSS_SAYADI})公爵。|TUTORIAL_FASIL_DUKE_1|FASIL_ANYTIME=1>
#TUTORIAL_FASIL_DUKE_1 <NPC=FASIL><SCR=CONTINUE>{align=2}$PH20_SAND*我明白了。@请原谅我的轻率,大公阁下。@能与您相识真是偌大的荣幸。*
#TUTORIAL_FASIL_DUKE_2 <NPC=FASIL>{align=2}$PH20_SAND*请不要在意我先前的言行。@我相信埃拉特({glossary=Elaat,GLOSS_ELAAT})大地上@两家悠久皇族子嗣一定会相谈甚欢。@(王子礼貌地点了点头。)*
<ANS=我是来同您商讨格瑞特({glossary=Gerat,GLOSS_GERAT})的解放大业。|TUTORIAL_FASIL_6>
#TUTORIAL_FASIL_6 <NPC=FASIL>{align=2}$PH20_SAND*“解放?”我们已经和集众叛军({glossary=Gathering,GLOSS_GATHERING})@交战整整七年之久,@而父王的王座仍不能归于我手。@现如今,皇帝陛下派来的上将们@却号称要在一周之内拿下整个格瑞特呢!*
<ANS=诚然如此。我也坚信他们会旗开得胜。|TUTORIAL_FASIL_7|FASIL_ANYTIME=-1>
<ANS=谁也说不准,不是吗?|TUTORIAL_FASIL_7>
#TUTORIAL_FASIL_7 <NPC=FASIL>{align=2}$PH20_SAND*我所部将士无法与集众叛军({glossary=Gathering,GLOSS_GATHERING})的舰队相抗衡。@敌军的重型巡空舰数量甚至与我们我们的护航艇数量相当。*
<ANS=您和手下将士多年来都在坚定抗争。|TUTORIAL_FASIL_8|FASIL_ANYTIME=1>
<ANS=帝国的第一与第二分舰队会为这场战争扳回劣势。|TUTORIAL_FASIL_8>
#TUTORIAL_FASIL_8 <NPC=FASIL>{align=2}$PH20_SAND*然也,但就算承天之祐,@帝国舰队真的攻占了希瓦({glossary=Khiva,GLOSS_KHIVA}),@你们下一步又有何图谋呢?*
<ANS=船到桥头自然直。|TUTORIAL_FASIL_10|FASIL_ANYTIME=-1>
<ANS=我也说不准。|TUTORIAL_FASIL_9>
<ANS=当然是让格瑞特全域重归帝国({glossary=Empire,GLOSS_IMPIRE})统治。|TUTORIAL_FASIL_9|FASIL_ANYTIME=1>
#TUTORIAL_FASIL_9 <NPC=FASIL><SCR=CONTINUE>{align=2}$PH20_SAND*起码,您很诚实。*
#TUTORIAL_FASIL_10 <NPC=FASIL><SCR=CONTINUE>{align=2}$PH20_SAND*我会帮您联系格瑞特上@的各位塔可汗({glossary=Tarkhans,GLOSS_TARKHAN})。@他们之中的有些人或许能@在战事中助上一臂之力。*
#TUTORIAL_FASIL_11 <NPC=FASIL>{align=2}$PH20_SAND*位于卡拉赫(Kalhu)的塔可汗({glossary=Tarkhan,GLOSS_TARKHAN})乃是我一位友人。@若您能与他达成共识,@我坚信他会使您如虎添翼。*
<ANS=我们正需要这样的盟友。|TUTORIAL_FASIL_12>
#TUTORIAL_FASIL_12 <NPC=FASIL>{align=2}$PH20_SAND*说来惭愧,大公爵阁下,@若我等能早些得以相识就好了,@而非在如今乱世,兵荒马乱。*
<ANS=我不觉得这乱世会有什么能困扰您,王子殿下。|TUTORIAL_FASIL_13>
<ANS=是啊,我们都已见过太多的乱世兵祸了。|TUTORIAL_FASIL_18>
#TUTORIAL_FASIL_13 <NPC=FASIL>{align=2}$PH20_SAND*您指的是什么意思,大公爵阁下?*
<ANS=对于罗马尼来说,你们以拦人的小打小闹很难称得是什么乱世。|TUTORIAL_FASIL_19|FASIL_ANYTIME=-1>
<ANS=这乱世对你我而言岂不正好吗。|TUTORIAL_FASIL_14>
#TUTORIAL_FASIL_14 <NPC=FASIL>{align=2}$PH20_SAND*“对于你我…岂不正好?”*
<ANS=因为乱世出英雄啊。|TUTORIAL_FASIL_15>
<ANS=对每一位塔可汗({glossary=Tarkhan,GLOSS_TARKHAN})而言,战争是军事才华的试金石。|TUTORIAL_FASIL_18>
#TUTORIAL_FASIL_15 <NPC=FASIL><NOSPEAK>{align=2}$PH20_SAND*法兹尔停顿了些许,@接着意味深长地凝视着您。<SCR=CONTINUE>*
#TUTORIAL_FASIL_16 <NPC=FASIL>{align=2}$PH20_SAND*能认识您实属荣幸,大公爵阁下。*<SCR=CONTINUE|TUTORIAL_FASIL_17|FASIL_ANYTIME=1>
#TUTORIAL_FASIL_17 {align=2}王子向您行礼,之后转身离开。@显然你们之间的商谈已经结束了。<SCR=STOP>
#TUTORIAL_FASIL_18 <NPC=FASIL>{align=2}$PH20_SAND*诚然如是。*<SCR=STOP>
#TUTORIAL_FASIL_19 <NPC=FASIL>{align=2}$PH20_SAND*父王曾向罗马尼帝国{glossary=Romani,GLOSS_IMPIRE})宣誓效忠。@可您却对我们视而不见,公爵殿下。<SCR=STOP>*
#TUTORIAL_1 <NPC=PETR><SIDE=1><SALUTE><SHADOW=1><SCR=CONTINUE>{align=2}$PH20_SAND*塔可汗({glossary=Tarkhan,GLOSS_TARKHAN})阁下,睁开眼睛!@以利(Eli)城已经在地平线上了。*
#TUTORIAL_2 <NPC=PETR><SCR=CONTINUE>{align=2}$PH20_SAND*长久的行军终于要结束了,@官兵上下都渴望听到您下令着陆。*
#TUTORIAL_3 <SCR=STOP>{align=2}$SH40_SAND*导航*@10{align=2}要选择目的地,移动鼠标到 ELI 上并按下 {animation=RMB}。
#TUTORIAL_ELI_1 <NPC=PETR><SIDE=1><SHADOW=1><HANDSHOW_LOCATION=KALHU>{align=2}$PH20_SAND*所以,要前往卡拉赫吗(Kalhu)?*
<ANS=是的。一准备好我们就动身。|EXIT>
<ANS=彼得,达乌德({glossary=Daud,GLOSS_DAUD})何以要选择我们去见王子?|TUTORIAL_ELI_2>
#TUTORIAL_ELI_2 <NPC=PETR><SCR=CONTINUE>{align=2}$PH20_SAND*王子不过光杆司令,@已无兵马抗衡集众叛军({glossary=Gathering,GLOSS_GATHERING})了。@这些谈话不过走走形式。@至于上将们,他们想尽快抵达格瑞特北部。*
#TUTORIAL_ELI_3 <NPC=PETR><HANDSHOW_LOCATION=UR>{align=2}$PH20_SAND*但是他们必须先拿下吾珥(Ur)…*<ANS=所以你的意思是达乌德({glossary=Daud,GLOSS_DAUD})只是想把我赶走?|TUTORIAL_ELI_4>
#TUTORIAL_ELI_4 <NPC=PETR><SCR=STOP>{align=2}$PH20_SAND*战役才刚开始,大公阁下。@我很确定还有很多机会能让您证明自己。*
#TUTORIAL_FUEL_1 <NPC=PETR><SIDE=1><SHADOW=1>{align=2}$PH20_SAND*我们有燃料了,但离加完燃料还有一些时间。*<ANS=很好,我会等的。|EXIT>
#TUTORIAL_NEED_FUEL <NPC=PETR><SIDE=1><HANDSHOW_GUI=MAP_LAND><SHADOW=1>{align=2}$PH20_SAND*塔可汗阁下,似乎我们的燃料不够航向旅程下一站了。@我们要回到城内购置燃料。*<ANS=我会着手解决的。|EXIT>
#TUTORIAL_NEED_FUEL_WAIT 您须要等待舰船补充燃料。按住 {animation=key_shift} 加快时间。<SCR=STOP>
#TUTORIAL_NO_ENTER_RESCUE <NPC=PETR><SIDE=1><HANDSHOW_POS=960|540|1><SHADOW=1>{align=2}$PH20_SAND*在火势熄灭以前我们不能在城市里降落。*<ANS=我明白,只能等了。|EXIT>
#TUTORIAL_FLY_1 <NPC=PETR><SIDE=1><SALUTE><SHADOW=1>{align=2}$PH20_SAND*船都加好燃料了,我们可以起飞。@您的命令?*
<ANS=下令起飞。我会选择目的地。|TUTORIAL_FLY_10>
<ANS=燃料情况怎样,彼得·伊格纳季耶维奇?|TUTORIAL_FLY_2>
<ANS=你对这整次远征有什么看法,将军?|TUTORIAL_FLY_3>
#TUTORIAL_FLY_2 <NPC=PETR>{align=2}$PH20_SAND*我们舰上载有大约 <MY_FUEL> 液态甲烷—足够 <MY_RANGE> 的航行。*
<ANS=下令启航。升空以后我会选择目的地。|TUTORIAL_FLY_10>
<ANS=你对这整次远征有什么看法,将军?|TUTORIAL_FLY_3>
#TUTORIAL_FLY_3 <NPC=PETR><MUSIC=Duduk_4_ever>{align=2}$PH20_SAND*从此处直到格瑞特南部,@所有的守备力量仅仅只有当地公爵所指挥的旧式护航艇。@吾珥(Ur)肯定会被攻陷的—这只是时间问题。*
<ANS=我没有问你吾珥(Ur)的情况,将军。|TUTORIAL_FLY_4>
#TUTORIAL_FLY_4 <NPC=PETR>{align=2}$PH20_SAND*我不过是殿下的一介副官。@我没有资格质疑上级命令。*
<ANS=但说实在的,你怎么看?|TUTORIAL_FLY_5>
#TUTORIAL_FLY_5 <NPC=PETR>{align=2}$PH20_SAND*若要我坦言,塔可汗…@现在敌众我寡。就算达乌德和@斯克别列夫({glossary=Scobelev,GLOSS_SCOBELEV})的分舰队合兵一处,@我担心这也不足以攻下希瓦。*
<ANS=而你还是同意参加这次战役行动。你是陆军军官出身,而非舰队军官。为何要自愿参与此事?|TUTORIAL_FLY_6>
#TUTORIAL_FLY_6 <NPC=PETR>$PH20_SAND*那您怎么想呢,大公阁下?*
<ANS=我觉得你是个很有胆识的军官,想去最需要你的地方。|TUTORIAL_FLY_7>
<ANS=因为上将达乌德({glossary=Daud,GLOSS_DAUD})是你的友人。你想从旁相助。|TUTORIAL_FLY_7>
<ANS=你肯定是为协助我才自愿就任的。父皇命你来辅佐我,对吗?|TUTORIAL_FLY_7|PETR=1>
#TUTORIAL_FLY_7 <NPC=PETR><NOSPEAK>$PH20_SAND*彼得·伊格纳季耶维奇只是以微笑回应。*
<ANS=很好。下令启航。升空后我会选择目的地。|TUTORIAL_FLY_10>
#TUTORIAL_FLY_10 <SCR=STOP>{align=2}$SH40_SAND*航程*@10{align=2}要设置目的地,@将鼠标移动到蓝圈内的一个城市上并按下 {animation=RMB}。
#TUTORIAL_SHIMRI_1 <NPC=PETR><SIDE=1><SHADOW=1>{align=2}$PH20_SAND*塔可汗阁下,我刚刚把我们的进展@报告给达乌德({glossary=Daud,GLOSS_DAUD})上将了。他很满意。*
<ANS=达乌德({glossary=Daud,GLOSS_DAUD})把我当成乳臭未干的小孩了,好像忘了我乃当朝皇子!|TUTORIAL_SHIMRI_2>
#TUTORIAL_SHIMRI_2 <NPC=PETR><SIDE=1><SHADOW=1>{align=2}$PH20_SAND*将在外君令有所不受。@在班师回朝前,达乌德({glossary=Daud,GLOSS_DAUD})上将是您的上级。@ 他是舰队司令,而您,公爵阁下,@只是他的舰队里的一名塔可汗({glossary=Tarkhan,GLOSS_TARKHAN})。*
<ANS=一准备好我们就出发。|EXIT>
#TUTORIAL_SHIMRI_3 <NPC=PETR><SIDE=1><SALUTE><SHADOW=1>{align=2}$PH20_SAND*分舰队已经加完燃料。@我们可以走了。*
<ANS=很好。我来设定目的地。|EXIT>
#TUTORIAL_KALHU_1 <NPC=FASIL><SIDE=1>$PH20_SAND*真是精彩的缠斗,大公阁下!*<ANS=您知道卡拉赫(Kalhu)城里有敌方的防空导弹吗,王子殿下?|TUTORIAL_KALHU_2>
#TUTORIAL_KALHU_2 <NPC=FASIL><SCR=CONTINUE>$PH20_SAND*我不知道啊。*
#TUTORIAL_KALHU_3 <NPC=FASIL><SCR=CONTINUE|HELLO_HARISHID_1>$PH20_SAND*那位塔可汗在等您了,大公阁下。*
#TUTORIAL_TO_MELKA_1 <NPC=PETR><SHADOW=1><SIDE=1><SALUTE>$PH20_SAND*收到一封来自达乌德({glossary=Daud,GLOSS_DAUD})的消息。*<ANS=可算来了!|EXIT>
#TUTORIAL_TO_MELKA_2 <NPC=PETR><SIDE=1>{align=2}$PH20_SAND*似乎达乌德({glossary=Daud,GLOSS_DAUD})不愿意@用他的主力部队突袭密迦(Melka)。@他想派我们打头阵,@以防那里驻守有敌方防空导弹。*
<ANS=这意味着我们总算有大仗可打了!|TUTORIAL_TO_MELKA_3>
#TUTORIAL_TO_MELKA_3 <NPC=PETR><SIDE=1>$PH20_SAND*所以,我们要加注燃料然后前往密迦(Melka)?*
<ANS=是的。|EXIT>
#TUTORIAL_DAUD_1 <NPC=PETR><SIDE=-1><SALUTE><SHADOW=1>{align=2}$PH20_SAND*瞭望员报告有一支舰队正在接近。*
<ANS=明白。我这就来。|TUTORIAL_DAUD_2>
#TUTORIAL_DAUD_2 <NPC=DAUD><SIDE=1><RAM=1>$PH20_SAND*彼得。大公爵。*
<ANS=上将。|TUTORIAL_DAUD_3>
#TUTORIAL_DAUD_3 <NPC=DAUD><MUSIC=Duduk_4_ever><SCR=CONTINUE>{align=2}$PH20_SAND*不错,容我在此祝贺二位!@战役行动到目前为止很成功。*
#TUTORIAL_DAUD_4 <NPC=PETR><SIDE=-1><SCR=CONTINUE>{align=2}$PH20_SAND*而我确信,上将,@这次成功要归功于公爵阁下的才智。*
#TUTORIAL_DAUD_5 <NPC=DAUD><SIDE=1><NOSPEAK><SCR=CONTINUE>{align=2}$PH20_SAND*上将一言不发地看着您。*
#TUTORIAL_DAUD_6 <NPC=DAUD>{align=2}$PH20_SAND*你和法兹尔王子的会谈如何了?@但愿你是遵命而行。*
<ANS=是的,上将。|TUTORIAL_DAUD_11|DAUD_ANYTIME=1>
<ANS=我想您轻视了王子。|TUTORIAL_DAUD_7>
#TUTORIAL_DAUD_7 <NPC=DAUD><NOSPEAK><SCR=CONTINUE>$PH20_SAND*您的直言不讳让上将感到惊讶。*
#TUTORIAL_DAUD_8 <NPC=DAUD>$PH20_SAND*为什么这么说,公爵?*
<ANS=以拦人({glossary=Elaims,GLOSS_ELAIM})是坚韧勇敢的民族。他们中许多人愿为王子效犬马之劳,无论他如何行事。|TUTORIAL_DAUD_9|DAUD_ANYTIME=-1>
<ANS=在诸侯之中王子仍享有很大权威。他对萨亚迪皇室({glossary=Sayadi,GLOSS_SAYADI})大有用处。|TUTORIAL_DAUD_10|DAUD_ANYTIME=1>
#TUTORIAL_DAUD_9 <NPC=DAUD><SCR=CONTINUE|TUTORIAL_DAUD_12>{align=2}$PH20_SAND*埃劳({glossary=Elaou,GLOSS_ELAOU})王朝已经很多年@难以夺回他们原本的王位了。@我认为以拦人({glossary=Elaims,GLOSS_ELAIM})恐怕机会渺茫。*
#TUTORIAL_DAUD_10 <NPC=DAUD><SCR=CONTINUE|TUTORIAL_DAUD_12>不$PH20_SAND*愧是大公阁下的洞见!*
#TUTORIAL_DAUD_11 <NPC=DAUD><SCR=CONTINUE|TUTORIAL_DAUD_13>{align=2}$PH20_SAND*很好!我们下一个目标是吾珥(Ur)城。@我们会在那里与斯克别列夫({glossary=Scobelev,GLOSS_SCOBELEV})的分舰队汇合,@然后向格瑞特北部推进。*
#TUTORIAL_DAUD_12 <NPC=DAUD><SCR=CONTINUE|TUTORIAL_DAUD_13>{align=2}$PH20_SAND*总之,我们下一个目标是吾珥(Ur)城。@我们会在那里与斯克别列夫({glossary=Scobelev,GLOSS_SCOBELEV})的分舰队汇合,@然后向格瑞特北部推进。*
#TUTORIAL_DAUD_13 <NPC=DAUD>{align=2}$PH20_SAND*你证明了你的勇气,大公阁下。@我将武力拿下吾珥(Ur)的任务交给你。@狄阿娜号巡空舰和几艘无畏级护卫舰将由你指挥。*
<ANS=感谢您的信任,上将。|TUTORIAL_DAUD_15|JOIN=Nomad|JOIN=Intrepid|JOIN=Intrepid>
<ANS=只需要巡空舰就足够了。|TUTORIAL_DAUD_14>
#TUTORIAL_DAUD_14 <NPC=DAUD><NOSPEAK><SCR=CONTINUE|TUTORIAL_DAUD_15|DAUD_ANYTIME=1|JOIN=Nomad>$PH20_SAND*上将惊讶地看着您,然后赞许地笑了。*
#TUTORIAL_DAUD_15 <NPC=DAUD><SCR=STOP>{align=2}$PH20_SAND*好。那我不耽搁你们的时间了。@彼得·伊格纳季耶维奇,大公阁下。*
#TUTORIAL_RADIO_IN_1 <NPC=PETR><SHADOW=1><SIDE=-1><MUSIC=Dronish_descent><NOBOTTOM><HANDSHOW_GUI=MAPMODE_RADIO_HANDSET|1><BLUR_POS=0.2|0.3><GLOW_GUI=MAPMODE_RADIO_HANDSET><ACTIVE=MAPMODE_RADIO_HANDSET><FEAR><ALARM_MUTE=0>{align=2}$PH20_SAND*塔可汗阁下!@我们截获了一条无线电讯息!@快点拿起话筒!{animation=LMB}*
#TUTORIAL_RADIO_IN_2 <NPC=PETR><SHADOW=1><SIDE=-1><NOBOTTOM><HANDSHOW_GUI=RADIO_BAND3|1><BLUR_POS=0.2|0.3><GLOW_GUI=RADIO_BAND1|RADIO_BAND2|RADIO_BAND3><ACTIVE=RADIO_BAND1|RADIO_BAND2|RADIO_BAND3>$PH20_SAND*选择波段。{animation=LMB}*
#TUTORIAL_RADIO_IN_3 <NPC=PETR><SHADOW=1><SIDE=-1><NOBOTTOM><HANDSHOW_GUI=RADIO_SCAN|1><BLUR_POS=0.2|0.3><GLOW_GUI=RADIO_SCAN><ACTIVE=RADIO_SCAN>{align=2}$PH20_SAND*现在通过({animation=WHL} 或 {animation=HOLD_AND_DRAG})来转动旋钮,@直到您找到信号。*
#TUTORIAL_RADIO_IN_4 <NPC=PETR><SHADOW=1><SIDE=-1><NOBOTTOM><BLUR_POS=0.2|0.3><ACTIVE=RADIO_SCAN><FEAR>{align=2}$PH20_SAND*请快点,塔可汗!如果动作慢了,@他们就会在我们找到以前结束传输!*
#TUTORIAL_RADIO_IN_5 <NPC=PETR><SHADOW=1><SIDE=-1><NOBOTTOM><HANDSHOW_GUI=RADIO_BEARING_SWITCH|1><BLUR_POS=0.2|0.7><GLOW_GUI=RADIO_BEARING_SWITCH><ACTIVE=RADIO_BEARING_SWITCH><SMILE>{align=2}$PH20_SAND*很好,我们截获信号了!@现在我们要确定他们的方位角({glossary=Bearing,GLOSS_PELENG})。@通过({animation=WHL}或{animation=HOLD_AND_DRAG})来转动天线旋钮。@10找到最强的发信源方向。*
#TUTORIAL_RADIO_IN_6 <NPC=PETR><SHADOW=1><SIDE=-1><NOBOTTOM><HANDSHOW_GUI=RADIO_SAVE|1><BLUR_POS=0.2|0.7><GLOW_GUI=RADIO_BEARING_METER|RADIO_SAVE><ACTIVE=RADIO_BEARING_SWITCH|RADIO_SAVE>{align=2}$PH20_SAND*如果确定这是正确的来电方向,@按下按钮保存您的计算结果。*
#TUTORIAL_RADIO_IN_7 <NPC=PETR><BLUR_POS=0.5|0.5>{align=2}$PH20_SAND*这是一条来自敌发打击群的消息—而且是未加密的!*<SCR=CONTINUE>
#TUTORIAL_RADIO_IN_8 <NPC=PETR>{align=2}$PH20_SAND*现在我们得知他们的@航向方位角({glossary=bearing,GLOSS_PELENG})和目的地了!*<SCR=CONTINUE>
#TUTORIAL_RADIO_IN_9 {align=2}$SH40_SAND*打击群*@10{align=2}打击群是搜捕我军的强大敌方战舰编队。@始终避开它们才是上策。<SCR=CONTINUE>
#TUTORIAL_RADIO_IN_10 <NPC=DAUD><SIDE=1>$PH20_SAND*他们在往哪飞?*
<ANS=他们要去哈马(Hamat)。|TUTORIAL_RADIO_IN_11>
<ANS=他们要去古珊(Kushan)。|TUTORIAL_RADIO_IN_12>
#TUTORIAL_RADIO_IN_11 <NPC=DAUD><SCR=TUTORIAL_RADIO_END|KUSHAN>{align=2}$PH20_SAND*好极了。我们可以智胜他们。@现在,公爵,带上舰船经由古珊(Kushan)驶向吾珥(Ur)。*<ANS=一准备好我们就起飞,上将。|EXIT>
#TUTORIAL_RADIO_IN_12 <NPC=DAUD><SCR=TUTORIAL_RADIO_END|HAMAT>{align=2}$PH20_SAND*好极了。我们可以智胜他们。@现在,公爵,带上舰船经由哈马(Hamat)驶向吾珥(Ur)。*<ANS=一准备好我们就起飞,上将。|EXIT>
#TUTORIAL_SILENT_STRIKE_1 <NPC=PETR><SHADOW=1><SIDE=1><SCR=TUTORIAL_SILENT_STRIKE|1><SCR=CONTINUE>
#TUTORIAL_SILENT_STRIKE_1A {align=2}我们要确保敌人打击群永远不知道我军动向。@要想不暴露我方位置,@必须在拉响警报以前将哈马(Hamat)的守备部队消灭。
#TUTORIAL_SILENT_STRIKE_1B {align=2}我们要确保敌人打击群永远不知道我军动向。@要想不暴露我方位置,@必须在拉响警报以前将古珊(Kushan)的守备部队消灭。
#TUTORIAL_SILENT_STRIKE_2 <NPC=PETR><SCR=CONTINUE>{align=2}$PH20_SAND*我们的巡空舰太慢了—不适合突袭。@我们要组织一队高速舰船去突袭敌人。*
#TUTORIAL_SILENT_STRIKE_3 <NPC=PETR><TRG=TUTORIAL_SILENT_STRIKE|2><NOBOTTOM><BLUR_FOCUS=0.12><BLUR_ZOOM=1.0><HANDSHOW_GUI=MAPMODE_MISSION_SILENT|1><SCR=CONTINUE>{align=2}$PH20_SAND*在这里您可以查看当前的编队@可以成功突袭的几率。*
#TUTORIAL_SILENT_STRIKE_4 <NPC=PETR><TRG=TUTORIAL_SILENT_STRIKE|2><BLUR_FOCUS=0.2><BLUR_ZOOM=0.8><NOBOTTOM><HANDSHOW_GUI=MAPMODE_MISSION_SHIP|1><GLOW_GUI=MAPMODE_MISSION_SHIP><ACTIVE=MAPMODE_MISSION_SHIP>{align=2}$PH20_SAND*选择您的分舰队里最快的船(根据她们的速度值)。*
#TUTORIAL_SILENT_STRIKE_5 <NPC=PETR><TRG=TUTORIAL_SILENT_STRIKE|2><NOBOTTOM><BLUR_FOCUS=0.2><BLUR_ZOOM=0.8><HANDSHOW_GUI=MAPMODE_MISSION_SHIP|1><GLOW_GUI=MAPMODE_MISSION_SHIP><ACTIVE=MAPMODE_MISSION_SHIP>{align=2}$PH20_SAND*加入更多船到突击编队里。*
#TUTORIAL_SILENT_STRIKE_6 <NPC=PETR><TRG=TUTORIAL_SILENT_STRIKE|2><NOBOTTOM><BLUR_FOCUS=0.2><BLUR_ZOOM=0.8><HANDSHOW_GUI=MAPMODE_MISSION_SILENT|1><GLOW_GUI=MAPMODE_MISSION_SHIP><ACTIVE=MAPMODE_MISSION_SHIP>{align=2}$PH20_SAND*这艘船太慢了。不太可能偷袭敌人。@换成另一艘船。*
#TUTORIAL_SILENT_STRIKE_7 <NPC=PETR><TRG=TUTORIAL_SILENT_STRIKE|3><NOBOTTOM><ACTIVE=MAP_LOCATION><SCR=TUTORIAL_SILENT_STRIKE|7>
#TUTORIAL_SILENT_STRIKE_7A {align=2}很好!突击编队整装待发。@现在将其派往哈马(Hamat)。(鼠标移至Hamat并按下{animation=LMB}。)
#TUTORIAL_SILENT_STRIKE_7B {align=2}很好!突击编队整装待发。@现在将其派往古珊(Kushan)。(鼠标移至Kushan并按下{animation=LMB}。)
#TUTORIAL_SILENT_STRIKE_8 <NPC=PETR><TRG=TUTORIAL_SILENT_STRIKE|0><BLUR_FOCUS=0.12><BLUR_ZOOM=1.0><SCR=STOP>{align=2}$PH20_SAND*一旦突击分队完成任务,@就命他们返回舰队里。*
#TUTORIAL_NEWS_1 <NPC=PETR><SIDE=1><TRG=TUTORIAL_NEWS|0>$PH20_SAND*我们刚和分舰队通过话了。*
<ANS=帝都有什么消息吗?|TUTORIAL_NEWS_2>
#TUTORIAL_NEWS_2 <NPC=PETR>{align=2}$PH20_SAND*不多。情况还是很严峻。@集众叛军({glossary=Gatherings,GLOSS_GATHERING})牢牢地盘踞在卡迪姆山脊一带。@我军要将其驱散还需要很长时间。*
<ANS=那么大家都在谈论的那个反应堆呢?它真的存在吗?|TUTORIAL_NEWS_3>
#TUTORIAL_NEWS_3 <NPC=PETR><SCR=CONTINUE>$PH20_SAND*大家都在谈论…?*
#TUTORIAL_NEWS_4 <NPC=PETR><SCR=CONTINUE><NOSPEAK>{align=2}$PH20_SAND*彼得的声音越来越小。@他一声不响地看了您几秒。*
#TUTORIAL_NEWS_5 <NPC=PETR><SCR=STOP>$PH20_SAND*这个您可能要问上将了,大公爵。*
#TUTORIAL_UR_2 <NPC=FASIL><SIDE=1><SCR=CONTINUE>{align=2}$PH20_SAND*祝贺您,公爵阁下!@多么辉煌的胜利啊!*
#TUTORIAL_UR_3 <NPC=PETR><SIDE=-1>{align=2}$PH20_SAND*干得好,马克!@现在所有那些唱反调的人也都只能缄默不言了。@我发誓,就连达乌德本人也会祝贺今天的成功!*<ANS=谢谢你,彼得·伊格纳季耶维奇。>
#TUTORIAL_UR_4 <NPC=PETR><SIDE=-1>$PH20_SAND*我可以通知上将了吗?*<ANS=当然!还等什么?>
#TUTORIAL_UR_5 <EVENT_CARD>{shift=0}{align=2}$SH40_WHITE*抵达吾珥*@10{animation=event_triumph}@30{shift=0}{align=2}<SCR=STOP>那一刻,我们意识到自己仍是格瑞特的民心所向。多么美好的一天啊!@我们忘乎所以地庆祝当下的胜利,却并未关心前方等待着我们的是什么。
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#TUTORIAL_CONVOY_1 <NPC=PETR><SHADOW=1><SCR=STOP>{align=2}$PH20_SAND*武装护卫队接近中!@如果您夺取了他们护送的运输船,@就可以把她卖掉换一小笔钱!*
#TUTORIAL_CONVOY_RADIO_1 <NPC=PETR><SHADOW=1><SIDE=-1><SCR=STOP>{align=2}$PH20_SAND*消息已截获。不远处有一艘配有武装护卫队的运输船。@如果我们将其拦截,就可以赚一小笔钱。*
#TUTORIAL_STRIKEFORCE_1 <NPC=PETR><SHADOW=1><SCR=STOP>$PH20_SAND*该死!敌军打击群正在靠近!*
#TUTORIAL_STRIKEFORCE_RADIO_1 <NPC=PETR><SHADOW=1><SIDE=-1><SCR=STOP>{align=2}$PH20_SAND*截获到加密讯息。@一个敌方打击群正在附近活动。我们应该避开他们。*
#NOT_ENOUGH_FUEL <NPC=PETR><SHADOW=1><SIDE=-1>{align=2}$PH20_SAND*塔可汗,我们没有足够的燃料完成航行了。@我们只能回到城里补充燃料。*<ANS=明白,将军。|EXIT>
#AUTOSTRIKE_01 <NPC=PETR><SHADOW=1><SIDE=-1><RAM=0>{align=2}$PH20_SAND*塔可汗?@我们是否要准备突击编队?*
<ANS=是的,将军。|AUTOSTRIKE_02|SELECT_STRIKE>
<ANS=不,我们要用全部力量迎战他们。|EXIT>
#AUTOSTRIKE_02 <NPC=PETR><SHADOW=1><SIDE=1><HANDSHOW_GUI=MAPMODE_MISSION_SHIP><ACTIVE=MAPMODE_MISSION_SHIP><ACTIVE=MAPMODE_MISSION_HALFTANK><ACTIVE=MAPMODE_MISSION_FULLTANK><ACTIVE=MAPMODE_FUEL_HANDLE><ACTIVE=MAPMODE_MISSION_SLIDER><BLUR_FOCUS=0.4><BLUR_ZOOM=0.7><NOBOTTOM>$PH20_SAND*您想派这些舰船前去吗?*
<ANS=是的,派她们去。|EXIT|SEND_STRIKE>
<ANS=不,我改变想法了。我们要用全部力量迎战他们。|EXIT|DESELECT_STRIKE>
#TUTORIAL_ROLL_1 <TRG=TUTORIAL_ROLL|0>{align=2}$SH40_SAND*滚转控制*@10{align=2}这艘船向一侧严重倾覆。@用{animation=key_q}和{animation=key_e}使其稳定。<SCR=STOP>
#TUTORIAL_FIRE_1 <TRG=TUTORIAL_FIRE|0><SOUND=alarm_small_03>{align=2}$SH40_SAND*燃料系统起火!*@10{align=2}按下{animation=key_b}激活舰船的灭火系统(FSS)。@每次使用会消耗一个FSS模块,所以确保不要用完!<SCR=STOP>
#TUTORIAL_RETREAT_1 <TRG=TUTORIAL_RETREAT|0>{align=2}$SH40_SAND*可以撤退*@10{align=2}您的分舰队由多艘舰船组成。@您可以把当前操控的舰船移动到撤退标志处来撤出战斗。@名单里的下一艘舰船会自动进入战斗。<SCR=STOP>
#TUTORIAL_MISSILES_1 <TRG=TUTORIAL_MISSILES|0>{align=2}$SH40_SAND*导弹*@10{align=2}这艘战舰配备了导弹。@按下{animation=key_space}发射一枚导弹。@从远处齐射二或三枚导弹往往很有效。<SCR=STOP>
#TUTORIAL_COUNTERMEASURES_1 <TRG=TUTORIAL_COUNTERMEASURES|2><SOUND=alarm_small_05>{align=2}$SH40_SAND*导弹接近!*@10{align=2}您可以尝试击落它,规避它,或者使用热诱弹。@当导弹接近您时,按下{animation=key_f}发射一组热诱弹。<SCR=STOP>
#TUTORIAL_COUNTERMEASURES_2 <TRG=TUTORIAL_COUNTERMEASURES|0><SOUND=alarm_small_05>{align=2}$SH40_SAND*空对空导弹*@10{align=2}这些导弹很昂贵且是一次性的,@但它们对付灵活的飞行目标效果非常好。@要发射一枚空对空导弹,按下{animation=key_c}。<SCR=STOP>
#TUTORIAL_SECONDARY_1 <TRG=TUTORIAL_SECONDARY|0>{align=2}$SH40_SAND*副炮*@10{align=2}除了主炮,这艘战舰还装有一套副炮。@用副炮来消灭敏捷的近距离目标,@以及摧毁敌方导弹。要发射副炮,按下{animation=RMB}。<SCR=STOP>
#TUTORIAL_AAD_1 <NPC=PETR><SHADOW=1><SIDE=-1><BLUR=0><SCR=CONTINUE>$PH20_SAND*该死!发现敌军防空火力!*
#TUTORIAL_AAD_2 <NPC=PETR><SCR=CONTINUE>{align=2}$PH20_SAND*专心对付敌舰。@战斗结束后我们会出手夺取地面载具。*
#TUTORIAL_AAD_3 <NPC=PETR><SCR=STOP>$PH20_SAND*还有当心导弹!*
#TUTORIAL_EDITOR_MISSILES_1 <NPC=PETR><SIDE=1><SHADOW=0><RAM=0><HANDSHOW_GUI=HOUSE_SHIPWORKS><GLOW_GUI=HOUSE_SHIPWORKS>{align=2}$PH20_SAND*塔可汗阁下,我们有机会给我们的舰船补充导弹。@我强烈建议这么做。*
<ANS=很好。我会做的。|EXIT>
#TUTORIAL_EDITOR_MISSILES_2 <NPC=PETR><SIDE=1><SHADOW=1><HANDSHOW_POS=970|160|1><SCR=CONTINUE>{align=2}$PH20_SAND*这是您的分舰队的@所有舰船名单,阁下。*
#TUTORIAL_EDITOR_MISSILES_3 <NPC=PETR><NOBOTTOM><MOUSE_TRACK=1>$PH20_SAND*下移画面到舰船的维护面板。*
#TUTORIAL_EDITOR_MISSILES_4 <NPC=PETR><SIDE=-1><NOBOTTOM><HANDSHOW_POS=60|870|1><ACTIVE=INV_SLOT><MOUSE_TRACK=0>$PH20_SAND*购买一颗导弹。*
#TUTORIAL_EDITOR_MISSILES_5 <NPC=PETR><NOBOTTOM><HANDSHOW_POS=798|556|1><BODY_FOCUSABLE=1>$PH20_SAND*现在把它安装到船上任意的空挂载点。*
#TUTORIAL_EDITOR_MISSILES_6 <NPC=PETR><SCR=STOP>$PH20_SAND*您可以用类似的方式给其他船装上导弹。*
#TUTORIAL_REPAIR_1 <NPC=PETR><SIDE=1><SHADOW=0><HANDSHOW_GUI=HOUSE_SHIPWORKS><GLOW_GUI=HOUSE_SHIPWORKS><SHADOW=0>{align=2}$PH20_SAND*塔可汗阁下!@我们有些舰船需要维修,而这座城市拥有船坞。@我们最好在此处进行修理。*
<ANS=我马上做。|EXIT>
#TUTORIAL_REPAIR_2 <NPC=PETR><SIDE=-1><SHADOW=1><HANDSHOW_GUI=ED_SHPWRK_MINIFIG_REPAIR><BLUR=0><SCR=CONTINUE>$PH20_SAND*这艘舰船需要维修。*
#TUTORIAL_REPAIR_3 <NPC=PETR><SIDE=1><HANDSHOW_GUI=ED_SHPWRK_AUTO><GLOW_GUI=ED_SHPWRK_AUTO><SCR=CONTINUE>{align=2}$PH20_SAND*您只需下达维修这艘船的命令。@轮机组会尽力而为。*
#TUTORIAL_REPAIR_4 <NPC=PETR><SIDE=1>{align=2}$PH20_SAND*然而,如果缺少必要的备件,@就无法完成修理。*
<ANS=明白,彼得。|EXIT>
#AFTERSHOCK_1 <NPC=PETR><SIDE=-1><SHADOW=1><SCR=CONTINUE>{align=2}$PH20_SAND*诸位,鉴于最近发生的事情,@我召集各位在此以讨论我军未来的行动。*
#AFTERSHOCK_2 <NPC=PETR><SIDE=-1><SCR=CONTINUE>{align=2}$PH20_SAND*我的想法是:我们必须继续向希瓦({glossary=Khiva,GLOSS_KHIVA})推进。*
#AFTERSHOCK_3 <NPC=DAUD><SIDE=1><SCR=CONTINUE>{align=2}$PH20_SAND*彼得·伊格纳季耶维奇,@帝都的噩耗已经让这整次行动失去了意义。@我们必须立刻回航祖国故土—越快越好。*
#AFTERSHOCK_4 <NPC=PETR><SIDE=-1><SCR=CONTINUE>{align=2}$PH20_SAND*正相反!@拿下希瓦({glossary=Khiva,GLOSS_KHIVA})在此更是至关重要。@请容我解释…*
#AFTERSHOCK_5 <NPC=PETR><SIDE=-1><SCR=CONTINUE>{align=2}$PH20_SAND*我与塞瓦斯托波尔号上的官兵长谈了几次。@如此坦言使我痛心疾首,但我确信南方战事已然是山穷水尽。@此时班师回国,对我们来说唯有死路一条而已。*
#AFTERSHOCK_6 <NPC=PETR><SIDE=-1><NOSPEAK><SCR=CONTINUE>{align=2}$PH20_SAND*我们都抱持着类似疑虑。@眼下这些恐惧一被说出口来,@许多军官都撇开了视线。*
#AFTERSHOCK_7 <NPC=DAUD><SIDE=1><SCR=CONTINUE>{align=2}$PH20_SAND*那么你的建议是什么,彼得?@(达乌德的声音带着疲惫。)*
#AFTERSHOCK_8 <NPC=PETR><SIDE=-1><SCR=CONTINUE>{align=2}$PH20_SAND*叛军舰队正在南方陷入激战。@现在是组织北上进攻@强行拿下希瓦({glossary=Khiva,GLOSS_KHIVA})的最好时机。*
#AFTERSHOCK_9 <NPC=DAUD><SIDE=1><SCR=CONTINUE>{align=2}$PH20_SAND*然后呢?这不过是垂死挣扎。@迟早叛军会进军希瓦({glossary=Khiva,GLOSS_KHIVA})的。*
#AFTERSHOCK_10 <NPC=PETR><SIDE=-1><SCR=CONTINUE>{align=2}$PH20_SAND*我有理由相信,我们关于反应堆的情报是准确的。@如果将其掌控在手,敌人就不会发起反攻。@为了确保反应堆完好,他们会寻求谈判。*