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This means that abilities which are configured with zero base damage, but have a PlusOne set on the ability template, will not show their damage on the shot HUD.
This comes from the following code in UITacticalHUD_ShotHUD
Suggest changing these to OR conditions so that abilities with 0-1 damage display their previews properly (e.g. below)
The text was updated successfully, but these errors were encountered:
BlackDog86
changed the title
Damge preview doesn't display anything for abilities with 0 minimum damage
Damage preview doesn't display anything on ShotHUD for abilities with 0 minimum damage
Jan 5, 2025
Should be noted that this will have 0 effect for anyone running Extended Information as it MCOs these classes anyway but it would be nice to make it work properly for those who don't.
This means that abilities which are configured with zero base damage, but have a PlusOne set on the ability template, will not show their damage on the shot HUD.
This comes from the following code in UITacticalHUD_ShotHUD
and UITacticalHUD_InfoPanel
Suggest changing these to OR conditions so that abilities with 0-1 damage display their previews properly (e.g. below)
The text was updated successfully, but these errors were encountered: