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This repository has been archived by the owner on Jun 22, 2018. It is now read-only.
Due to the fact that mobs eventually seem to drown in water they also drop their loot when doing so. Over time this floods the bottom with items. This enables a cheaty type of gameplay where players only need to trawl sea bottoms to acquire resources.
I propose that drowned mobs should not drop loot.
The text was updated successfully, but these errors were encountered:
Due to the fact that mobs eventually seem to drown in water they also drop their loot when doing so. Over time this floods the bottom with items. This enables a cheaty type of gameplay where players only need to trawl sea bottoms to acquire resources.
I propose that drowned mobs should not drop loot.
The text was updated successfully, but these errors were encountered: