forked from ElunaLuaEngine/Eluna
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ElunaUtility.h
184 lines (161 loc) · 5.66 KB
/
ElunaUtility.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
/*
* Copyright (C) 2010 - 2024 Eluna Lua Engine <https://elunaluaengine.github.io/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef _ELUNA_UTIL_H
#define _ELUNA_UTIL_H
#include "Common.h"
#define EXP_CLASSIC 0
#define EXP_TBC 1
#define EXP_WOTLK 2
#define EXP_CATA 3
#if !defined ELUNA_CMANGOS
#include "SharedDefines.h"
#include "ObjectGuid.h"
#include "Log.h"
#if defined ELUNA_TRINITY
#include "QueryResult.h"
#else
#include "Database/QueryResult.h"
#endif
#else
#include "Globals/SharedDefines.h"
#include "Entities/ObjectGuid.h"
#include "Database/QueryResult.h"
#include "Log/Log.h"
#endif
#include <unordered_map>
#include <unordered_set>
#include <mutex>
#include <memory>
#if defined ELUNA_TRINITY || ELUNA_CMANGOS
#define USING_BOOST
#endif
#if defined TRINITY_PLATFORM && defined TRINITY_PLATFORM_WINDOWS
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
#define ELUNA_WINDOWS
#endif
#elif defined PLATFORM && defined PLATFORM_WINDOWS
#if PLATFORM == PLATFORM_WINDOWS
#define ELUNA_WINDOWS
#endif
#else
#error Eluna could not determine platform
#endif
#if defined ELUNA_TRINITY
typedef QueryResult ElunaQuery;
#define GET_GUID GetGUID
#define HIGHGUID_PLAYER HighGuid::Player
#define HIGHGUID_UNIT HighGuid::Unit
#define HIGHGUID_ITEM HighGuid::Item
#define HIGHGUID_GAMEOBJECT HighGuid::GameObject
#define HIGHGUID_PET HighGuid::Pet
#define HIGHGUID_TRANSPORT HighGuid::Transport
#define HIGHGUID_VEHICLE HighGuid::Vehicle
#define HIGHGUID_CONTAINER HighGuid::Container
#define HIGHGUID_DYNAMICOBJECT HighGuid::DynamicObject
#define HIGHGUID_CORPSE HighGuid::Corpse
#define HIGHGUID_MO_TRANSPORT HighGuid::Mo_Transport
#define HIGHGUID_INSTANCE HighGuid::Instance
#define HIGHGUID_GROUP HighGuid::Group
#endif
#if defined ELUNA_TRINITY
#include "fmt/printf.h"
#define ELUNA_LOG_TC_FMT(TC_LOG_MACRO, ...) \
try { \
std::string message = fmt::sprintf(__VA_ARGS__); \
TC_LOG_MACRO("eluna", "{}", message); \
} catch (const std::exception& e) { \
TC_LOG_MACRO("eluna", "Failed to format log message: {}", e.what()); \
}
#define ELUNA_LOG_INFO(...) ELUNA_LOG_TC_FMT(TC_LOG_INFO, __VA_ARGS__);
#define ELUNA_LOG_ERROR(...) ELUNA_LOG_TC_FMT(TC_LOG_ERROR, __VA_ARGS__);
#define ELUNA_LOG_DEBUG(...) ELUNA_LOG_TC_FMT(TC_LOG_DEBUG, __VA_ARGS__);
#elif defined ELUNA_VMANGOS
typedef std::shared_ptr<QueryNamedResult> ElunaQuery;
#define ASSERT MANGOS_ASSERT
#define ELUNA_LOG_INFO(...) sLog.Out(LOG_ELUNA, LOG_LVL_BASIC,__VA_ARGS__);
#define ELUNA_LOG_ERROR(...) sLog.Out(LOG_ELUNA, LOG_LVL_ERROR,__VA_ARGS__);
#define ELUNA_LOG_DEBUG(...) sLog.Out(LOG_ELUNA, LOG_LVL_DEBUG,__VA_ARGS__);
#define GET_GUID GetObjectGuid
#define GetGameObjectTemplate GetGameObjectInfo
#define GetItemTemplate GetItemPrototype
#define GetTemplate GetProto
#else
typedef std::shared_ptr<QueryNamedResult> ElunaQuery;
#define ASSERT MANGOS_ASSERT
#define ELUNA_LOG_INFO(...) sLog.outString(__VA_ARGS__);
#define ELUNA_LOG_ERROR(...) sLog.outErrorEluna(__VA_ARGS__);
#define ELUNA_LOG_DEBUG(...) sLog.outDebug(__VA_ARGS__);
#define GET_GUID GetObjectGuid
#define GetGameObjectTemplate GetGameObjectInfo
#define GetItemTemplate GetItemPrototype
#define GetTemplate GetProto
#endif
#if !defined MAKE_NEW_GUID
#define MAKE_NEW_GUID(l, e, h) ObjectGuid(h, e, l)
#endif
#if !defined GUID_ENPART
#define GUID_ENPART(guid) ObjectGuid(guid).GetEntry()
#endif
#if !defined GUID_LOPART
#define GUID_LOPART(guid) ObjectGuid(guid).GetCounter()
#endif
#if !defined GUID_HIPART
#define GUID_HIPART(guid) ObjectGuid(guid).GetHigh()
#endif
typedef std::vector<uint8> BytecodeBuffer;
class Unit;
class WorldObject;
struct FactionTemplateEntry;
namespace ElunaUtil
{
uint32 GetCurrTime();
uint32 GetTimeDiff(uint32 oldMSTime);
class ObjectGUIDCheck
{
public:
ObjectGUIDCheck(ObjectGuid guid);
bool operator()(WorldObject* object);
ObjectGuid _guid;
};
// Binary predicate to sort WorldObjects based on the distance to a reference WorldObject
class ObjectDistanceOrderPred
{
public:
ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true);
bool operator()(WorldObject const* pLeft, WorldObject const* pRight) const;
WorldObject const* m_refObj;
const bool m_ascending;
};
// Doesn't get self
class WorldObjectInRangeCheck
{
public:
WorldObjectInRangeCheck(bool nearest, WorldObject const* obj, float range,
uint16 typeMask = 0, uint32 entry = 0, uint32 hostile = 0, uint32 dead = 0);
WorldObject const& GetFocusObject() const;
bool operator()(WorldObject* u);
WorldObject const* const i_obj;
Unit const* i_obj_unit;
FactionTemplateEntry const* i_obj_fact;
uint32 const i_hostile; // 0 both, 1 hostile, 2 friendly
uint32 const i_entry;
float i_range;
uint16 const i_typeMask;
uint32 const i_dead; // 0 both, 1 alive, 2 dead
bool const i_nearest;
};
/*
* Encodes `data` in Base-64 and store the result in `output`.
*/
void EncodeData(const unsigned char* data, size_t input_length, std::string& output);
/*
* Decodes `data` from Base-64 and returns a pointer to the result, or `NULL` on error.
*
* The returned result buffer must be `delete[]`ed by the caller.
*/
unsigned char* DecodeData(const char* data, size_t *output_length);
};
#endif