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main.js
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main.js
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// https://electron.atom.io/docs/tutorial/quick-start/
const {app, BrowserWindow} = require('electron')
const path = require('path')
const url = require('url')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow () {
// Create the browser window.
win = new BrowserWindow({
width: 1281,
height: 800,
minWidth: 800,
minHeight: 600,
show: false,
/*frame: false,*/
icon: path.join(__dirname, 'assets/icons/png/64x64.png')
})
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'editor.html'),
protocol: 'file:',
slashes: true
}))
//https://electron.atom.io/docs/api/browser-window/
// 'graceful show'
win.once('ready-to-show', () => {
win.show()
console.log(win)
});
// Open the DevTools.
//win.webContents.openDevTools()
// Disable menubar
win.setMenu(null);
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
app.quit()
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.