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Right now we're using the DGD server to serve Orchil. That's sub-optimal - it does DGD authentication for every HTML, CSS and JS file, for instance. We also have essentially no asset server set up, so things like map images are broken.
We need to:
Serve Orchil's static files via NGinX (this is just an NGinX config change)
Have an asset repository somewhere in a known location [for local config] [and for stackscript config]
Set up the realmURL properly so that it links into the asset repository
Once that's done, assets and realmURL should work the same way for ChatTheatre cold-boot SkotOS as for other SkotOS games.
Est: 1.5-2 days.
The text was updated successfully, but these errors were encountered:
@saraht45 should be testing @noahgibbs changes here once he finishes these, and she should sure that there is documentation for what tools currently use files in NGinX (for instance map fragments, css for start story, etc.), where these files are installed the NGinX tree, and document other uses of realmURL (maybe search the code).
Right now we're using the DGD server to serve Orchil. That's sub-optimal - it does DGD authentication for every HTML, CSS and JS file, for instance. We also have essentially no asset server set up, so things like map images are broken.
We need to:
Once that's done, assets and realmURL should work the same way for ChatTheatre cold-boot SkotOS as for other SkotOS games.
Est: 1.5-2 days.
The text was updated successfully, but these errors were encountered: