forked from dojo/dojo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
touch.js
457 lines (416 loc) · 17.4 KB
/
touch.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
define(["./_base/kernel", "./aspect", "./dom", "./dom-class", "./_base/lang", "./on", "./has", "./mouse", "./domReady", "./_base/window"],
function(dojo, aspect, dom, domClass, lang, on, has, mouse, domReady, win){
// module:
// dojo/touch
var ios4 = has("ios") < 5;
// Detect if platform supports Pointer Events, and if so, the names of the events (pointerdown vs. MSPointerDown).
var hasPointer = has("pointer-events") || has("MSPointer"),
pointer = (function () {
var pointer = {};
for (var type in { down: 1, move: 1, up: 1, cancel: 1, over: 1, out: 1 }) {
pointer[type] = has("MSPointer") ?
"MSPointer" + type.charAt(0).toUpperCase() + type.slice(1) :
"pointer" + type;
}
return pointer;
})();
// Detect if platform supports the webkit touchstart/touchend/... events
var hasTouch = has("touch-events");
// Click generation variables
var clicksInited, clickTracker, useTarget = false, clickTarget, clickX, clickY, clickDx, clickDy, clickTime;
// Time of most recent touchstart, touchmove, or touchend event
var lastTouch;
function dualEvent(mouseType, touchType, pointerType){
// Returns synthetic event that listens for both the specified mouse event and specified touch event.
// But ignore fake mouse events that were generated due to the user touching the screen.
if(hasPointer && pointerType){
// IE10+: MSPointer* events are designed to handle both mouse and touch in a uniform way,
// so just use that regardless of hasTouch.
return function(node, listener){
return on(node, pointerType, listener);
}
}else if(hasTouch){
return function(node, listener){
var handle1 = on(node, touchType, function(evt){
listener.call(this, evt);
// On slow mobile browsers (see https://bugs.dojotoolkit.org/ticket/17634),
// a handler for a touch event may take >1s to run. That time shouldn't
// be included in the calculation for lastTouch.
lastTouch = (new Date()).getTime();
}),
handle2 = on(node, mouseType, function(evt){
if(!lastTouch || (new Date()).getTime() > lastTouch + 1000){
listener.call(this, evt);
}
});
return {
remove: function(){
handle1.remove();
handle2.remove();
}
};
};
}else{
// Avoid creating listeners for touch events on performance sensitive older browsers like IE6
return function(node, listener){
return on(node, mouseType, listener);
}
}
}
function marked(/*DOMNode*/ node){
// Search for node ancestor has been marked with the dojoClick property to indicate special processing.
// Returns marked ancestor.
do{
if(node.dojoClick !== undefined){ return node; }
}while(node = node.parentNode);
}
function doClicks(e, moveType, endType){
// summary:
// Setup touch listeners to generate synthetic clicks immediately (rather than waiting for the browser
// to generate clicks after the double-tap delay) and consistently (regardless of whether event.preventDefault()
// was called in an event listener. Synthetic clicks are generated only if a node or one of its ancestors has
// its dojoClick property set to truthy. If a node receives synthetic clicks because one of its ancestors has its
// dojoClick property set to truthy, you can disable synthetic clicks on this node by setting its own dojoClick property
// to falsy.
if(mouse.isRight(e)){
return; // avoid spurious dojoclick event on IE10+; right click is just for context menu
}
var markedNode = marked(e.target);
clickTracker = !e.target.disabled && markedNode && markedNode.dojoClick; // click threshold = true, number, x/y object, or "useTarget"
if(clickTracker){
useTarget = (clickTracker == "useTarget");
clickTarget = (useTarget?markedNode:e.target);
if(useTarget){
// We expect a click, so prevent any other
// default action on "touchpress"
e.preventDefault();
}
clickX = e.changedTouches ? e.changedTouches[0].pageX - win.global.pageXOffset : e.clientX;
clickY = e.changedTouches ? e.changedTouches[0].pageY - win.global.pageYOffset : e.clientY;
clickDx = (typeof clickTracker == "object" ? clickTracker.x : (typeof clickTracker == "number" ? clickTracker : 0)) || 4;
clickDy = (typeof clickTracker == "object" ? clickTracker.y : (typeof clickTracker == "number" ? clickTracker : 0)) || 4;
// add move/end handlers only the first time a node with dojoClick is seen,
// so we don't add too much overhead when dojoClick is never set.
if(!clicksInited){
clicksInited = true;
function updateClickTracker(e){
if(useTarget){
clickTracker = dom.isDescendant(
win.doc.elementFromPoint(
(e.changedTouches ? e.changedTouches[0].pageX - win.global.pageXOffset : e.clientX),
(e.changedTouches ? e.changedTouches[0].pageY - win.global.pageYOffset : e.clientY)),
clickTarget);
}else{
clickTracker = clickTracker &&
(e.changedTouches ? e.changedTouches[0].target : e.target) == clickTarget &&
Math.abs((e.changedTouches ? e.changedTouches[0].pageX - win.global.pageXOffset : e.clientX) - clickX) <= clickDx &&
Math.abs((e.changedTouches ? e.changedTouches[0].pageY - win.global.pageYOffset : e.clientY) - clickY) <= clickDy;
}
}
win.doc.addEventListener(moveType, function(e){
if(mouse.isRight(e)){
return; // avoid spurious dojoclick event on IE10+; right click is just for context menu
}
updateClickTracker(e);
if(useTarget){
// prevent native scroll event and ensure touchend is
// fire after touch moves between press and release.
e.preventDefault();
}
}, true);
win.doc.addEventListener(endType, function(e){
if(mouse.isRight(e)){
return; // avoid spurious dojoclick event on IE10+; right click is just for context menu
}
updateClickTracker(e);
if(clickTracker){
clickTime = (new Date()).getTime();
var target = (useTarget?clickTarget:e.target);
if(target.tagName === "LABEL"){
// when clicking on a label, forward click to its associated input if any
target = dom.byId(target.getAttribute("for")) || target;
}
//some attributes can be on the Touch object, not on the Event:
//http://www.w3.org/TR/touch-events/#touch-interface
var src = (e.changedTouches) ? e.changedTouches[0] : e;
//create the synthetic event.
//http://www.w3.org/TR/DOM-Level-3-Events/#widl-MouseEvent-initMouseEvent
var clickEvt = document.createEvent("MouseEvents");
clickEvt._dojo_click = true;
clickEvt.initMouseEvent("click",
true, //bubbles
true, //cancelable
e.view,
e.detail,
src.screenX,
src.screenY,
src.clientX,
src.clientY,
e.ctrlKey,
e.altKey,
e.shiftKey,
e.metaKey,
0, //button
null //related target
);
setTimeout(function(){
on.emit(target, "click", clickEvt);
// refresh clickTime in case app-defined click handler took a long time to run
clickTime = (new Date()).getTime();
}, 0);
}
}, true);
function stopNativeEvents(type){
win.doc.addEventListener(type, function(e){
// Stop native events when we emitted our own click event. Note that the native click may occur
// on a different node than the synthetic click event was generated on. For example,
// click on a menu item, causing the menu to disappear, and then (~300ms later) the browser
// sends a click event to the node that was *underneath* the menu. So stop all native events
// sent shortly after ours, similar to what is done in dualEvent.
// The INPUT.dijitOffScreen test is for offscreen inputs used in dijit/form/Button, on which
// we call click() explicitly, we don't want to stop this event.
if(!e._dojo_click &&
(new Date()).getTime() <= clickTime + 1000 &&
!(e.target.tagName == "INPUT" && domClass.contains(e.target, "dijitOffScreen"))){
e.stopPropagation();
e.stopImmediatePropagation && e.stopImmediatePropagation();
if(type == "click" && (e.target.tagName != "INPUT" || e.target.type == "radio" || e.target.type == "checkbox")
&& e.target.tagName != "TEXTAREA" && e.target.tagName != "AUDIO" && e.target.tagName != "VIDEO"){
// preventDefault() breaks textual <input>s on android, keyboard doesn't popup,
// but it is still needed for checkboxes and radio buttons, otherwise in some cases
// the checked state becomes inconsistent with the widget's state
e.preventDefault();
}
}
}, true);
}
stopNativeEvents("click");
// We also stop mousedown/up since these would be sent well after with our "fast" click (300ms),
// which can confuse some dijit widgets.
stopNativeEvents("mousedown");
stopNativeEvents("mouseup");
}
}
}
var hoveredNode;
if(hasPointer){
// MSPointer (IE10+) already has support for over and out, so we just need to init click support
domReady(function(){
win.doc.addEventListener(pointer.down, function(evt){
doClicks(evt, pointer.move, pointer.up);
}, true);
});
}else if(hasTouch){
domReady(function(){
// Keep track of currently hovered node
hoveredNode = win.body(); // currently hovered node
win.doc.addEventListener("touchstart", function(evt){
lastTouch = (new Date()).getTime();
// Precede touchstart event with touch.over event. DnD depends on this.
// Use addEventListener(cb, true) to run cb before any touchstart handlers on node run,
// and to ensure this code runs even if the listener on the node does event.stop().
var oldNode = hoveredNode;
hoveredNode = evt.target;
on.emit(oldNode, "dojotouchout", {
relatedTarget: hoveredNode,
bubbles: true
});
on.emit(hoveredNode, "dojotouchover", {
relatedTarget: oldNode,
bubbles: true
});
doClicks(evt, "touchmove", "touchend"); // init click generation
}, true);
function copyEventProps(evt){
// Make copy of event object and also set bubbles:true. Used when calling on.emit().
var props = lang.delegate(evt, {
bubbles: true
});
if(has("ios") >= 6){
// On iOS6 "touches" became a non-enumerable property, which
// is not hit by for...in. Ditto for the other properties below.
props.touches = evt.touches;
props.altKey = evt.altKey;
props.changedTouches = evt.changedTouches;
props.ctrlKey = evt.ctrlKey;
props.metaKey = evt.metaKey;
props.shiftKey = evt.shiftKey;
props.targetTouches = evt.targetTouches;
}
return props;
}
on(win.doc, "touchmove", function(evt){
lastTouch = (new Date()).getTime();
var newNode = win.doc.elementFromPoint(
evt.pageX - (ios4 ? 0 : win.global.pageXOffset), // iOS 4 expects page coords
evt.pageY - (ios4 ? 0 : win.global.pageYOffset)
);
if(newNode){
// Fire synthetic touchover and touchout events on nodes since the browser won't do it natively.
if(hoveredNode !== newNode){
// touch out on the old node
on.emit(hoveredNode, "dojotouchout", {
relatedTarget: newNode,
bubbles: true
});
// touchover on the new node
on.emit(newNode, "dojotouchover", {
relatedTarget: hoveredNode,
bubbles: true
});
hoveredNode = newNode;
}
// Unlike a listener on "touchmove", on(node, "dojotouchmove", listener) fires when the finger
// drags over the specified node, regardless of which node the touch started on.
if(!on.emit(newNode, "dojotouchmove", copyEventProps(evt))){
// emit returns false when synthetic event "dojotouchmove" is cancelled, so we prevent the
// default behavior of the underlying native event "touchmove".
evt.preventDefault();
}
}
});
// Fire a dojotouchend event on the node where the finger was before it was removed from the screen.
// This is different than the native touchend, which fires on the node where the drag started.
on(win.doc, "touchend", function(evt){
lastTouch = (new Date()).getTime();
var node = win.doc.elementFromPoint(
evt.pageX - (ios4 ? 0 : win.global.pageXOffset), // iOS 4 expects page coords
evt.pageY - (ios4 ? 0 : win.global.pageYOffset)
) || win.body(); // if out of the screen
on.emit(node, "dojotouchend", copyEventProps(evt));
});
});
}
//device neutral events - touch.press|move|release|cancel/over/out
var touch = {
press: dualEvent("mousedown", "touchstart", pointer.down),
move: dualEvent("mousemove", "dojotouchmove", pointer.move),
release: dualEvent("mouseup", "dojotouchend", pointer.up),
cancel: dualEvent(mouse.leave, "touchcancel", hasPointer ? pointer.cancel : null),
over: dualEvent("mouseover", "dojotouchover", pointer.over),
out: dualEvent("mouseout", "dojotouchout", pointer.out),
enter: mouse._eventHandler(dualEvent("mouseover","dojotouchover", pointer.over)),
leave: mouse._eventHandler(dualEvent("mouseout", "dojotouchout", pointer.out))
};
/*=====
touch = {
// summary:
// This module provides unified touch event handlers by exporting
// press, move, release and cancel which can also run well on desktop.
// Based on http://dvcs.w3.org/hg/webevents/raw-file/tip/touchevents.html
// Also, if the dojoClick property is set to truthy on a DOM node, dojo/touch generates
// click events immediately for this node and its descendants (except for descendants that
// have a dojoClick property set to falsy), to avoid the delay before native browser click events,
// and regardless of whether evt.preventDefault() was called in a touch.press event listener.
//
// example:
// Used with dojo/on
// | define(["dojo/on", "dojo/touch"], function(on, touch){
// | on(node, touch.press, function(e){});
// | on(node, touch.move, function(e){});
// | on(node, touch.release, function(e){});
// | on(node, touch.cancel, function(e){});
// example:
// Used with touch.* directly
// | touch.press(node, function(e){});
// | touch.move(node, function(e){});
// | touch.release(node, function(e){});
// | touch.cancel(node, function(e){});
// example:
// Have dojo/touch generate clicks without delay, with a default move threshold of 4 pixels
// | node.dojoClick = true;
// example:
// Have dojo/touch generate clicks without delay, with a move threshold of 10 pixels horizontally and vertically
// | node.dojoClick = 10;
// example:
// Have dojo/touch generate clicks without delay, with a move threshold of 50 pixels horizontally and 10 pixels vertically
// | node.dojoClick = {x:50, y:5};
// example:
// Disable clicks without delay generated by dojo/touch on a node that has an ancestor with property dojoClick set to truthy
// | node.dojoClick = false;
press: function(node, listener){
// summary:
// Register a listener to 'touchstart'|'mousedown' for the given node
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
move: function(node, listener){
// summary:
// Register a listener that fires when the mouse cursor or a finger is dragged over the given node.
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
release: function(node, listener){
// summary:
// Register a listener to releasing the mouse button while the cursor is over the given node
// (i.e. "mouseup") or for removing the finger from the screen while touching the given node.
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
cancel: function(node, listener){
// summary:
// Register a listener to 'touchcancel'|'mouseleave' for the given node
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
over: function(node, listener){
// summary:
// Register a listener to 'mouseover' or touch equivalent for the given node
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
out: function(node, listener){
// summary:
// Register a listener to 'mouseout' or touch equivalent for the given node
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
enter: function(node, listener){
// summary:
// Register a listener to mouse.enter or touch equivalent for the given node
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
},
leave: function(node, listener){
// summary:
// Register a listener to mouse.leave or touch equivalent for the given node
// node: Dom
// Target node to listen to
// listener: Function
// Callback function
// returns:
// A handle which will be used to remove the listener by handle.remove()
}
};
=====*/
has("extend-dojo") && (dojo.touch = touch);
return touch;
});