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Makefile
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Makefile
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# (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
###########################################
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
###########################################
SMSDK = /home/src_sdk/sourcemod/1.6
HL2SDK_ORIG = /home/src_sdk/hl2sdk-episode1
#HL2SDK_OB = /home/src_sdk/hl2sdk-ob
HL2SDK_OB_VALVE = /home/src_sdk/hl2sdk-ob-valve
HL2SDK_CSS = /home/src_sdk/hl2sdk-css
HL2SDK_L4D = /home/src_sdk/hl2sdk-l4d
HL2SDK_L4D2 = /home/src_sdk/hl2sdk-l4d2
HL2SDK_CSGO = /home/src_sdk/hl2sdk-csgo
MMSOURCE19 = /home/src_sdk/mmsource/1.10
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
PROJECT = voicehook
#Uncomment for Metamod: Source enabled extension
USEMETA = true
OBJECTS = sdk/smsdk_ext.cpp extension.cpp CDetour/detours.cpp asm/asm.c netmessages.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing -msse -msse2
#C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g3 -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden -std=c++14
CPP = gcc
CPP_OSX = clang
##########################
### SDK CONFIGURATIONS ###
##########################
override ENGSET = false
ENGINE=original
# Check for valid list of engines
ifneq (,$(filter original original_ep2 orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
ENGINE_EXT = ext
CFLAGS += -DSOURCE_ENGINE=1
endif
ifeq "$(ENGINE)" "original_ep2"
HL2SDK = $(HL2SDK_ORIG)
ENGINE_EXT = ext.2.ep1
CFLAGS += -DSOURCE_ENGINE=1 -D_EP2
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
ENGINE_EXT = ext.2.ep2
CFLAGS += -DSOURCE_ENGINE=3
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
ENGINE_EXT = ext.2.css
CFLAGS += -DSOURCE_ENGINE=12
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
ENGINE_EXT = ext.2.ep2v
CFLAGS += -DSOURCE_ENGINE=6
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
ENGINE_EXT = ext.2.l4d
CFLAGS += -DSOURCE_ENGINE=7
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
ENGINE_EXT = ext.2.l4d2
CFLAGS += -DSOURCE_ENGINE=8
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
ENGINE_EXT = ext.2.csgo
CFLAGS += -DSOURCE_ENGINE=11
endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core-legacy
else
ifeq "$(ENGINE)" "original_ep2"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE19)/core
endif
endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
ifeq "$(ENGINE)" "original_ep2"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
endif
# if ENGINE is original or OB
ifneq (,$(filter original original_ep2 orangebox,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
ifneq "$(OS)" "Darwin"
ifneq (,$(filter css orangeboxvalve left4dead2,$(ENGINE)))
LIB_SUFFIX = _srv.$(LIB_EXT)
else
LIB_SUFFIX = .$(LIB_EXT)
endif
endif
endif
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
ifeq "$(ENGINE)" "csgo"
LINK_HL2 += $(HL2LIB)/interfaces_i486.a -lstdc++
endif
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/steam -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
#CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
# -DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9 \
# -DSE_PORTAL2=10 -DSE_CSGO=11 -DSE_CSS=12
endif
LINK += -m32 -lm -ldl -lstdc++
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32 -Wno-invalid-offsetof
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
BINARY = $(PROJECT).$(ENGINE_EXT).$(LIB_EXT)
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
endif
ifeq "$(USEMETA)" "true"
BIN_DIR := $(BIN_DIR).$(ENGINE)
endif
ifeq "$(OS)" "Darwin"
CPP = $(CPP_OSX)
LIB_EXT = dylib
CFLAGS += -DOSX -D_OSX
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
else
LIB_EXT = so
CFLAGS += -D_LINUX
LINK += -shared
endif
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
ifeq "$(IS_CLANG)" "1"
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
else
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
endif
# If not clang
ifeq "$(IS_CLANG)" "0"
CFLAGS += -mfpmath=sse
endif
# Clang || GCC >= 4
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
# Clang >= 3 || GCC >= 4.7
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
CFLAGS += -Wno-delete-non-virtual-dtor
endif
# OS is Linux and not using clang
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
LINK += -static-libgcc
endif
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
# This will break if we include other Makefiles, but is fine for now. It allows
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
# or other changes without mucking up the original.
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)/sdk
mkdir -p $(BIN_DIR)/CDetour
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi
$(MAKE) -f $(MAKEFILE_NAME) extension
check:
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
extension: check $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
default: all
clean: check
rm -rf $(BIN_DIR)