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model_template_button.go
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/
model_template_button.go
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/*
WhatsAPI Go
The V2 of WhatsAPI Go
API version: 2.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package WhatsAPI
import (
"encoding/json"
)
// TemplateButton struct for TemplateButton
type TemplateButton struct {
// Make sure this is unique
ButtonId *string `json:"button_id,omitempty"`
Payload *string `json:"payload,omitempty"`
Title string `json:"title"`
// Valid types are replyButton, urlButton & callButton
Type string `json:"type"`
}
// NewTemplateButton instantiates a new TemplateButton object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTemplateButton(title string, type_ string) *TemplateButton {
this := TemplateButton{}
this.Title = title
this.Type = type_
return &this
}
// NewTemplateButtonWithDefaults instantiates a new TemplateButton object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTemplateButtonWithDefaults() *TemplateButton {
this := TemplateButton{}
return &this
}
// GetButtonId returns the ButtonId field value if set, zero value otherwise.
func (o *TemplateButton) GetButtonId() string {
if o == nil || isNil(o.ButtonId) {
var ret string
return ret
}
return *o.ButtonId
}
// GetButtonIdOk returns a tuple with the ButtonId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TemplateButton) GetButtonIdOk() (*string, bool) {
if o == nil || isNil(o.ButtonId) {
return nil, false
}
return o.ButtonId, true
}
// HasButtonId returns a boolean if a field has been set.
func (o *TemplateButton) HasButtonId() bool {
if o != nil && !isNil(o.ButtonId) {
return true
}
return false
}
// SetButtonId gets a reference to the given string and assigns it to the ButtonId field.
func (o *TemplateButton) SetButtonId(v string) {
o.ButtonId = &v
}
// GetPayload returns the Payload field value if set, zero value otherwise.
func (o *TemplateButton) GetPayload() string {
if o == nil || isNil(o.Payload) {
var ret string
return ret
}
return *o.Payload
}
// GetPayloadOk returns a tuple with the Payload field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TemplateButton) GetPayloadOk() (*string, bool) {
if o == nil || isNil(o.Payload) {
return nil, false
}
return o.Payload, true
}
// HasPayload returns a boolean if a field has been set.
func (o *TemplateButton) HasPayload() bool {
if o != nil && !isNil(o.Payload) {
return true
}
return false
}
// SetPayload gets a reference to the given string and assigns it to the Payload field.
func (o *TemplateButton) SetPayload(v string) {
o.Payload = &v
}
// GetTitle returns the Title field value
func (o *TemplateButton) GetTitle() string {
if o == nil {
var ret string
return ret
}
return o.Title
}
// GetTitleOk returns a tuple with the Title field value
// and a boolean to check if the value has been set.
func (o *TemplateButton) GetTitleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Title, true
}
// SetTitle sets field value
func (o *TemplateButton) SetTitle(v string) {
o.Title = v
}
// GetType returns the Type field value
func (o *TemplateButton) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *TemplateButton) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *TemplateButton) SetType(v string) {
o.Type = v
}
func (o TemplateButton) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.ButtonId) {
toSerialize["button_id"] = o.ButtonId
}
if !isNil(o.Payload) {
toSerialize["payload"] = o.Payload
}
if true {
toSerialize["title"] = o.Title
}
if true {
toSerialize["type"] = o.Type
}
return json.Marshal(toSerialize)
}
type NullableTemplateButton struct {
value *TemplateButton
isSet bool
}
func (v NullableTemplateButton) Get() *TemplateButton {
return v.value
}
func (v *NullableTemplateButton) Set(val *TemplateButton) {
v.value = val
v.isSet = true
}
func (v NullableTemplateButton) IsSet() bool {
return v.isSet
}
func (v *NullableTemplateButton) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTemplateButton(val *TemplateButton) *NullableTemplateButton {
return &NullableTemplateButton{value: val, isSet: true}
}
func (v NullableTemplateButton) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableTemplateButton) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}