Name | Type | Description | Notes |
---|---|---|---|
ButtonId | Pointer to string | [optional] | |
ButtonText | Pointer to string | [optional] |
func NewReplyButton() *ReplyButton
NewReplyButton instantiates a new ReplyButton object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewReplyButtonWithDefaults() *ReplyButton
NewReplyButtonWithDefaults instantiates a new ReplyButton object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ReplyButton) GetButtonId() string
GetButtonId returns the ButtonId field if non-nil, zero value otherwise.
func (o *ReplyButton) GetButtonIdOk() (*string, bool)
GetButtonIdOk returns a tuple with the ButtonId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReplyButton) SetButtonId(v string)
SetButtonId sets ButtonId field to given value.
func (o *ReplyButton) HasButtonId() bool
HasButtonId returns a boolean if a field has been set.
func (o *ReplyButton) GetButtonText() string
GetButtonText returns the ButtonText field if non-nil, zero value otherwise.
func (o *ReplyButton) GetButtonTextOk() (*string, bool)
GetButtonTextOk returns a tuple with the ButtonText field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReplyButton) SetButtonText(v string)
SetButtonText sets ButtonText field to given value.
func (o *ReplyButton) HasButtonText() bool
HasButtonText returns a boolean if a field has been set.