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ReplyButton.md

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ReplyButton

Properties

Name Type Description Notes
ButtonId Pointer to string [optional]
ButtonText Pointer to string [optional]

Methods

NewReplyButton

func NewReplyButton() *ReplyButton

NewReplyButton instantiates a new ReplyButton object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewReplyButtonWithDefaults

func NewReplyButtonWithDefaults() *ReplyButton

NewReplyButtonWithDefaults instantiates a new ReplyButton object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetButtonId

func (o *ReplyButton) GetButtonId() string

GetButtonId returns the ButtonId field if non-nil, zero value otherwise.

GetButtonIdOk

func (o *ReplyButton) GetButtonIdOk() (*string, bool)

GetButtonIdOk returns a tuple with the ButtonId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetButtonId

func (o *ReplyButton) SetButtonId(v string)

SetButtonId sets ButtonId field to given value.

HasButtonId

func (o *ReplyButton) HasButtonId() bool

HasButtonId returns a boolean if a field has been set.

GetButtonText

func (o *ReplyButton) GetButtonText() string

GetButtonText returns the ButtonText field if non-nil, zero value otherwise.

GetButtonTextOk

func (o *ReplyButton) GetButtonTextOk() (*string, bool)

GetButtonTextOk returns a tuple with the ButtonText field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetButtonText

func (o *ReplyButton) SetButtonText(v string)

SetButtonText sets ButtonText field to given value.

HasButtonText

func (o *ReplyButton) HasButtonText() bool

HasButtonText returns a boolean if a field has been set.

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