Releases: Vivecraft/VivecraftMod
Releases · Vivecraft/VivecraftMod
1.20.6-1.1.12-b5
-fix mace hand position with non vive controllers
1.21:
- fix few crashes with iris 1.7.3
1.21-1.1.12-b5
-fix mace hand position with non vive controllers
1.21:
- fix few crashes with iris 1.7.3
1.21-1.1.12-b4
- fix texture animations in the menuworld being either too fast or stopped.
- fix menu rendering when the head is inside a block
- account for players scale attribute when rendering the world
1.20.6-1.1.12-b2
- fix texture animations in the menuworld being either too fast or stopped.
- fix menu rendering when the head is inside a block
- account for players scale attribute when rendering the world
1.21-1.1.12-b3
fix crash with Iris 1.8.0 beta 4
1.20.6-1.1.12-b1
all versions:
- add Japanese, Korean and Chinese Traditional (Taiwan; Mandarin) translations
- add flick stick rotation binding
- add possibility to hit breakable/instantly breaking blocks with sword (like bamboo and cobwebs)[VR Settings > Interaction Settings > Sword Block Collision]
- rearange VR Stereo rendering menu, and add option to show the Screenshot Camera view as the desktop mirror
- fix 3rd person player hands with sodium 0.6
- fix iris shaders with distant horizons 2.2
- fix rendering issues with some mods that causes backfaces to render in the left eye
- fix Alex's Caves dreadbow aiming in the wrong direction (needs Vivecraft on the server to be fixed in multiplayer)
- fix some mods causing parts of the view being cropped in the the lower left corner, stuff that caused that to happen in the past will not render correctly
- fix issue where custom dev builds wouldn't see updates as new versions
1.20.5/6, 1.21.X:
- fix issue with menuworlds not loading with ferrite core
1.19.2, 1.18.2:
- fix modmenu button overlap on
1.19.2-1.1.13
fix crash with oculus, because embedium/rubidium don't ship with the regular joml library
1.18.2-1.1.13
fix crash with oculus, because embedium/rubidium don't ship with the regular joml library
1.21-1.1.12-b2
- fix optifine compatibility
1.21-1.1.12-b1
all versions:
- add Japanese, Korean and Chinese Traditional (Taiwan; Mandarin) translations
- add flick stick rotation binding
- add possibility to hit breakable/instantly breaking blocks with sword (like bamboo and cobwebs)[VR Settings > Interaction Settings > Sword Block Collision]
- rearange VR Stereo rendering menu, and add option to show the Screenshot Camera view as the desktop mirror
- fix 3rd person player hands with sodium 0.6
- fix iris shaders with distant horizons 2.2
- fix rendering issues with some mods that causes backfaces to render in the left eye
- fix Alex's Caves dreadbow aiming in the wrong direction (needs Vivecraft on the server to be fixed in multiplayer)
- fix some mods causing parts of the view being cropped in the the lower left corner, stuff that caused that to happen in the past will not render correctly
- fix issue where custom dev builds wouldn't see updates as new versions
1.20.5/6, 1.21.X:
- fix issue with menuworlds not loading with ferrite core
1.19.2, 1.18.2:
- fix modmenu button overlap on