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Releases: VictorPhilipp/Cities-Skylines-Traffic-Manager-President-Edition

TM:PE Version 1.7.5

16 Aug 00:02
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  • Bugfix: AI: Cims were using pocket cars whenever possible
  • Bugfix: AI: Path-finding failures led to much less vehicles spawning
  • Bugfix: AI: Lane selection at junctions with custom lane connection was not always working properly (e.g. for Network Extensions roads with middle lane)
  • Bugfix: While editing a timed traffic light it could happen that the traffic light was deleted

TM:PE Version 1.7.3

28 Jul 22:58
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  • Added the ability to enable/disable mod features (e.g. for performance reasons)
  • Bugfix: Vehicle type determination was incorrect (fixed u-turning trams/trains, stuck vehicles)
  • Bugfix: Clicking on a train/tram node with the lane connector tool led to an uncorrectable error (thanks to @noaccount for reporting this problem)
  • Further code improvements

TM:PE Version 1.7.1

24 Jul 16:16
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  • Reverted "Busses now may only ignore lane arrows if driving on a bus lane" for now
  • Bugfix: Trains were not despawning if no path could be calculated
  • Workaround for third-party issue: TM:PE now detects if the calculation of total vehicle length fails
  • Hotfix: Train/Tram despawning problem fixed

TM:PE Version 1.7.0

24 Jul 22:02
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  • New feature: Traffic++ lane connector
  • Busses now may only ignore lane arrows if driving on a bus lane
  • Rewritten and simplified vehicle position tracking near timed traffic lights and priority signs for performance reasons
  • Improved performance of priority sign rules
  • AI: Cims now ignore junctions where pedestrian lights never change to green
  • AI: Removed the need to define a lane changing probability
  • AI: Tweaked lane changing parameters
  • AI: Highway rules are automatically disabled at complex junctions (= more than 1 incoming and more than 1 outgoing roads)
  • Improved UI performance if overlays are deactivated
  • Simulation accuracy now also controls time intervals between traffic measurements
  • Added compatibility detection for the Rainfall mod
  • Improved fault-tolerance of the load/save system
  • Default wait-flow balance is set to 0.8
  • Bugfix: Taxis were allowed to ignore lane arrows
  • Bugfix: AI: Highway rules on left-hand traffic maps did not work the same as on right-hand traffic maps
  • Bugfix: Upgrading a road segment next to a timed traffic light removed the traffic light leading to an inconsistent state (thanks to @ad.vissers for pointing out this problem)