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SCP Infinity Patch Notes.txt
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SCP Infinity Patch Notes.txt
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Version 0.017 (Back on track)
!IMPORTANT! You no longer need to install plugins, they included in the project now
Changes
* [New]
Fixes
* [Fix] Fixed wrong camera shake when crouching
* [Fix] You can no longer ads zoom when sprinting
* [Fix] Ads sounds doesnt play anymore when sprinting
Performance
* [New] Slightly optimised CameraShake performance
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Verison 0.016 (Animations/Barrel smoke/AI)(16/10/2021)
New Features
Gunplay
* [New] Barrel sometimes smokes now after shooting for >2 sec
Animation
* [New] Added a sprinting animation
Audio
* [New] Added sound FX for walking on grass (more sound FX coming in future)
AI
* [New] Added blood FX to AI
Changes
* [New] Adjusted animations speeds
* [New] Reduced the force/range of grenade
* [New] AI ragdolls react properly to grenades now
Fixes
* [Fix] Fixed the walking animations not playing
* [Fix] Fixed backwards animation not playing correctly
Graphics
* [New] Reduced bloom a bit
* [New] Added VFX for footsteps
Performance
AI
* [New] Improved AI performance
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Verison 0.0015 (Custom keybinds)(29/09/2021)
New Features
Settings
* [New] Added cusotom keybind functionality! (graphic design coming later)
Audio
* [New] Added reverb to trainstation map
Changes
Grenade
* [New] Positioned the spawn location better
Fixed
Player
* [Fix] Fixed a bug that made is pussibleto sprint fully sideways or backwards
* [Fix] Fixed a bug that caused the player to do teh breath recover multible times at once
Performance
Animations
* [FPS] Optimized animation bp tick
Project
Editor
* [New] Added custom startup splash
* [New] Cleaned up project files
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.0014(New Map)(11/09/2021)
New Features
Gunplay
* [New] Player can't reload when mag is full
Map
* [New] Added train station map!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.0013 (Performance)
New Features
Audio
* [New] Added draw and holster sound fx for all weapons
* [New] Added Weapon audio concurrency
Maps
* [New] Added new fog to the main menu
Changes
SCP 173
* [New] Uses a linetrace now instead of box collision
Fixes
Audio
* [Fix] Fixed that main menu music was not looping
Optimisation
* [FPS] Removed and resized some static meshes that you couldn't see in main menu scene
* [FPS] Removed Exponential height fog from main menu scene
* [FPS] Removed Volumetric fog in main menu and gives about +10 fps
* [FPS] Disabled SSGI and all maps have a about 30% more fps
* [LAG] Optimised reload code
* [LAG] Optimised firing code
* [LAG] Removed a cast node in options code
* [Project] Cleaned up some code
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.0012 (23 Aug 2021)(Fixes and new first SCP)
New Features
* [New] Added a new testing weapon switching system (not very stable)
* [New] Added option to turn off all debug
New SCP's
* [New] Added SCP-173
Changes
* [Change] Moved Weapon switching code to input graph
* [Change] You can walk through the dog now to make it less obstructive
Fixes
Gunplay
* [Fix] Fixed aimoffset in setup unarmed
* [Fix] Fixed issue that the grenade went in weird directions
* [Fix] Fixed a invisible sphere next to the player where you couldn't hit the player
Map
* [Fix] Fixed the free in test map
Audio
* [Fix] Fixed bug that M16 didnt had bullet fall sound fx
Optimization
* [FPS] Optimised bullet drop sound fx
* [Project] Removed about 6300 files to reduce size
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.0011
New Features
* [New] Dog can be fit now (dont do it poor pog:( )
* [New] Added grenada's
Movement
* [New] Player can't sprint when health is under 320
Changes
GUI
* [New] Revamped and finished options settings
Maps
Test Map
* [New] Added canisters to play with
Fixes
Gunplay
* [Fix] Fixed no reg on feet
* [Fix] Player cant shoot through walls anymore
Audio
* [Fix] Fixed audio class of main menu music and slider works on it again
Performance
* [FPS] Damage is only calculated when the enemy is not dead
* [Fps] Removed a useless calculation on damage calculation
* [FPS] Optimised main menu scene
* [FPS] Optimised movement code
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.009 (GUI and Gunplay)(27/07/2021)
New Feature
Gunplay
* [New] Added recoil for M16 and AK47
* [New] Added firemodes for all guns
* [New] Reloading works now with a empty reload and not empty reload
* [New] Added muzzel flash for AK47
* [New] Added bullet ejection for AK47
* [New] Added camera shake on fire for AK47
Fun
* [New] Added fun canisters that you can shoot and they fky away and blow up:D
Graphics
* [New] Added new water FX when shooting it
* [New] Added new impact FX when hitting objects that match the object type
Audio
* [New] Added new bullet falling FX depending on the type of object you are standing on
* [New] Added new bullet impact SFX
Changes
GUI
* [New] Revampt the exit confirmation graphics
* [New] Revampt the main menu scene
* [New] Several improvements to the GUI
* [New] Updated logo
Fixes
* [Fix] Fixed the normal reload for the AK47
GUI
* [Fix] Options return button works properly again
* [Fix] Fixed stretching issues on a lot of menu elements
Performance
Maps
* [New] Added light importance volume to help performance
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.008 (11/07/2021) general improvements
New Features
Gunplay
* [New] Added camera recoil
QoL
* [New] Options menu can now also be entered in the main menu
* [New] Added confirmation after pressing exit game
Audio
* [New] Added main menu music cuz I found it in the game files, forgot about it lol
* [New] Added sound attenuation for gun fire and should sound a tiny but more realistic
* [New] Weapon now plays a click sound when empty and/or trying to shoot with a empty gun
Options Menu
* [New] Added Vsync option for the 2 people on earth that use it
Chances
* [New] Revampt the main menu scene
Fixes
Gunplay
* [Fix] Fixed a no reg in the butt of the player
* [Fix] Fixed the dubble bullet ejection at first shot
GUI
* [Fix] Options also go away when pressing esc or p to get out of menus
Performance
Graphics
* [Change] Turned off ambient occlusion, didnt really affect the world but you get a 5 fps boost from it by turning it off
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Version 0.007 (06/07/2021)
New Features
* [New] Added option menu (!currently only works in the in game button and not on the main menu becuase i have to make it 2 times because it has a otehr background so i dont have to do stuff 2 times when i change something in the settings!)
Options
* [New] Added resolution options
* [New] Added texture quality options
* [New] Added Anit-Alias quality settings
* [New] Added show FPS toggel
* [New] Added view distance options
* [New] Added View godrays option
* [New] Added Bloom toggel
* [New] Added master volume slider
* [New] Added Ambience volume slider
* [New] Added music volume slider
* [New] Added Field Of View slider
Gunplay
* [New] Player cant start shooting while sprinting
Chances
* [Change] Players cam is a bit more back
Fixes
Gunplay
* [Fix] Gun always shoots where the barrel is pointing that fixed a lot of weird issues where gun was shooting in random directions and also saves 2fps
Graphics
* [Fix] Fixed the DOF issue
-----------------------------------------------------------------------------------------------------------------------------------
Version 0.006 (Menus and Weapons)(03/07/2021)
Dev note: Confirmed that specific damage by bone is working:) lot of progress past days love it
New Features
* [New] Added Main Menu
* [New] Added Loading Screen
* [New] Added Pause Menu
Gun Play
* [New] Player pulls up his gun when he gets close to a wall
* [New] Added beta AK47
Map
* [New] Added a mirror so RTX peeps can see how ugly they are (didnt work lmao)
* [New] Added some map particles
Audio
* [New] Added SFX to buttons in menu's
Changes
* [Change] Flashlight is now on top of head to not be messing with the hands and gun
Map
* [Fix] Removed some invisible cubes in the testing place
Fixes
Gun Play
* [Fix] Fixed the M16 wtfffff
Audio
* [Fix] Fixed dubbel reload sound of M16
Graphics
* [Fix] Godrays dont have weird angle anymore and look pwittty now:)
* [Fix] Water ends properly again
* [Fix] Fixed a issue that caused the player to be stick in the pause menu post process when pressing back to game
-----------------------------------------------------------------------------------------------------------------------------------
Version 0.005 (15/06/2021) (Advanced Damage and fixes/optimisations)
New Features
Game
* [New] Added startup splash
Player
* [New] Player start breathing heavily when sprinting for more thhen 5 seconds
Gun Play
* [New] You can deal specific damage per body part now
* [New] Attempt to make the player move slower when weapon is enquipt
Fixes
Player
* [Fix] You can no longer sprint while crouching under a object
* [Fix] If started with low health you dont have to sprint first before the walk speed is correctly set
Optimisation
* [Code] Cleaned up Begin Play events
* [Code] Added some comments for Seamus so he knows what and how it works (I hope)
* [FPS] Optimised the post processing to take less passes without quality loss and renders 0.50ms per frame faster now
* [FPS] Scene renders 20ms per frame faster and should give a about 15fps boost
------------------------------------------------------------------------------------------------------------------------------------
Version 0.004 (25/04/2021) (Camera Shakes)
Dev note: Player starts unarmed now and has to pickup weapons first now
New Features
Player
* [New] Added idle camera shake
* [New] Added jump in place camera shake
* [New] Added jump while walking camera shake
* [New] Added jump while walking camera shake
* [New] Added crouch camera shake
* [New] Player can now hold shift wile standing still to focus in ADS (should work not 100% sure can't test it)
Chances/Improvements
Player
* [Change] no camera shake uses FOV Oscillation anymore
* [Change] Most camera shakes don't use Location Oscillation anymore
* [Improvement] Improved and tweaked some camera shakes
* [Change] Internal changes
Audio
* [Change] Reduced jump sound by 50%
Fixes
Player
* [Fix] You don't have to press twice to turn off the flash light for the first time anymore
* [Fix] Flashlight toggle audio is back
Errors
* [Fix] Fixed 10 projectile errors
* [Fix] Fixed 7 ai errors
Performance
Animations
* [Optimize] Cleaned up the animation code
------------------------------------------------------------------------------------------------------------------------------------
Version 0.003 (22/04/2021) (Pickups, Weapon Switching, efficiency)
Dev note: I needed to restart the project so some stuff might not work properly X(
New Features
Player
* [New] Player can finely crouch now
Weapons
* [New] Weapons can now be picked up
* [New] You can swap weapons now
Chances/Improvements
* [Change] You can no longer jump in the air
Fixes
Player
* [Fix] You can use a controller properly again
Performance
Player
* [Optimize] Movement code is more efficient now
* [Optimize] Sprint code is a tiny bit more efficient now
* [Optimize] Can jump is set directly instead on begin play
------------------------------------------------------------------------------------------------------------------------------------
Version 0.002 (10.04.2021) (Multiplayer, Weapons)
New Features
Weapons
* [New] Added AK47 reload
* [New] Added AK47 reload sounds
* [New] Added Ak47 ADS
Doggo
* [New] Added Doggo
* [New] Doggo barks randomly every 5-10 seconds
Multiplayer
* [New] It should be possible now to play with 2 players locally
Chances/Improvements
Weapons
* [Change] M16 has a better more accurate shooting sound now and uses multiple shoot sounds
Fixes
Weapons
* [Fix] AK47 spawns correctly now
* [Fix] When AK47 enquipt you dont t-pose anymore
Performance
Meshes
* [Optimize] Reduced moon triangles from 1104 to 601
------------------------------------------------------------------------------------------------------------------------------------
Version 0.001 (Mainly fixes and improvements) (06/04/2021) note everything that is already in is not included lol to much effort
New Features
Player
* Added takedown (buggy)
* Player breaths when getting out of sprinting for >5 seconds
Map
* Added a drawer that should be opening in interaction (doesn't work oof)
Chances/Improvements
Player
* The player cant sprint backwards anymore
* The player cant sprint sideways anymore
AI
* Chanced the take down area to further back
Graphics
* Lens flare is a bit less intence now
* Colors are a bit cooler now
* Colors are a bit desaturated
Maps
Test Map
* Added drawer
* Added Test Megascans assets
* Added Day Night cycle
* Added a Moon
Graphics
General
* Added a dirt mask texture
* Added a sligt grain to the screen to add some creepy vibes
* Added a tiny motion blur
* Added a very bad vignette overlay
Map
* Implemented a new fog that is more customiseble
Audio
* Added ambient reverb FX
* Added audio concurency
* Added sound Attenuation
* The player has now 'ears' to represent better audio positioning
* Added fall wind sound
Fixes
Player
* Fixed a bug that caused the player to stay in sprint mode after sprinting sideways
* Fixed a bug that made the player go in sprint mode while standing still after moving
* Fixed a bug that made the player go in sprint mode while falling
Ai
* Fixed a bug that casued to be unable to hit the AI from behind where the takedown area is
Performance
Map
* Moon cant cast shadow anymore
* Moon glow cant cast shadow anymore
* Changed ADS condition order to be more efficient
------------------------------------------------------------------------------------------------------------------------------------
<OLD VERSION>
Version 0.004 (28/02/2021)
New Features
Player
Movement
* Attempt to add prone
* AimOffset reacts 0.1s faster
Weapons
* Added ADS for AK47
------------------------------------------------------------------------------------------------------------------------------------
Version 0.003 (21/02/2021)
New Features
Player
Weapons
* Added AK47 gun
* Added IK to right hand
Fixes
* Partly fixed issue that player was able to clip through object when crouching
------------------------------------------------------------------------------------------------------------------------------------
Version 0.0002.1 (17/02/2021)
New Features
Player
Animation
* Finely finished turn in place animation
Map
Fixes
* Fixed a miss placed tile in the corridor
* Fixed all the z-fighting in the corridor
------------------------------------------------------------------------------------------------------------------------------------
Version 0.0002 (17/02/2021)
New Features
Player
Animation
* Attempt to add turn in place animation
Improvements
PLayer
* Added a line trace when crouching detecting if there is a opject obove the player, if true player is unable to uncrouch
Fixes
Map
* Removed a box that whas white when looking to it at longer distance
* Fixed Floating Prop
------------------------------------------------------------------------------------------------------------------------------------
Version 0.0001 (09/02/2021)
Note
* Removed the character to start again, not a lot will work
New features
Player
Movement
* Added camera
* Added forward/backwards movement
* Added camera look directions
Animation
* Added walk animation
* Added sprint animation
* Added jump animation
* Added crouch animation
* Added AimOffset animation
Fixes
* Fixed error from ambience sound invalid draw scale
* Fixed issue that you were able to see player capsule
* Fixed that the player wasnt able to go under things while crouching
Performance
* Fixed 129 serve performance loss problems from the lighting