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This repository has been archived by the owner on Jul 30, 2024. It is now read-only.
For a real production-ready DSL for the audio programming matter, there has to be a way to throw samples in that are played. At the moment, this is not an easy task, but as audio synthesis gets more and more complex, we have to rethink that whole process and refit it. When that time has come, we might be able to find a way to put that possibility in(eg. with a send(sample) to the audio-synthesizing generator).
The text was updated successfully, but these errors were encountered:
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For a real production-ready DSL for the audio programming matter, there has to be a way to throw samples in that are played. At the moment, this is not an easy task, but as audio synthesis gets more and more complex, we have to rethink that whole process and refit it. When that time has come, we might be able to find a way to put that possibility in(eg. with a
send(sample)
to the audio-synthesizing generator).The text was updated successfully, but these errors were encountered: