-
Notifications
You must be signed in to change notification settings - Fork 15
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[FEATURE REQUEST] Delete files on disk that are not in manifest #49
Comments
Yes, I agree. The download command simply downloads the files. It doesn't really work as an update. If we were to delete any files not in the manifests then we might delete files unintentionally. That could be really bad, just like running A workaround right now is getting a list of extra files with |
i mean one day we will have a launcher for steam games like legendary. |
Seems unlikely since it would require reimplementing Steam's API, integrations, features, and everything. I don't see the point to that. Steam already runs everywhere and has a ton of features. Legendary makes and similar, simply consolidate a number of smaller stores into one place. EGS client is slow and buggy, barely has any features, games have no integrations, so another client works and makes sense. |
makes it longer to change to a different version tho |
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Every time i go to use steamctl depot download command, it dosen't seem to delete any files that are not in the manifest that are already on disk unnecessarily taking up disk space.
Describe the solution you'd like
A clear and concise description of what you want to happen.
steamctl actually deleting files on disk that are not in manifest.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
manually deleting all files and redownloading the manifest i want from scratch.
The text was updated successfully, but these errors were encountered: