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[BUG] ClientUpdateMachineAuth never fires #439
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I'm experiencing the same issue (v1.4.4) with a good standing Steam account which uses the mobile app as the 2FA method. |
+1 |
1 similar comment
+1 |
did anyone find a fix for this bug ? |
pretty sure something changed on the Steam end. i'm having related issues with a home made library - the |
Description
I'm not seeing the ClientUpdateMachineAuth message, meaning the sentry file is never stored. I'm using a new burner steam account without any games, and email 2FA. Otherwise there's nothing special about the account, it's neither banned in games nor in the community. I am currently authenticated with a different account on the same computer on the real steam client.
The code is just the included example: https://github.com/ValvePython/steam/blob/26166e047b66a7be10bdf3c90e2e14de9283ab5a/recipes/1.Login/persistent_login.py
I'm running version 1.4.4
Steps to Reproduce the behavior
Versions Report
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