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difficulties with items #53

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D1abll0 opened this issue May 28, 2022 · 1 comment
Open

difficulties with items #53

D1abll0 opened this issue May 28, 2022 · 1 comment
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@D1abll0
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D1abll0 commented May 28, 2022

Hi guys. i have a couple questions.
First. when I inspect the item's paintwear, it's an integer. Why? in game, this is a float value.
example

    inspect_params = {'param_a': 15145586192, 'param_d': 16595344889481721483, 'param_s': 76561198282463169}
    cs.send(ECsgoGCMsg.EMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockRequest, inspect_params)
    response = cs.wait_event(ECsgoGCMsg.EMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockResponse, timeout=10)
{
  itemid: 15145586192
  defindex: 9
  paintindex: 279
  rarity: 6
  quality: 4
  **paintwear: 1049016027**
  paintseed: 492
  stickers {
    slot: 3
    sticker_id: 3171
  }
  inventory: 51
  origin: 4
}

Second. is it possible to send a list of items to the server and get a response with the data of all the items instead of doing it one by one? more or less like this:

cs.send( ECsgoGCMsg.EMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockRequest,
[ 
    'itemLink1', 
    'itemLink2', 
    'itemLinkN', 
] )
@rossengeorgiev
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  1. Just call send multiple times, it queues the message until you yield to the event loop
  2. You have to convert it to float, as they store it as integer
>>> struct.unpack('<f', struct.pack('<I', 1049016027))[0]
0.2631138265132904

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