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Copy pathHtml_code_for_tic-tac-toe
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Html_code_for_tic-tac-toe
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<style>
main {
padding: 100px;
}
table {
border-collapse: collapse;
}
td {
/* align-content: center; */
text-align: center;
vertical-align: middle;
}
.cell {
border: 1px solid black;
height: 70px;
width: 70px;
padding: 10px;
font-size: 50px;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
}
table tr:first-child td {
border-top: none;
}
table tr:last-child td {
border-bottom: none;
}
tr td:first-child {
border-left: none;
}
tr td:last-child {
border-right: none;
}
#result {
margin: 20px;
height: 50px;
width: auto;
}
.register>input,
.register>input:focus {
border: none;
border-bottom: 1px solid black;
box-shadow: none;
outline: none;
padding: 10px;
}
.register>button {
margin: 5px;
padding: 10px 15px;
}
</style>
</head>
<body>
<main>
<!-- <section class="register">
<input type="text" name="" id="name" placeholder="enter name">
<button id="X" onclick="show()">X</button>
<button id="O" onclick="show()">O</button>
</section> -->
<table>
<tr>
<td class="cell" id="0" onclick="selectme(this.id)"></td>
<td class="cell" id="1" onclick="selectme(this.id)"></td>
<td class="cell" id="2" onclick="selectme(this.id)"></td>
</tr>
<tr>
<td class="cell" id="3" onclick="selectme(this.id)"></td>
<td class="cell" id="4" onclick="selectme(this.id)"></td>
<td class="cell" id="5" onclick="selectme(this.id)"></td>
</tr>
<tr>
<td class="cell" id="6" onclick="selectme(this.id)"></td>
<td class="cell" id="7" onclick="selectme(this.id)"></td>
<td class="cell" id="8" onclick="selectme(this.id)"></td>
</tr>
</table>
<div id="result">
</div>
</main>
</body>
<script>
var myplayer = function(name, choice) {
this.name = name;
this.choice = choice;
}
var won = false;
let computer = new myplayer("JARVIS", "O");
let player = new myplayer("VAIBHAV", "X");
var board = [];
var mycell = function(myindex, sym) {
this.myindex = myindex;
this.sym = sym;
}
var computerwin, computerdefend;
function play(myid) {
document.getElementById(myid).innerText = player.choice;
var putvalue = function() {
let index;
for (index = 0; index < 9; index++) {
board[index] = new mycell(index, document.getElementById(index).innerText);
document.getElementById(index).style.backgroundColor = "";
}
}
var isfilled = function() {
let l, cou = 0;
for (l = 0; l < board.length; l++) {
if (board[l].sym == player.choice || board[l].sym == computer.choice) {
cou++;
}
}
if (cou == 9) {
return true;
} else {
return false;
}
}
var checkwin = function() {
putvalue();
var winSet = [
[board[0], board[1], board[2]],
[board[3], board[4], board[5]],
[board[6], board[7], board[8]],
[board[0], board[3], board[6]],
[board[1], board[4], board[7]],
[board[2], board[5], board[8]],
[board[0], board[4], board[8]],
[board[2], board[4], board[6]]
];
winSet.forEach(myFunction);
var temp = "";
function myFunction(value, index, array) {
temp = "";
value.forEach(myinnerfunc);
if (temp == computer.choice + computer.choice + computer.choice || temp == player.choice + player.choice + player.choice) {
console.log("x won");
won = true;
if (temp.startsWith(computer.choice)) {
document.getElementById('result').innerText = computer.name + " has won";
} else {
document.getElementById('result').innerText = player.name + " has won";
}
value.forEach(winner);
}
if (temp == player.choice + player.choice) {
value.forEach(winsuggestion);
}
if (temp == computer.choice + computer.choice) {
value.forEach(playerdefendsuggestion);
}
function winner(value) {
document.getElementById(value.myindex).style.backgroundColor = "lightred";
}
function winsuggestion(value, index1, array) {
if (value.sym != player.choice) {
document.getElementById(value.myindex).style.backgroundColor = "cyan";
computerdefend = value.myindex;
}
}
function playerdefendsuggestion(value, index1, array) {
if (value.sym != computer.choice) {
document.getElementById(value.myindex).style.backgroundColor = "tomato";
computerwin = value.myindex;
}
}
function myinnerfunc(value) {
temp += value.sym;
}
}
}
checkwin();
putvalue();
if (!isfilled() && !won) {
computerturn();
} else {
checkwin();
}
function computerturn() {
if (computerwin != null && document.getElementById(computerwin).innerText == "") {
document.getElementById(computerwin).innerText = computer.choice;
computerwin = null;
} else if (computerdefend != null && document.getElementById(computerdefend).innerText == "") {
document.getElementById(computerdefend).innerText = computer.choice;
computerdefend = null;
} else {
var flag = false;
do {
var k = Math.floor((Math.random() * 8)) + 0;
console.log(k);
if (document.getElementById(k).innerText == "") {
flag = true;
document.getElementById(k).innerText = computer.choice;
}
} while (flag == false);
}
putvalue();
checkwin();
}
}
function selectme(myid) {
if (!won) {
if (document.getElementById(myid).innerText == "") {
play(myid);
} else {
alert("already selected");
}
} else {
alert("game over");
}
}
</script>
</html>