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gamelauncher.h
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gamelauncher.h
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/* Unvanquished Updater
* Copyright (C) Unvanquished Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef GAMELAUNCHER_H_
#define GAMELAUNCHER_H_
#include <QObject>
#include <QString>
#include "settings.h"
class GameLauncher : public QObject
{
Q_OBJECT
private:
QString connectUrl_;
const Settings& settings_;
public:
GameLauncher(const QString& connectUrl, const Settings& settings);
Q_INVOKABLE void startGame(bool useConnectUrl, bool failIfWindowsAdmin);
};
#endif // GAMELAUNCHER_H_