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model_extract_resources_201_response_data.go
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model_extract_resources_201_response_data.go
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/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package stc
import (
"encoding/json"
"fmt"
)
// checks if the ExtractResources201ResponseData type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ExtractResources201ResponseData{}
// ExtractResources201ResponseData struct for ExtractResources201ResponseData
type ExtractResources201ResponseData struct {
Cooldown Cooldown `json:"cooldown"`
Extraction Extraction `json:"extraction"`
Cargo ShipCargo `json:"cargo"`
AdditionalProperties map[string]interface{}
}
type _ExtractResources201ResponseData ExtractResources201ResponseData
// NewExtractResources201ResponseData instantiates a new ExtractResources201ResponseData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewExtractResources201ResponseData(cooldown Cooldown, extraction Extraction, cargo ShipCargo) *ExtractResources201ResponseData {
this := ExtractResources201ResponseData{}
this.Cooldown = cooldown
this.Extraction = extraction
this.Cargo = cargo
return &this
}
// NewExtractResources201ResponseDataWithDefaults instantiates a new ExtractResources201ResponseData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewExtractResources201ResponseDataWithDefaults() *ExtractResources201ResponseData {
this := ExtractResources201ResponseData{}
return &this
}
// GetCooldown returns the Cooldown field value
func (o *ExtractResources201ResponseData) GetCooldown() Cooldown {
if o == nil {
var ret Cooldown
return ret
}
return o.Cooldown
}
// GetCooldownOk returns a tuple with the Cooldown field value
// and a boolean to check if the value has been set.
func (o *ExtractResources201ResponseData) GetCooldownOk() (*Cooldown, bool) {
if o == nil {
return nil, false
}
return &o.Cooldown, true
}
// SetCooldown sets field value
func (o *ExtractResources201ResponseData) SetCooldown(v Cooldown) {
o.Cooldown = v
}
// GetExtraction returns the Extraction field value
func (o *ExtractResources201ResponseData) GetExtraction() Extraction {
if o == nil {
var ret Extraction
return ret
}
return o.Extraction
}
// GetExtractionOk returns a tuple with the Extraction field value
// and a boolean to check if the value has been set.
func (o *ExtractResources201ResponseData) GetExtractionOk() (*Extraction, bool) {
if o == nil {
return nil, false
}
return &o.Extraction, true
}
// SetExtraction sets field value
func (o *ExtractResources201ResponseData) SetExtraction(v Extraction) {
o.Extraction = v
}
// GetCargo returns the Cargo field value
func (o *ExtractResources201ResponseData) GetCargo() ShipCargo {
if o == nil {
var ret ShipCargo
return ret
}
return o.Cargo
}
// GetCargoOk returns a tuple with the Cargo field value
// and a boolean to check if the value has been set.
func (o *ExtractResources201ResponseData) GetCargoOk() (*ShipCargo, bool) {
if o == nil {
return nil, false
}
return &o.Cargo, true
}
// SetCargo sets field value
func (o *ExtractResources201ResponseData) SetCargo(v ShipCargo) {
o.Cargo = v
}
func (o ExtractResources201ResponseData) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ExtractResources201ResponseData) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["cooldown"] = o.Cooldown
toSerialize["extraction"] = o.Extraction
toSerialize["cargo"] = o.Cargo
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ExtractResources201ResponseData) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"cooldown",
"extraction",
"cargo",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varExtractResources201ResponseData := _ExtractResources201ResponseData{}
err = json.Unmarshal(data, &varExtractResources201ResponseData)
if err != nil {
return err
}
*o = ExtractResources201ResponseData(varExtractResources201ResponseData)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "cooldown")
delete(additionalProperties, "extraction")
delete(additionalProperties, "cargo")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableExtractResources201ResponseData struct {
value *ExtractResources201ResponseData
isSet bool
}
func (v NullableExtractResources201ResponseData) Get() *ExtractResources201ResponseData {
return v.value
}
func (v *NullableExtractResources201ResponseData) Set(val *ExtractResources201ResponseData) {
v.value = val
v.isSet = true
}
func (v NullableExtractResources201ResponseData) IsSet() bool {
return v.isSet
}
func (v *NullableExtractResources201ResponseData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableExtractResources201ResponseData(val *ExtractResources201ResponseData) *NullableExtractResources201ResponseData {
return &NullableExtractResources201ResponseData{value: val, isSet: true}
}
func (v NullableExtractResources201ResponseData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableExtractResources201ResponseData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}