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[建议|Economic.skill] #468

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TKFTshaobing opened this issue Sep 15, 2024 · 1 comment
Open
2 of 7 tasks

[建议|Economic.skill] #468

TKFTshaobing opened this issue Sep 15, 2024 · 1 comment
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enhancement New feature or request

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@TKFTshaobing
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TKFTshaobing commented Sep 15, 2024

已阅须知 | Read the guidelines

  • 是 | Yes

功能有益 | Feature is beneficial

  • 是 | Yes

插件名字 | Plugin Name

Economic.skill

需要什么功能? | What feature do you need?

  • 触发条件增加时间,环境条件还有闪避
  • 技能概率触发
  • 弹幕AI样式能不能有更多的,如穿墙,遇到物块反弹,强制使弹幕受/不受重力影响
  • 增加触发以后有一个持续时间,比如我触发了技能,让其10s内只要 打击(触发方式)敌怪能治愈/回蓝/拉怪...然后再进入CD
  • 以弹幕为基础,这个功能在gk的自定义套装上有,使用武器比如手枪的子弹打中敌怪就能在打中的那个位置生成弹幕,近战剑打中也有,很神奇所以来提一嘴
@Controllerdestiny Controllerdestiny added the enhancement New feature or request label Sep 15, 2024
@Controllerdestiny
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你提这些有点难搞啊,搞出来也是比较耗费性能那种

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