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Disable Cell Mon #147

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plinytheelder opened this issue Aug 17, 2023 · 4 comments
Open

Disable Cell Mon #147

plinytheelder opened this issue Aug 17, 2023 · 4 comments

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@plinytheelder
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Since we cannot currently send workers to identity cell mon (like what RDM does), can we at least add an option to disable them entirely?

@TurtIeSocks
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I believe this in your config.toml will solve that:

[[scan_rules]]
wild_pokemon = false

@jfberry
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jfberry commented Aug 17, 2023

Right idea, wrong option

nearby_pokemon disables cell/pokestop Pokémon: wild_pokemon disables Pokémon without iv from the gmo (waits for encounter)

setting both to false will mean only iv Pokémon appear on your map (and reduces database writes a fair amount!)

@plinytheelder
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Well, pokestop pokemon can be found relatively easily. Cell mon are just way too much of a chore. So I'll keep this up as a feature request.

@jfberry
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jfberry commented Aug 17, 2023

They are bundled together in the gmo - that option combines them as they are both inaccurate location wise (and are of pretty low value IMO)

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