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Disable Cell Mon #147
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I believe this in your [[scan_rules]]
wild_pokemon = false |
Right idea, wrong option nearby_pokemon disables cell/pokestop Pokémon: wild_pokemon disables Pokémon without iv from the gmo (waits for encounter) setting both to false will mean only iv Pokémon appear on your map (and reduces database writes a fair amount!) |
Well, pokestop pokemon can be found relatively easily. Cell mon are just way too much of a chore. So I'll keep this up as a feature request. |
They are bundled together in the gmo - that option combines them as they are both inaccurate location wise (and are of pretty low value IMO) |
Since we cannot currently send workers to identity cell mon (like what RDM does), can we at least add an option to disable them entirely?
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