Skip to content

Latest commit

 

History

History
71 lines (40 loc) · 1.68 KB

protos.md

File metadata and controls

71 lines (40 loc) · 1.68 KB

Proto Support

The following protos are supported:

Method_METHOD_GET_MAP_OBJECTS

  • wild pokemon (pokemon without stats, spawnpoints, spawnpoint tth)
  • nearby pokemon (pokemon with very basic data)
  • forts (gyms and pokestops, together with most attributes)

Method_METHOD_GET_MAP_FORTS

  • Bulk images and names of Forts

Method_METHOD_FORT_DETAILS

  • Get additional details of a fort. For a pokestop Golbat will decode and store the lure end time.

Method_METHOD_GYM_GET_INFO

  • Get details of a gym (name, team, etc).

Method_METHOD_ENCOUNTER

  • Decode full details (IV etc) of a pokemon

Method_METHOD_DISK_ENCOUNTER

  • Decode full details (IV etc) of a pokemon at a lure

Method_METHOD_FORT_SEARCH

  • Decode details of quest type and rewards. This requires the have_ar parameter in the raw to be present.

Method_METHOD_INVASION_OPEN_COMBAT_SESSION

  • Provides line up of pokemon in an invasion. This requires the proto request to be present in the raw.

Method_METHOD_START_INCIDENT

  • Provides confirmation of a real or decoy Giovanni

Method_METHOD_GET_ROUTES

  • Decode routes

Method_METHOD_GET_CONTEST_DATA

  • Decode contest high level data: pokemon, ranking method, end time

METHOD_GET_POKEMON_SIZE_CONTEST_ENTRY

  • Decode top 3 player scores for a contest. This requires the proto request to be present in the raw.

Social actions

  • The master ClientAction_CLIENT_ACTION_PROXY_SOCIAL_ACTION proto will be decoded, but requires the proto request to be decoded to determine the exact action.

SocialAction_SOCIAL_ACTION_LIST_FRIEND_STATUS

  • Update player record with details contained

SocialAction_SOCIAL_ACTION_SEARCH_PLAYER

  • Update player record with details contained