diff --git a/README.md b/README.md index f99128e..27695c3 100644 --- a/README.md +++ b/README.md @@ -3,26 +3,31 @@ Our team is shifting our focus from maintaining FFXIV_ACT_Plugin and Advanced Combat Tracker to creating a brand new FFXIV plugin ecosystem. -If you're interested in doing something big, and have a good understanding of current ACT plugins (or at least FFXIV_ACT_Plugin), or experienced at developing typescript plugin system, you can reach me at [Telegram](https://t.me/YuzurihaAsano) or [Discord](https://discord.gg/KYbkUnU). +If you're interested in doing something big, and meet one of the following requirements, you can reach me at [Telegram](https://t.me/YuzurihaAsano) or [Discord](https://discord.gg/KYbkUnU). + +- experienced at UX/UI designing +- have a good understanding of current ACT plugins (or at least FFXIV_ACT_Plugin) +- have a good understanding of FFXIV combat system (eg. how to calculate damage per potency, etc.) +- experienced at developing TypeScript plugin system **Proposed features of the new project** - Intuitive GUI, easy to use & configure - Custom skins for GUI - Local high-precision aDPS & rDPS tracking, without uploading logs to FFLogs -- Modern plugin interfaces +- Modern TypeScript plugin system - Responsive data interfaces for plugins, no more "log lines" parsing - Low-level network & memory data interfaces - Custom in-game overlays based on webview - Cactbot compatibility -- Custom user-scripts to create triggers +- Custom user-scripts for creating triggers - Remote data source support (analyse game instance running on PS4/other PCs) **Roadmap of the new project** - [x] [Done] Compatible with FFLogs - [ ] [Ongoing] Calculate DPS from network data, with DoT simulation -- [ ] [Ongoing] GUI built with electron +- [ ] [Ongoing] GUI built with Electron - [ ] Custom overlays like OverlayPlugin - [ ] Compatible with cactbot raidboss - [ ] Custom plugins with powerful API