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The GIGE protocol network layer is transported via UDP。
How can we ensure that no packets are lost during transmission? Is there a part of this code that deals with that?
The text was updated successfully, but these errors were encountered:
There is blockID and packetID in GVSP protocol, it can be used to make sure we received all the packets. And resend request can also be send from the client side.
The GIGE protocol network layer is transported via UDP。
How can we ensure that no packets are lost during transmission? Is there a part of this code that deals with that?
The text was updated successfully, but these errors were encountered: