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We should be able to store in the variation file a mesh interpolation (linear vs catmulClark) and the variation reader should respect that. We can either add the Cortex convention (ieMeshInterpolation) or re-use the arnold subdiv settings if they exist in the cache. Note that meshes set as subd should not bother loading normals into Gaffer.
The text was updated successfully, but these errors were encountered:
Even for meshes set as linear (polys) we should optionally load normals. We've seen performance data with other crowd software where it was better to avoid loading normals and instead just let the renderer interpret them via winding order.
We should be able to store in the variation file a mesh interpolation (linear vs catmulClark) and the variation reader should respect that. We can either add the Cortex convention (ieMeshInterpolation) or re-use the arnold subdiv settings if they exist in the cache. Note that meshes set as subd should not bother loading normals into Gaffer.
The text was updated successfully, but these errors were encountered: