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Fixed potential aliasing artifacts when viewing images at their native resolution.
Now only C++11 instead of C++14 is required for building tev.
Improved the build process with Visual Studio on Windows.
Dependencies are now grouped within a subfolder.
The tev project is automatically selected as startup project (requires CMake >= 3.6).
CMake no longer needs to be invoked twice before linker settings are correctly applied.
Added CI build systems for Linux (GCC 4.8), macOS (Clang), and Windows (Visual Studio 2015 Win64).
Released Files
Pre-built binaries for Microsoft Windows (32-bit and 64-bit)
Source code of tevexcluding submodules. If you would like to build tev from source, please follow the build instructions in the project readme instead.