diff --git a/src/Client/Replay.cpp b/src/Client/Replay.cpp index 0c307b6..353318a 100644 --- a/src/Client/Replay.cpp +++ b/src/Client/Replay.cpp @@ -30,7 +30,7 @@ float dta; } };*/ -class $modify (CheckpointObjectExt, CheckpointObject) +/*class $modify (CheckpointObjectExt, CheckpointObject) { float dt; int frame; @@ -124,4 +124,4 @@ class $modify(GJBaseGameLayer) { if (GJReplayManager::recording) GJReplayManager::replay.inputs.push_back(MyInput(m_gameState.m_unk1f8, button, !player1, push, plr->m_position.x, plr->m_position.y, GJReplayManager::dt, plr->m_platformerXVelocity, plr->m_yVelocity, plr->getRotation())); } -}; \ No newline at end of file +};*/ \ No newline at end of file diff --git a/src/Hacks/NoFlip.cpp b/src/Hacks/NoFlip.cpp index dad7786..b960b75 100644 --- a/src/Hacks/NoFlip.cpp +++ b/src/Hacks/NoFlip.cpp @@ -1,4 +1,4 @@ -/*#include +#include #include #include #include "../Client/Client.h" @@ -12,5 +12,4 @@ class $modify (GJBaseGameLayer) if (!Client::GetModuleEnabled("no-reverse")) GJBaseGameLayer::toggleFlipped(p0, p1); } -}; -*/ \ No newline at end of file +}; \ No newline at end of file