From 63e49ec9a4bc2a2ce6326e488f00c6530b8755c4 Mon Sep 17 00:00:00 2001 From: TheSillyDoggo Date: Thu, 19 Sep 2024 20:29:15 +1000 Subject: [PATCH] :( --- changelog.md | 1 - src/Client/ClientSetup.h | 2 +- src/Hacks/GamemodeSwitcher.cpp | 4 +++- src/Layers/SwitchGamemodePopup.cpp | 4 +++- src/Layers/SwitchGamemodePopup.hpp | 4 +++- 5 files changed, 10 insertions(+), 5 deletions(-) diff --git a/changelog.md b/changelog.md index 07beb68..a5d41b3 100644 --- a/changelog.md +++ b/changelog.md @@ -3,7 +3,6 @@ - Added **Toolbox Button Bypass** - Added **Scale Text Input** - Added **Free Scroll** -- Added **Gamemode Switcher** # 1.6.6 diff --git a/src/Client/ClientSetup.h b/src/Client/ClientSetup.h index efa912e..cce5533 100644 --- a/src/Client/ClientSetup.h +++ b/src/Client/ClientSetup.h @@ -126,7 +126,7 @@ class ClientUtils level->modules.push_back(new Module("Auto Clicker", "auto-clicker", "Automatically clicks (and holds for) every X ticks")); level->modules.push_back(new Module("Stop Triggers on Death", "stop-triggers-on-death", "Stops triggers whenever you die :3")); - level->modules.push_back(new Module("Gamemode Switcher", "gamemode-switcher", "Adds a button to the bottom of the pause menu to change your gamemode")); + //level->modules.push_back(new Module("Gamemode Switcher", "gamemode-switcher", "Adds a button to the bottom of the pause menu to change your gamemode")); //level->modules.push_back(new Module("Frame Stepper", "frame-stepper", "Step the game through frames by tapping a button")); diff --git a/src/Hacks/GamemodeSwitcher.cpp b/src/Hacks/GamemodeSwitcher.cpp index 3400aee..9248d3e 100644 --- a/src/Hacks/GamemodeSwitcher.cpp +++ b/src/Hacks/GamemodeSwitcher.cpp @@ -1,3 +1,4 @@ +/* #include #include #include "../Layers/SwitchGamemodePopup.hpp" @@ -61,4 +62,5 @@ class $modify (SwitchPauseLayer, PauseLayer) } }; }); -} \ No newline at end of file +} +*/ \ No newline at end of file diff --git a/src/Layers/SwitchGamemodePopup.cpp b/src/Layers/SwitchGamemodePopup.cpp index 426dab1..da0053f 100644 --- a/src/Layers/SwitchGamemodePopup.cpp +++ b/src/Layers/SwitchGamemodePopup.cpp @@ -1,3 +1,4 @@ +/* #include "SwitchGamemodePopup.hpp" #define speedbtn(speedid) \ @@ -239,4 +240,5 @@ SwitchGamemodePopup* SwitchGamemodePopup::addToScene() CCScene::get()->addChild(pRet, 99999); return pRet; -} \ No newline at end of file +} +*/ \ No newline at end of file diff --git a/src/Layers/SwitchGamemodePopup.hpp b/src/Layers/SwitchGamemodePopup.hpp index 62e29f4..c44d351 100644 --- a/src/Layers/SwitchGamemodePopup.hpp +++ b/src/Layers/SwitchGamemodePopup.hpp @@ -1,3 +1,4 @@ +/* #pragma once #include @@ -29,4 +30,5 @@ class SwitchGamemodePopup : public SillyBaseLayer static SwitchGamemodePopup* create(); static SwitchGamemodePopup* addToScene(); -}; \ No newline at end of file +}; +*/ \ No newline at end of file