From dad26e2d2b3549cab482539a14d7465aafcae943 Mon Sep 17 00:00:00 2001 From: TheRexYo Date: Fri, 2 Jun 2023 17:31:42 -0500 Subject: [PATCH] Added Gnoki Empire Additions - Gnoki Empire: A culture focused civilization of gnomes that rely on Farms and Hills to grant Food, Culture, and Science. - Alchemy Engine: A renaissance-era tank unit that replaces Lancers for the Gnoki empire. Comes pre-equipped with Blitz and the ability to destroy tile improvements when attacking. - Great Bard: A replacement for Great Artists for the Gnoki empire that can no longer build Landmarks but can instead be expended to immediately grant 500 Culture. Major Changes: - Flier units (such as Crimsonblooded Dragons) now ignore terrain costs. - Crimsonblooded Dragons nerfed significantly (Strength: 40 -> 20), but they gain strength as you progress in eras. Their Strength Bonus for nearby units has also been increased slightly (20 -> 25) to compensate. --- jsons/Nations.json | 25 +++++++++++++++++++++++++ jsons/UnitTypes.json | 2 +- jsons/Units.json | 29 +++++++++++++++++++++++++---- 3 files changed, 51 insertions(+), 5 deletions(-) diff --git a/jsons/Nations.json b/jsons/Nations.json index a5676c9..5e63d6a 100644 --- a/jsons/Nations.json +++ b/jsons/Nations.json @@ -478,6 +478,31 @@ "outerColor": [34, 179, 111], "innerColor": [150, 105, 36] }, + { + "name": "Gnoki", + "leaderName": "Helfin Lightfoot", + "adjective": ["Gnokian"], + "preferredVictoryType": "Cultural", + "startBias": ["Hill"], + + "startIntroPart1": "The mines echo empty, King Rolan of Soldür - a stain upon the Dwarven name. You must make it right! The humans have forced you back into the caverns your people once called home, but you are no strangers to oppression. Bide your time, grow stronger, and retake that which was taken from you!", + "startIntroPart2": "Will you build a civilization that stands the test of time?", + + "introduction": "I welcome ya to Gnoki, our quaint little empire. I hope we can be friends, but don't underestimate a gnome's grit should it come down to it!", + "declaringWar": "You've cost this land it's joy for far too long.", + "attacked": "It's time to fight, eh? Sad, but don't expect us to fall easily!", + "defeated": "So much ale, not enough time...", + "neutralHello": "Ah, you again? What brings you here to Gnoki?", + "hateHello": "You're a bit of a party pooper, but I'll listen to you anyway.", + "tradeRequest": "I've got a proposal for ya. Let me know if it sounds good, okay?", + + "uniqueName": "Highland's Bounty", + "uniques": ["[-1] Movement ", "[+10]% [Food] from every [Farm]", "[+5 Science, +5 Culture] from every [Hill]", "[Great Artist] is earned [+100]% faster"], + + "cities": ["Gnokshire", "Highill", "Sandbark", "Armloch"], + "outerColor": [67, 0, 92], + "innerColor": [111, 252, 3] + }, //City-States { "name": "Rhal'tu", diff --git a/jsons/UnitTypes.json b/jsons/UnitTypes.json index 80f0a68..e0d5ca4 100644 --- a/jsons/UnitTypes.json +++ b/jsons/UnitTypes.json @@ -96,7 +96,7 @@ { "name": "Flier", "movementType": "Land", - "uniques": ["Can pass through impassable tiles"] + "uniques": ["Can pass through impassable tiles","Ignores terrain cost"] }, // Deprecated unit types required for mods without a UnitTypes.json file to work diff --git a/jsons/Units.json b/jsons/Units.json index ad4c37a..f44e7c7 100644 --- a/jsons/Units.json +++ b/jsons/Units.json @@ -1190,9 +1190,9 @@ "uniqueTo": "Zharia", "replaces": "Great General", "uniques": [ - "[+20]% Strength bonus for [Military] units within [5] tiles", "Great Person - [War]", "Empire enters a [8]-turn Golden Age ", "Unbuildable" + "[+25]% Strength bonus for [Military] units within [5] tiles", "Great Person - [War]", "Empire enters a [8]-turn Golden Age ", "Unbuildable", "[+50]% Strength ", "[+50]% Strength ", "[+50]% Strength ", "[+50]% Strength ","[+50]% Strength ","[+50]% Strength ","[+50]% Strength " ], - "strength": 40, + "strength": 20, "movement": 2 }, /* @@ -1317,8 +1317,6 @@ }, { "name": "Giant Slayers", - "replaces": "Longswordsman", - "uniqueTo": "Soldür", "unitType": "Sword", "movement": 2, "strength": 25, @@ -1331,6 +1329,29 @@ "requiredResource": "Iron", "attackSound": "metalhit" }, + { + "name": "Alchemy Engine", + "replaces": "Lancer", + "uniqueTo": "Gnoki", + "unitType": "Armored", + "movement": 4, + "strength": 30, + "cost": 185, + "requiredTech": "Chemistry", + "upgradesTo": "Landship", + "obsoleteTech": "Combustion", + "promotions": ["Blitz"], + "uniques": ["Can move after attacking","No defensive terrain bonus","[-1] Sight","Destroys tile improvements when attacking"], + "attackSound": "tankshot" + }, + { + "name": "Great Bard", + "uniqueTo": "Gnoki", + "replaces": "Great Artist", + "unitType": "Civilian", + "uniques": ["Empire enters a [8]-turn Golden Age ", "Great Person - [Culture]", "Unbuildable", "Gain [500] [Culture] "], + "movement": 2 + }, //City-State Uniques {