Releases: ThePansmith/Monifactory
Releases · ThePansmith/Monifactory
Alpha 0.4.0
What's Changed
- Pack modes
- Hardmode makes it debut
- HM multiblocks are WIP, QB needs the proper edits outside of the first chapter
- All of the HM chains have been ported over
- Hardermode
- A modifier for Hardmode, adjusts some settings and changes some recipes to be even more true to greg
- For example, RF->EU converters are disabled
- Also brings back rain explosions
- Packmode is changed in pack-mode-switcher.bat
- Hardmode makes it debut
- Posttank work
- New recipes, items, etc to further flesh out the posttank progression
- A GT rockbreaker multiblock
- Updated mods
- GTm, GCYr Updated
- Downgraded EMI
- Should fix the invisible item/fluid issue
- Updated EIOU, adding extraction speed upgrades and downgrades
- Nuclearcraft work
- All heatsinks can now have the proper recipe
- Steam Turbines can now use high pressure steam from NC reactors
- Various fixes
- Energetic and Vibrant alloy now have their correct smelting durations
- Remove Unused Items, fixed quest descriptions
Alpha 0.3.0
What's Changed
- Post Tank Progression has been laid out, the pack is fully beatable
- Monium Line, etc
- Still somewhat WIP, so give feedback and whatnot.
- Draconic Evolution has been removed
- In the process of being replaced by a new mechanic revolving around sculk.
- WIP, the old multis are present as placeholders
- New Multiblocks
- xLCR, a parallelizable LCR
- Quintessence Infuser, a parallelizable Soul Binder unlocked in ZPM
- Nuclearcraft fluids are now properly hidden
- Angel Ring unlocks earlier
- Recipe, Texture, Questbook work
Alpha 0.2.6
What's Changed
- Overhauled Worldgen
- Cities are larger, but rarer
- Cities have lighting, no explosion damage, and every chest now has loot
- The rest of the worldgen is now done by William Wythers' Overhauled Overworld
- Replaced EIO and KJS with their Unofficial Versions
- This fixes roundrobin issues and adds item filters
- Fixed buildscript issues
- Texture Work
Alpha 0.2.5
What's Changed
- Extended Crafting: Monifactory Edition is now on curseforge
- Added LaserIO
- Downgraded Snad, fixing issues
- Work on endgame questbook quests
- WIP recipes for matter and dimensional circuits
- The Hyperbolic Microverse Projector and the Dimensional Superassembler have received their proper names and multiblock shapes
- Various QB fixes
- Recipe, Texture work
Alpha 0.2.4
What's Changed
- Updated Various Mods, fixing bugs and crashes
- WIP Scrapline, to gather holmium for dimensional circuits
- Other work on posttank
- Recipe, Texture, QB work
Alpha 0.2.3
What's Changed
- Fixed an issue with a earlygame quest depending on HM quests
- Cleaned out a large bit of unused and unneeded mods, leading to a large performance boost (reports of 30% RAM usage decrease)
- Replaced watercondenser with watercollector, works the same but can now autooutput fluids
- Fixed missing Rich Presence Lang
Alpha 0.2.2
What's Changed
-
The start of posttank overhaul
- Everything here is HEAVILY WIP, progression, recipes are not here yet
- All circuits have been added (no recipes yet)
- Netherite line has been fully implemented
- The final material, monium
- Omnium Coils
- New multiblocks
- The creative tank replicator has been upgraded to the Subatomic Digital Assembler, and will be able to assemble some other creative tier items (storage upgrade and data hatch) from data as well
- The Draconic Fusion Reactor has been added (recipe and mb shape WIP), able to parallelize DE recipes
- The Advanced Microverse Projector III has been added (recipe and mb shape WIP), able to parallelize all Microverse recipes as well as perform a few of its own
- The Advanced Assembly Line has been added (recipe and mb shape WIP), able to parallelize assline recipes
-
The start of Hardmode work
- Mostly just earlygame recipes atm
-
Questbook, Recipe Changes
- Kanthal and Silicon no longer requires a chemical bath
- The crafting tree quest is now required reading
- Gregtech water cover made cheaper
- Draconic Reactor has gotten a new MB shape
- Recipe fixes
- Questbook work
-
Mod Changes
- Removed fastworkbench, had issues with EMI
- Added Functional Gregtech Drawers, adding rubber and treated wood drawers
- Added Extended Crafting: Monifactory Edition, adding a Tier 5 table
- Updated GTm, GCYr, GTSA
-
Misc changes
- KJS casings now have CTM
- Various machines have received tooltips
- Increased the number of homes a player can have
- I've likely missed something, theres a lot here
Alpha 0.2.1
What's Changed
- Recipe Cleanup
- Further work on create compat
- Added lang for systeam items
- Questbook work
Full Changelog: 0.2.0...0.2.1
0.2.0
What's Changed
- The Infinity Tools are now craftable, meaning that the pack is now fully completable
- Earlygame steel overhaul
- The PBF has been cut out of progression, steel can now made by grinding and blending dusts.
- The alloy smelter can now use iron when creating steel, with the wrought iron recipes being shorter to compensate
- Create Compatibility work
- Many more create recipes can now be performed in GT Machines
- All instances of kelp in recipes have been replaced with rubber
- Ore washer recipes that use water can now be performed by washing (personally I would just use the steam separator but hey)
- The Create stones can now be generated in the rock crusher (they cannot be crushed down into ores)
- The silicon press recipe now uses ae2's silicon rather than silicon plates, meaning ae2 opens up a bit earlier now.
- Fixed server crashes
- Recipe, questbook work
Alpha v0.1.1
What's Changed
- Added Superfabricator and Super Computer Multiblocks
- Added Gregtech Steam Additions, adding two steam multiblocks to aid in progression.
- Create compatibility
- Updated Branding
- Work on creative recipes, including new infinity tools
- Removed Mini Utils, fixing the flight bug
- Sophisticated Storage Cleanup
- Start of work on hardmode
- Many new recipes and recipe fixes
- Many new textures
- New quests
- Other fixes