diff --git a/config-overrides/harder/ftbquests/quests/chapters/genesis.snbt b/config-overrides/harder/ftbquests/quests/chapters/genesis.snbt index 971e04811..8ac7972a6 100644 --- a/config-overrides/harder/ftbquests/quests/chapters/genesis.snbt +++ b/config-overrides/harder/ftbquests/quests/chapters/genesis.snbt @@ -23,6 +23,12 @@ x: 1.5d y: 13.75d } + { + id: "070539F2FEF35EF9" + linked_quest: "712023557B5B1812" + x: -4.0d + y: 15.5d + } ] quests: [ { @@ -107,7 +113,11 @@ { can_repeat: true dependencies: ["66FCC26399376B55"] - description: ["This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips."] + description: [ + "In &9Monifactory&r, all dimensional transit is done through the power of &bTelePastries&r. No Portals here!" + "" + "This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips." + ] disable_toast: true icon: "telepastries:overworld_cake" id: "542F0090D8975D3C" @@ -211,6 +221,7 @@ title: "Terminal" type: "checkmark" }] + title: "&9Terminal" x: 1.75d y: 0.5d } @@ -283,7 +294,7 @@ { dependencies: ["2E8BFA2E719B1C47"] description: [ - "[\"Take a peek at the \",{\"text\":\"Elements and Alloys quest book tab\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"change_page\",\"value\":\"2BEB72BC6C6FB4E9\"},\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Click to go to the chapter\"}},\". This might seem a bit premature to suggest, but it has a reason.\"]" + "[\"Take a peek at the \",{\"text\":\"Elements and Alloys quest book tab\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"change_page\",\"value\":\"25FEB9E61EEC1A96\"},\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Click to go to the chapter\"}},\". This might seem a bit premature to suggest, but it has a reason.\"]" "" "These are quests for a full stack of many of the materials in the game. Those are the materials you'll need to synthesize &5Omnium&r, the basic end game resource. It's the pack's way of letting you know what materials you should be prepared to mass produce as you approach the end." "" @@ -306,9 +317,9 @@ "" "There are also &6Quadruple and Nonuple Pipes&r for transporting multiple fluid types through the same block." "" - "You also can only use them for now, until you get access to..." + "Later on, you also gain access to &9LaserIO&r, which while a little costly, allows for some rather complex and compact filtering." "" - "&bEnderIO&r&6 Fluid Conduits&r. They have the advantage of being &6Conduits&r, allowing them to fit in the same block as other &6Conduits&r. " + "There are also &9EnderIO&r conduits, which are compact but slow." ] icon: "gtceu:potin_small_fluid_pipe" id: "64AAF0CD958D836A" @@ -775,22 +786,12 @@ id: "254A555916313F70" item: { Count: 1 - id: "gtceu:flint_axe" + id: "itemfilters:id_regex" tag: { - DisallowContainerItem: 0b - GT.Behaviours: { - DisableShields: 1b - TreeFelling: 1b - } - GT.Tool: { - Damage: 0 - HarvestLevel: 2 - MaxDamage: 63 - ToolSpeed: 3.5f - } - HideFlags: 2 + value: "^gtceu:.*_axe$" } } + title: "Any Lumber Axe" type: "item" }] title: "&9Tree chopping" @@ -1712,7 +1713,7 @@ }] title: "LV Power Storage" x: 1.5d - y: 17.0d + y: 16.75d } { dependencies: ["297B523B6C503957"] @@ -1812,7 +1813,7 @@ ] title: "Inspector Gadget" x: -2.75d - y: 17.0d + y: 16.75d } { dependencies: ["06E9B9DDDB245F38"] @@ -1822,8 +1823,6 @@ "Put one into your newly crafted &9Charger&r to charge it. You can then put it in your inventory to charge your items with &aRF&r." "" "The Flux Capacitor is a &bBauble&r, so open your inventory and look for the Baubles button, click it to reveal the additional bauble slots menu and put it into any slot you wish." - "" - "Finally, you can charge up all those depleted &m&6Dark Boots&r&r and &6The Ender&r swords you've looted." ] icon: { Count: 1 @@ -1863,34 +1862,6 @@ x: -2.75d y: 15.5d } - { - dependencies: ["3A5387B2003177B2"] - description: [ - "It's probably a bit premature to consider a &6jetpack&r at this point, but if you really want to craft this bad boy, I won't stop you." - "" - "There's also a quest chain for &bEnderIO&r Jetpacks (starting with the &6Conductive Iron Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "7E66445087E82F65" - rewards: [{ - id: "24ED21C395B4B39F" - item: "kubejs:moni_nickel" - type: "item" - }] - subtitle: "Being able to fly is pretty sick. It's also pretty expensive." - tasks: [{ - id: "7CE647770625D692" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:leadstone" - } - } - type: "item" - }] - x: -4.0d - y: 15.5d - } { dependencies: ["06E9B9DDDB245F38"] description: ["This relatively inexpensive item will suck nearby items into your inventory."] @@ -1917,15 +1888,15 @@ }] title: "Electromagnet" x: -1.5d - y: 17.0d + y: 16.75d } { dependencies: ["297B523B6C503957"] description: [ - "Unlike &aRF power&r, &aEU power &erequires caution&r. The key is to always &amatch or exceed&r the &eVoltage &rand&e Amperage&r of your power source with your &6cables&r and machines." + "Unlike &aRF power&r, which is safe to transport in any &6conduit&r, &aEU power &erequires caution&r. The key is to always &amatch or exceed&r the &eVoltage &rand&e Amperage&r of your power source with your &6cables&r and machines." "" "&cNEVER &rhook up your Turbine&r to a cable that has fewer &eAmps&r than your Turbine or Battery Buffer generates. For example, you must use &64x cable&r for a 4A Converter&r, and &616x cable&r for a filled 16-slot Battery Buffer&r. Cables with insufficient amperage rating will &cburn and be destroyed&r. &2Both the multiple-amp-source and multiple-face-input bugs from CE have been fixed - the Energy network now works as intended.&r" - "" + "{@pagebreak}" "Similarly, your cable must match or exceed the &eVoltage&r of your machines, or they will &cburn and be destroyed&r." "" "&cNEVER&r connect a machine to excessive &eVoltage&r or it will &cvaporize&r. Touching a &6wire&r with connected &aEU power&r will &cinjure or kill you&r, so for your safety, &euse &6cables&e instead&r!" @@ -1949,8 +1920,8 @@ "Now that you have everything you need to power your machines, it's time to put it all together." "" "Your &6Steam Turbine&r needs burnable fuel (like &6Coal&r) and &9water&r. It will output EU power through the side with the dot. The orientation of the Steam Dynamo can be adjusted with a &aWrench&r, if needed." - "" - "Now all you need are some &bGregTech&r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:" + "{@pagebreak}" + "Now all you need are some &bGregTech&r machines to power up! You can make whatever you want, but its recommended that you get these two first:" "" "The &6Wiremill&r will make crafting wires much, much easier." "" @@ -1999,6 +1970,40 @@ x: -10.5d y: 2.5d } + { + dependencies: ["66FCC26399376B55"] + description: [ + "&bEffortless Building&r is a mod that makes it much easier to build. You can create large platforms or various other shapes in just a few clicks, and even build multiple identical structures at the same time!" + "" + "To use &bEffortless Building&r, start by pressing and holding the &6Alt&r key. This opens a wheel-shaped menu displaying &especial building modes&r. With this menu open, simply move your cursor over the desired building mode and release &6Alt&r. This will select that mode and you can begin building." + "" + "Choose the starting location for your shape by &6right-clicking&r on a blockspace while holding your desired building block. Next, move your cursor to another blockspace to see a preview of the final structure. &6Right-click&r again on the desired ending block to actually build the shape from blocks in your inventory." + "{@pagebreak}" + "Most shapes are flat and are defined using a starting and ending location, but 3D shapes have a third location to complete the shape. Some special modes also have &eoptions&r, like making a &ehollow cube&r instead of a &efilled cube&r." + "" + "If you made a mistake, you can use the &aUndo&r button in the menu to break the blocks you just placed so you can collect them and try again." + "" + "To change building modes, just open the menu with &6Alt&r as before and pick a different one. To exit the special building modes, select the &eNormal&r mode." + "" + "&cMake sure you return to Normal mode when you're done building shapes, since the special building modes will interfere with normal gameplay.&r" + "{@pagebreak}" + "The size of shapes you can make in special building modes is limited by your &eReach&r, which is how far away you can click from yourself to build, and your &eBuilding Power&r, a measure of how large you can make a shape. You can craft and eat several tiers of &aReach Upgrades&r in succession to increase your reach to very high numbers, and loot &aBuilding Power upgrades&r from the &bLost Cities.&r" + "" + "Overall, &bEffortless Building&r is a powerful mod that is very useful for construction. Experiment with it and you'll see how much time it can save you!" + ] + disable_toast: true + hide_dependency_lines: true + icon: "effortlessbuilding:reach_upgrade1" + id: "0137ECCCD7A11A15" + optional: true + tasks: [{ + id: "23ED12507CA3130E" + type: "checkmark" + }] + title: "Effortless Building" + x: -10.5d + y: 4.0d + } { dependencies: ["66FCC26399376B55"] description: [ @@ -2080,7 +2085,7 @@ ] title: "Lost Cities and Registering Homes" x: -10.5d - y: 5.5d + y: 7.0d } { dependencies: ["66FCC26399376B55"] @@ -2127,7 +2132,7 @@ }] title: "&2Processing Lines Tab" x: -10.5d - y: 7.0d + y: 8.5d } { dependencies: ["66FCC26399376B55"] @@ -2175,7 +2180,7 @@ }] title: "Multiblock Machine Previews" x: -10.5d - y: 8.5d + y: 10.0d } { dependencies: ["66FCC26399376B55"] @@ -2192,7 +2197,7 @@ }] title: "Inventory Sorting" x: -10.5d - y: 4.0d + y: 5.5d } { dependencies: [ diff --git a/config-overrides/hardmode/ftbquests/quests/chapters/end_game.snbt b/config-overrides/hardmode/ftbquests/quests/chapters/end_game.snbt index c3299019c..b362ffb17 100644 --- a/config-overrides/hardmode/ftbquests/quests/chapters/end_game.snbt +++ b/config-overrides/hardmode/ftbquests/quests/chapters/end_game.snbt @@ -655,9 +655,9 @@ { dependencies: ["4261BDA34D716EC8"] description: [ - "&7&oUh boss? I think putting the Universe Creation Data in the Subatomic Digital Assembler was a bad idea.&r" + "&7&oUh boss? I think putting the &6Universe Creation Data&r &7&oin the Subatomic Digital Assembler was a bad idea.&r" "" - "Attempting to replicate Universe Creation Data will instead corrupt the data, giving you this unsightly mess." + "Attempting to replicate Universe Creation Data will instead &eshatter the universe inside&r, giving you this unsightly mess." "" "Not all may be lost, though..." ] @@ -665,10 +665,10 @@ shape: "hexagon" tasks: [{ id: "3F79F8E984CF6A2A" - item: "kubejs:corrupted_universe_data" + item: "kubejs:shattered_universe_data" type: "item" }] - title: "&9Corrupted Universe Data" + title: "&9Shattered Universe Data" x: 31.0d y: -18.0d } @@ -808,19 +808,19 @@ "1D00150456DEF379" ] description: [ - "Sending out this corrupted data with some shattered star data will return &9Shattered Universe Data&r. " + "Forcefully combining this shattered universe data with some shattered star data will return &6Corrupted Universe Data&r - a realm with &eglitched duplicates of assorted valuable resources.&r" "" - "Using this data alongside some infinity catalysts will return multiple Hearts of The Universe, making a nice net profit." + "Using this data alongside some infinity catalysts will return multiple &6Hearts of The Universe&r, making a nice net profit." ] id: "769047385AAC71B2" shape: "hexagon" subtitle: "Sometimes you gotta spend money to make money" tasks: [{ id: "45C0AD6F1EC8334B" - item: "kubejs:shattered_universe_data" + item: "kubejs:corrupted_universe_data" type: "item" }] - title: "&9Shattered Universe Data" + title: "&9Corrupted Universe Data" x: 28.5d y: -18.0d } diff --git a/config-overrides/hardmode/ftbquests/quests/chapters/genesis.snbt b/config-overrides/hardmode/ftbquests/quests/chapters/genesis.snbt index d56cc66d9..ba5b7faef 100644 --- a/config-overrides/hardmode/ftbquests/quests/chapters/genesis.snbt +++ b/config-overrides/hardmode/ftbquests/quests/chapters/genesis.snbt @@ -23,6 +23,12 @@ x: -1.75d y: 12.0d } + { + id: "070539F2FEF35EF9" + linked_quest: "712023557B5B1812" + x: -4.0d + y: 15.5d + } ] quests: [ { @@ -118,7 +124,11 @@ { can_repeat: true dependencies: ["66FCC26399376B55"] - description: ["This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips."] + description: [ + "In &9Monifactory&r, all dimensional transit is done through the power of &bTelePastries&r. No Portals here!" + "" + "This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips." + ] disable_toast: true icon: "telepastries:overworld_cake" id: "542F0090D8975D3C" @@ -310,7 +320,7 @@ { dependencies: ["2E8BFA2E719B1C47"] description: [ - "[\"Take a peek at the \",{\"text\":\"Elements and Alloys quest book tab\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"change_page\",\"value\":\"2BEB72BC6C6FB4E9\"},\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Click to go to the chapter\"}},\". This might seem a bit premature to suggest, but it has a reason.\"]" + "[\"Take a peek at the \",{\"text\":\"Elements and Alloys quest book tab\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"change_page\",\"value\":\"25FEB9E61EEC1A96\"},\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Click to go to the chapter\"}},\". This might seem a bit premature to suggest, but it has a reason.\"]" "" "These are quests for a full stack of many of the materials in the game. Those are the materials you'll need to synthesize &5Omnium&r, the basic end game resource. It's the pack's way of letting you know what materials you should be prepared to mass produce as you approach the end." "" @@ -333,11 +343,10 @@ "" "There are also &6Quadruple and Nonuple Pipes&r for transporting multiple fluid types through the same block." "" - "You also can only use them for now, until you get access to..." + "Later on, you also gain access to &9LaserIO&r, which while a little costly, allows for some rather complex and compact filtering." "" - "&bEnderIO&r&6 Fluid Conduits&r. They have the advantage of being &6Conduits&r, allowing them to fit in the same block as other &6Conduits&r. " + "There are also &9EnderIO&r conduits, which are compact but slow." ] - icon: "gtceu:potin_small_fluid_pipe" id: "64AAF0CD958D836A" rewards: [{ count: 2 @@ -346,7 +355,7 @@ type: "item" }] tasks: [{ - id: "277C38246AE179F6" + id: "150F57D9BEE7CCEE" item: { Count: 1 id: "itemfilters:or" @@ -1925,8 +1934,6 @@ "Put one into your newly crafted &9Charger&r to charge it. You can then put it in your inventory to charge your items with &aRF&r." "" "The Flux Capacitor is a &bBauble&r, so open your inventory and look for the Baubles button, click it to reveal the additional bauble slots menu and put it into any slot you wish." - "" - "Finally, you can charge up all those depleted &m&6Dark Boots&r&r and &6The Ender&r swords you've looted." ] icon: { Count: 1 @@ -1966,34 +1973,6 @@ x: -2.75d y: 15.5d } - { - dependencies: ["3A5387B2003177B2"] - description: [ - "It's probably a bit premature to consider a &6jetpack&r at this point, but if you really want to craft this bad boy, I won't stop you." - "" - "There's also a quest chain for &bEnderIO&r Jetpacks (starting with the &6Conductive Iron Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "7E66445087E82F65" - rewards: [{ - id: "24ED21C395B4B39F" - item: "kubejs:moni_nickel" - type: "item" - }] - subtitle: "Being able to fly is pretty sick. It's also pretty expensive." - tasks: [{ - id: "7CE647770625D692" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:leadstone" - } - } - type: "item" - }] - x: -4.0d - y: 15.5d - } { dependencies: ["06E9B9DDDB245F38"] description: ["This relatively inexpensive item will suck nearby items into your inventory."] @@ -2028,7 +2007,7 @@ "Unlike &aRF power&r, which is safe to transport in any &6conduit&r, &aEU power &erequires caution&r. The key is to always &amatch or exceed&r the &eVoltage &rand&e Amperage&r of your power source with your &6cables&r and machines." "" "&cNEVER &rhook up your Energy Converter&r to a cable that has fewer &eAmps&r than your Energy Converter or Battery Buffer generates. For example, you must use &64x cable&r for a 4A Converter&r, and &616x cable&r for a filled 16-slot Battery Buffer&r. Cables with insufficient amperage rating will &cburn and be destroyed&r. &2Both the multiple-amp-source and multiple-face-input bugs from CE have been fixed - the Energy network now works as intended.&r" - "" + "{@pagebreak}" "Similarly, your cable must match or exceed the &eVoltage&r of your machines, or they will &cburn and be destroyed&r." "" "&cNEVER&r connect a machine to excessive &eVoltage&r or it will &cvaporize&r. Touching a &6wire&r with connected &aEU power&r will &cinjure or kill you&r, so for your safety, &euse &6cables&e instead&r!" @@ -2054,10 +2033,10 @@ "Your Steam Dynamo needs burnable fuel (like &6Coal&r) and &9water&r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a &aCrescent Hammer&r, if needed." "" "&6Energy Conduits&r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter." + "{@pagebreak}" + "The Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a &aWrench&r. Attach your &6Conductive Iron Wires&r to the output side of the Energy Converter." "" - "The Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a &aWrench&r. Attach your &6Conductive Iron Cables&r to the output side of the Energy Converter." - "" - "Now all you need are some &bGregTech&r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:" + "Now all you need are some &bGregTech&r machines to power up! You can make whatever you want, but its recommended that you get these two first:" "" "The &6Wiremill&r will make crafting wires much, much easier." "" @@ -2106,6 +2085,40 @@ x: -10.5d y: 2.5d } + { + dependencies: ["66FCC26399376B55"] + description: [ + "&bEffortless Building&r is a mod that makes it much easier to build. You can create large platforms or various other shapes in just a few clicks, and even build multiple identical structures at the same time!" + "" + "To use &bEffortless Building&r, start by pressing and holding the &6Alt&r key. This opens a wheel-shaped menu displaying &especial building modes&r. With this menu open, simply move your cursor over the desired building mode and release &6Alt&r. This will select that mode and you can begin building." + "" + "Choose the starting location for your shape by &6right-clicking&r on a blockspace while holding your desired building block. Next, move your cursor to another blockspace to see a preview of the final structure. &6Right-click&r again on the desired ending block to actually build the shape from blocks in your inventory." + "{@pagebreak}" + "Most shapes are flat and are defined using a starting and ending location, but 3D shapes have a third location to complete the shape. Some special modes also have &eoptions&r, like making a &ehollow cube&r instead of a &efilled cube&r." + "" + "If you made a mistake, you can use the &aUndo&r button in the menu to break the blocks you just placed so you can collect them and try again." + "" + "To change building modes, just open the menu with &6Alt&r as before and pick a different one. To exit the special building modes, select the &eNormal&r mode." + "" + "&cMake sure you return to Normal mode when you're done building shapes, since the special building modes will interfere with normal gameplay.&r" + "{@pagebreak}" + "The size of shapes you can make in special building modes is limited by your &eReach&r, which is how far away you can click from yourself to build, and your &eBuilding Power&r, a measure of how large you can make a shape. You can craft and eat several tiers of &aReach Upgrades&r in succession to increase your reach to very high numbers, and loot &aBuilding Power upgrades&r from the &bLost Cities.&r" + "" + "Overall, &bEffortless Building&r is a powerful mod that is very useful for construction. Experiment with it and you'll see how much time it can save you!" + ] + disable_toast: true + hide_dependency_lines: true + icon: "effortlessbuilding:reach_upgrade1" + id: "0137ECCCD7A11A15" + optional: true + tasks: [{ + id: "23ED12507CA3130E" + type: "checkmark" + }] + title: "Effortless Building" + x: -10.5d + y: 4.0d + } { dependencies: ["66FCC26399376B55"] description: [ @@ -2187,7 +2200,7 @@ ] title: "Lost Cities and Registering Homes" x: -10.5d - y: 5.5d + y: 7.0d } { dependencies: ["66FCC26399376B55"] @@ -2234,7 +2247,7 @@ }] title: "&2Processing Lines Tab" x: -10.5d - y: 7.0d + y: 8.5d } { dependencies: ["66FCC26399376B55"] @@ -2282,7 +2295,7 @@ }] title: "Multiblock Machine Previews" x: -10.5d - y: 8.5d + y: 10.0d } { dependencies: ["66FCC26399376B55"] @@ -2299,7 +2312,7 @@ }] title: "Inventory Sorting" x: -10.5d - y: 4.0d + y: 5.5d } ] title: "A Harder Genesis" diff --git a/config-overrides/hardmode/ftbquests/quests/chapters/late_game.snbt b/config-overrides/hardmode/ftbquests/quests/chapters/late_game.snbt index 4bf7ae91c..e5e0c3361 100644 --- a/config-overrides/hardmode/ftbquests/quests/chapters/late_game.snbt +++ b/config-overrides/hardmode/ftbquests/quests/chapters/late_game.snbt @@ -382,7 +382,7 @@ }] title: "Crystal Growing" x: 0.0d - y: 12.25d + y: 11.0d } { dependencies: ["40E8C7CEE285D702"] @@ -416,7 +416,7 @@ description: [ "The &3Assembly Line&r is a large multiblock structure that crafts complex materials, similar to an &3Assembling Machine&r. These will be crucial going forward for making a variety of components and machinery." "" - "Make sure your power generation and circuit production are up to the challenge. &2None of the Assembly Line recipes require programmed circuits anymore.&r" + "Make sure your power generation and circuit production are up to the challenge. &2None of the Assembly Line recipes require programmed circuits anymore.&r It is &anot required&r to insert items or fluids in the correct order." "" "Notice that all numbers of required items are &emultiples of 10.&r This is to make an Assembly Line that's 10 units long, allowing for 9 inputs and one output. This is a large enough Assembly Line to make &6LuV components&r, but you'll need to expand to more inputs for later projects." "" @@ -742,12 +742,15 @@ "51A463024F35DC2E" "025092551C0A20B6" "115B96B2092D671E" + "069773756716E192" ] description: [ "&2Wetware and crystal-related processes require some stronger sterilisation.&r" "" "You will need to build another &3Cleanroom&r to run these recipes inside. Instead of &3Filter Casings&r, use &3Sterilizing Filter Casings&r in the top face." "" + "These casings are expensive! You'll need &3Fusion Mk.II&r to get the &6Tritanium&r." + "" "Note that a Sterile Cleanroom cannot handle recipes which require regular Cleanrooms." ] id: "04EABD3D2C72D2C5" @@ -1080,7 +1083,7 @@ }] title: "&2Enderium Double Plates" x: 9.0d - y: 12.25d + y: 11.0d } { dependencies: ["4F2A97487AE923CE"] @@ -1350,6 +1353,7 @@ } { dependencies: ["424413BBCE3FD3BF"] + dependency_requirement: "one_completed" description: [ "&2There are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). " "" @@ -1371,6 +1375,7 @@ type: "item" }] size: 1.5d + subtitle: "You only need complete one of this quest's tasks to move on" tasks: [ { id: "4B280E1FCC5B8DDC" @@ -1418,7 +1423,7 @@ }] title: "&2Enriched Naquadah" x: 13.0d - y: 12.25d + y: 14.0d } { dependencies: [ @@ -1470,7 +1475,7 @@ }] title: "&2Trinium Coils" x: 19.25d - y: 12.25d + y: 14.0d } { dependencies: ["15FAEE3F625265F4"] @@ -1649,7 +1654,7 @@ }] title: "&2Europium Ingot" x: 23.25d - y: 12.25d + y: 11.0d } { dependencies: [ @@ -1735,7 +1740,7 @@ } ] title: "&2Fusion Reactor MK1" - x: 21.25d + x: 22.0d y: 12.25d } { @@ -1800,7 +1805,7 @@ }] title: "LuV Power Storage" x: 23.25d - y: 10.25d + y: 9.75d } { dependencies: ["5FE96C30454A0374"] @@ -2669,8 +2674,8 @@ type: "item" }] title: "Endgame" - x: 19.25d - y: 10.25d + x: 20.5d + y: 14.0d } { dependencies: ["595F205B551A53C9"] @@ -2708,9 +2713,9 @@ "5199E6FAA4B699CD" ] description: [ - "Interestingly enough, sculk itself functions great as a &9biobattery&r, being able to store and quickly release mass amounts of energy, perfect for some upcoming items. The &9sculk charger&r should be able to get started in tacking advantage of it." + "Interestingly enough, &eSculk itself functions great as a biobattery&r, being able to store and quickly release mass amounts of energy. The &3Sculk Charger&r should be able to get you started in tacking advantage of it." "" - "To use it, set the recipe &ein the same way you would for an autocrafting table&r, then place an inventory (such as a barrel on top), and connect power to the charger and a pylon. Items can be extacted from the charger in any manner." + "To use it, set the recipe in the same way you would for an &3Auto Crafting Table&r, then place an inventory (such as a Barrel) on top, and connect power to &eboth the charger and a nearby pylon&r. Items can be extacted from the charger in any manner." "" "The charger and pylon themselves &ehave extreme throughput&r, so don't worry about having to wait for it to craft items." ] diff --git a/config-overrides/hardmode/ftbquests/quests/chapters/simulating_resources.snbt b/config-overrides/hardmode/ftbquests/quests/chapters/simulating_resources.snbt index ae7d61b06..d555873f9 100644 --- a/config-overrides/hardmode/ftbquests/quests/chapters/simulating_resources.snbt +++ b/config-overrides/hardmode/ftbquests/quests/chapters/simulating_resources.snbt @@ -22,6 +22,13 @@ x: 1.5d y: -1.0d } + { + id: "6EFDF0495132F8EC" + linked_quest: "715BC5C7DAC53B7B" + shape: "hexagon" + x: -1.5d + y: -3.5d + } ] quests: [ { @@ -64,6 +71,7 @@ type: "item" }] shape: "hexagon" + size: 2.0d tasks: [{ id: "552C09235D8FE4F1" item: "thermal:dynamo_numismatic" diff --git a/config-overrides/hardmode/ftbquests/quests/chapters/the_beginning.snbt b/config-overrides/hardmode/ftbquests/quests/chapters/the_beginning.snbt index 734cc55fc..a7e4d3d33 100644 --- a/config-overrides/hardmode/ftbquests/quests/chapters/the_beginning.snbt +++ b/config-overrides/hardmode/ftbquests/quests/chapters/the_beginning.snbt @@ -7,7 +7,44 @@ icon: "gtceu:electric_blast_furnace" id: "2763DAD954E0EED8" order_index: 2 - quest_links: [ ] + quest_links: [ + { + id: "5B0F1DA574E0A141" + linked_quest: "6ABF927014F8B79D" + x: 10.5d + y: 0.5d + } + { + id: "7584F9D503A3180E" + linked_quest: "4542BF5E00FCBEA1" + x: 8.5d + y: -5.5d + } + { + id: "7AEC3CB9FDF51CB6" + linked_quest: "28854E7AC91786E9" + x: 8.5d + y: -7.0d + } + { + id: "12C41B95C25D306A" + linked_quest: "126ED4A0AEA05DCD" + x: 8.5d + y: 0.5d + } + { + id: "252271853F4352D1" + linked_quest: "1F976B197DEFF654" + x: 4.5d + y: 3.5d + } + { + id: "21BA9CD00A0158CC" + linked_quest: "503CA19637471E6E" + x: 4.5d + y: 6.25d + } + ] quests: [ { dependencies: ["2D31856F6EF1ED69"] @@ -906,7 +943,7 @@ "" "1) A &aDiamond Pickaxe&r or &aDiamond Mining Hammer&r." "" - "2) A &aPlatinum Mining Hammer&r (not pickaxe though)." + "2) A &aSteel Pickaxe&r" "" "Later. you can use a &3Rock Breaker&r at voltage &aHV&r or higher to make &6Obsidian&r without spending &6Lava&r!" ] @@ -961,62 +998,6 @@ x: 8.5d y: -3.0d } - { - dependencies: [ - "1CA6D620309F2B9E" - "3BD20358F137E7C6" - ] - description: ["Better flying."] - id: "4C2FE08AF5EF37F7" - rewards: [{ - count: 2 - id: "4990CA3675F1EDAC" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "5117F1809E9134E3" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:hardened" - } - } - match_nbt: true - type: "item" - }] - x: 8.5d - y: -5.5d - } - { - dependencies: ["4C2FE08AF5EF37F7"] - description: [ - "Even better flying." - "" - "You're not getting up to Resonant for a long time, just FYI." - ] - id: "1657FEC07998C9D0" - rewards: [{ - id: "67FF2BDD5D4AC075" - item: "kubejs:moni_quarter" - type: "item" - }] - tasks: [{ - id: "77DC5C373B34E731" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:reinforced" - } - } - match_nbt: true - type: "item" - }] - x: 8.5d - y: -7.0d - } { dependencies: ["3BD20358F137E7C6"] description: [ @@ -1131,55 +1112,6 @@ x: 10.5d y: -1.5d } - { - dependencies: ["025543EDB0A4AC22"] - description: [ - "What?!" - "&6STEAM DYNAMO&r is evolving!" - "" - "Upgrade kits can be applied to Thermal Expansion Dynamos, machines, and even Portable Tanks. Machines and dynamos get additional augment slots." - "" - "When applied to a dynamo, it increases the &apower generation and fuel burn rate to 150%&r." - "" - "Allows machines operate at &a150% of base power per tick&r. The more power a machine can use, the faster it works." - ] - id: "356DA8DE256356B8" - tasks: [{ - id: "26BC97C8FD16C12D" - item: "thermal:upgrade_augment_1" - match_nbt: false - type: "item" - }] - x: 8.5d - y: 0.5d - } - { - dependencies: ["7842EC1C389C4B7E"] - description: [ - "Being able to fly is nice. This is the first jetpack that uses &bEnderIO&r materials." - "" - "There's also a quest chain for &bThermal Expansion&r material Jetpacks (starting with the &6Leadstone Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "3A18C673D76382E9" - rewards: [{ - id: "444D3A12D42D30E5" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "5FFAD74ABDA85AAA" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:conductive_iron" - } - } - type: "item" - }] - x: 10.5d - y: 0.5d - } { dependencies: ["62BBD1F6767A4D90"] description: [ @@ -1242,52 +1174,6 @@ x: 8.5d y: 2.0d } - { - dependencies: ["3F6EDC2481D5877F"] - description: ["Carry &oeven more&r stuff."] - icon: { - Count: 1 - id: "sophisticatedbackpacks:iron_backpack" - tag: { - contentsUuid: [I; - 890972236 - 1590249428 - -1212807776 - 575640463 - ] - inventorySlots: 54 - upgradeSlots: 2 - } - } - id: "15808BD9C5DBA0F7" - rewards: [{ - id: "3A6C03B13D469DDC" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "209DE065BB54505D" - item: { - Count: 1 - id: "sophisticatedbackpacks:iron_backpack" - tag: { - contentsUuid: [I; - 890972236 - 1590249428 - -1212807776 - 575640463 - ] - inventorySlots: 54 - upgradeSlots: 2 - } - } - type: "item" - weak_nbt_match: true - }] - title: "&9Better Backpacks" - x: 4.5d - y: 3.5d - } { dependencies: [ "3F6EDC2481D5877F" @@ -1757,7 +1643,7 @@ "" "Similar controls are available for the &aFluid Filter&r when placed inside a &6Fluid Regulator&r." "" - "Additionally, the &aOre Dictionary Filter&r&r is a powerful tool that has a specialized filter which uses ore dictionary entries and &2uses regular expressions (regex)&r, e. g. \"&6ingotHot*&r\" will match all hot ingots, \"&6dustRegular*&r\" will match all regular dusts, and \"&6dustTiny*&r\" will match all tiny piles." + "Additionally, the &aTag Filter&r&r is a powerful tool that has a specialized filter which uses Tags and ®ular expressions (regex)&r, e. g. \"&6ingotHot*&r\" will match all hot ingots, \"&6dustRegular*&r\" will match all regular dusts, and \"&6dustTiny*&r\" will match all tiny piles." "" "All &bGregTech&r Filters can be configured using ghost items from &bEMI&r." ] @@ -1892,40 +1778,6 @@ x: 10.5d y: 5.0d } - { - dependencies: [ - "3AB0402B19DD5BA8" - "15808BD9C5DBA0F7" - ] - description: ["Carry &o&leven more&r stuff."] - id: "1C2088A496D8FE4F" - rewards: [{ - id: "4E4E7320F0994D1D" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "554C5636BB994E79" - item: { - Count: 1 - id: "sophisticatedbackpacks:gold_backpack" - tag: { - contentsUuid: [I; - -2079088966 - 795101541 - -1099241216 - -1042767112 - ] - inventorySlots: 81 - upgradeSlots: 3 - } - } - type: "item" - }] - title: "&9Even Better Backpacks" - x: 4.5d - y: 6.25d - } { dependencies: ["5301E546BAA69844"] description: [ diff --git a/config-overrides/normal/ftbquests/quests/chapters/genesis.snbt b/config-overrides/normal/ftbquests/quests/chapters/genesis.snbt index 9cc15b5b8..615b3d508 100644 --- a/config-overrides/normal/ftbquests/quests/chapters/genesis.snbt +++ b/config-overrides/normal/ftbquests/quests/chapters/genesis.snbt @@ -23,6 +23,12 @@ x: 1.5d y: 11.0d } + { + id: "070539F2FEF35EF9" + linked_quest: "712023557B5B1812" + x: -4.0d + y: 15.5d + } ] quests: [ { @@ -167,7 +173,11 @@ { can_repeat: true dependencies: ["66FCC26399376B55"] - description: ["This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips."] + description: [ + "In &9Monifactory&r, all dimensional transit is done through the power of &bTelePastries&r. No Portals here!" + "" + "This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips." + ] disable_toast: true icon: "telepastries:overworld_cake" id: "542F0090D8975D3C" @@ -395,7 +405,7 @@ "" "There are also &6Quadruple and Nonuple Pipes&r for transporting multiple fluid types through the same block." "" - "&bEnderIO&r&6 Fluid Conduits&r are also an option. They have the advantage of being &6Conduits&r, allowing them to fit in the same block as other &6Conduits&r. " + "&bEnderIO&r&6 Fluid Conduits&r are also an option. They have the advantage of being &6Conduits&r, allowing them to fit in the same block as other &6Conduits&r. However, they are &every slow&r to compensate." "" "Later on, you also gain access to &9LaserIO&r, which while a little costly, allows for some rather complex and compact filtering." ] @@ -1731,8 +1741,6 @@ "Put one into your newly crafted &9Charger&r to charge it. You can then put it in your inventory to charge your items with &aRF&r." "" "The Flux Capacitor is a &bBauble&r, so open your inventory and look for the Baubles button, click it to reveal the additional bauble slots menu and put it into any slot you wish." - "" - "Finally, you can charge up all those depleted &m&6Dark Boots&r&r and &6The Ender&r swords you've looted." ] icon: { Count: 1 @@ -1772,34 +1780,6 @@ x: -2.75d y: 15.5d } - { - dependencies: ["3A5387B2003177B2"] - description: [ - "It's probably a bit premature to consider a &6jetpack&r at this point, but if you really want to craft this bad boy, I won't stop you." - "" - "There's also a quest chain for &bEnderIO&r Jetpacks (starting with the &6Conductive Iron Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "7E66445087E82F65" - rewards: [{ - id: "24ED21C395B4B39F" - item: "kubejs:moni_nickel" - type: "item" - }] - subtitle: "Being able to fly is pretty sick. It's also pretty expensive." - tasks: [{ - id: "7CE647770625D692" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:leadstone" - } - } - type: "item" - }] - x: -4.0d - y: 15.5d - } { dependencies: ["06E9B9DDDB245F38"] description: ["This relatively inexpensive item will suck nearby items into your inventory."] @@ -1834,7 +1814,7 @@ "Unlike &aRF power&r, which is safe to transport in any &6conduit&r, &aEU power &erequires caution&r. The key is to always &amatch or exceed&r the &eVoltage &rand&e Amperage&r of your power source with your &6cables&r and machines." "" "&cNEVER &rhook up your Energy Converter&r to a cable that has fewer &eAmps&r than your Energy Converter or Battery Buffer generates. For example, you must use &64x cable&r for a 4A Converter&r, and &616x cable&r for a filled 16-slot Battery Buffer&r. Cables with insufficient amperage rating will &cburn and be destroyed&r. &2Both the multiple-amp-source and multiple-face-input bugs from CE have been fixed - the Energy network now works as intended.&r" - "" + "{@pagebreak}" "Similarly, your cable must match or exceed the &eVoltage&r of your machines, or they will &cburn and be destroyed&r." "" "&cNEVER&r connect a machine to excessive &eVoltage&r or it will &cvaporize&r. Touching a &6wire&r with connected &aEU power&r will &cinjure or kill you&r, so for your safety, &euse &6cables&e instead&r!" @@ -1860,10 +1840,10 @@ "Your Steam Dynamo needs burnable fuel (like &6Coal&r) and &9water&r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a &aCrescent Hammer&r, if needed." "" "&6Energy Conduits&r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter." + "{@pagebreak}" + "The Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a &aWrench&r. Attach your &6Conductive Iron Wires&r to the output side of the Energy Converter." "" - "The Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a &aWrench&r. Attach your &6Conductive Iron Cables&r to the output side of the Energy Converter." - "" - "Now all you need are some &bGregTech&r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:" + "Now all you need are some &bGregTech&r machines to power up! You can make whatever you want, but its recommended that you get these two first:" "" "The &6Wiremill&r will make crafting wires much, much easier." "" @@ -1960,6 +1940,40 @@ x: -9.0d y: 2.5d } + { + dependencies: ["66FCC26399376B55"] + description: [ + "&bEffortless Building&r is a mod that makes it much easier to build. You can create large platforms or various other shapes in just a few clicks, and even build multiple identical structures at the same time!" + "" + "To use &bEffortless Building&r, start by pressing and holding the &6Alt&r key. This opens a wheel-shaped menu displaying &especial building modes&r. With this menu open, simply move your cursor over the desired building mode and release &6Alt&r. This will select that mode and you can begin building." + "" + "Choose the starting location for your shape by &6right-clicking&r on a blockspace while holding your desired building block. Next, move your cursor to another blockspace to see a preview of the final structure. &6Right-click&r again on the desired ending block to actually build the shape from blocks in your inventory." + "{@pagebreak}" + "Most shapes are flat and are defined using a starting and ending location, but 3D shapes have a third location to complete the shape. Some special modes also have &eoptions&r, like making a &ehollow cube&r instead of a &efilled cube&r." + "" + "If you made a mistake, you can use the &aUndo&r button in the menu to break the blocks you just placed so you can collect them and try again." + "" + "To change building modes, just open the menu with &6Alt&r as before and pick a different one. To exit the special building modes, select the &eNormal&r mode." + "" + "&cMake sure you return to Normal mode when you're done building shapes, since the special building modes will interfere with normal gameplay.&r" + "{@pagebreak}" + "The size of shapes you can make in special building modes is limited by your &eReach&r, which is how far away you can click from yourself to build, and your &eBuilding Power&r, a measure of how large you can make a shape. You can craft and eat several tiers of &aReach Upgrades&r in succession to increase your reach to very high numbers, and loot &aBuilding Power upgrades&r from the &bLost Cities.&r" + "" + "Overall, &bEffortless Building&r is a powerful mod that is very useful for construction. Experiment with it and you'll see how much time it can save you!" + ] + disable_toast: true + hide_dependency_lines: true + icon: "effortlessbuilding:reach_upgrade1" + id: "0137ECCCD7A11A15" + optional: true + tasks: [{ + id: "23ED12507CA3130E" + type: "checkmark" + }] + title: "Effortless Building" + x: -10.5d + y: 4.0d + } { dependencies: ["115D2BEB18929C7C"] description: [ @@ -2040,7 +2054,7 @@ ] title: "Lost Cities and Registering Homes" x: -10.5d - y: 5.5d + y: 7.0d } { dependencies: ["66FCC26399376B55"] @@ -2087,7 +2101,7 @@ }] title: "&2Processing Lines Tab" x: -10.5d - y: 7.0d + y: 8.5d } { dependencies: ["66FCC26399376B55"] @@ -2135,7 +2149,7 @@ }] title: "Multiblock Machine Previews" x: -10.5d - y: 8.5d + y: 10.0d } { dependencies: ["66FCC26399376B55"] @@ -2152,7 +2166,7 @@ }] title: "Inventory Sorting" x: -10.5d - y: 4.0d + y: 5.5d } { can_repeat: true @@ -2201,6 +2215,49 @@ x: -9.0d y: 8.5d } + { + dependencies: ["1229234A71CE0A99"] + description: [ + "This pack has &aSnad&r, which is simply a sand-like block that instantly grows sugar cane/cactus on top of it when it receives either a block update or a redstone update." + "" + "The sugar cane it produces can be used as a fuel for your dynamos, and later you can even brew it for &9Biomass&r." + "" + "This quest calls for a &aRedstone Clock&r, but there are other ways to make snad grow sugar cane even faster (like a vanilla observer clock pointing into the Snad). Make sure to set the timer to pulse as fast as possible." + "" + "To collect the sugar cane, you can use a piston and an observer." + "" + "For now, a &3Vacuum Chest&r should help keep the floor clean, and causes less lag than Hoppers. A &aVoid Upgrade&r in a &6Storage Drawer&r will automatically delete any items that overflow the drawer's capacity, so it's a good way to ensure you don't crash your server from accumulating a massive sugar cane pile before safer block breakers are available to you." + ] + icon: "snad:snad" + id: "529D50CE814AF449" + shape: "hexagon" + subtitle: "Yes, Snad." + tasks: [ + { + id: "77ADD3B3DA61DC55" + item: "snad:snad" + type: "item" + } + { + id: "719FAF0F70FA25E5" + item: "enderio:vacuum_chest" + type: "item" + } + { + id: "2DCBDFF5EB0F7CD9" + item: "redstone_clock:redstone_clock" + type: "item" + } + { + id: "3DBB91C93688C4FC" + item: "functionalstorage:void_upgrade" + type: "item" + } + ] + title: "Snad" + x: -1.5d + y: 9.5d + } ] title: "Genesis" } diff --git a/config-overrides/normal/ftbquests/quests/chapters/late_game.snbt b/config-overrides/normal/ftbquests/quests/chapters/late_game.snbt index 6e9ede952..6fcdaead8 100644 --- a/config-overrides/normal/ftbquests/quests/chapters/late_game.snbt +++ b/config-overrides/normal/ftbquests/quests/chapters/late_game.snbt @@ -382,7 +382,7 @@ }] title: "Crystal Growing" x: 0.0d - y: 12.25d + y: 11.0d } { dependencies: ["40E8C7CEE285D702"] @@ -742,12 +742,15 @@ "51A463024F35DC2E" "025092551C0A20B6" "115B96B2092D671E" + "069773756716E192" ] description: [ "&2Wetware and crystal-related processes require some stronger sterilisation.&r" "" "You will need to build another &3Cleanroom&r to run these recipes inside. Instead of &3Filter Casings&r, use &3Sterilizing Filter Casings&r in the top face." "" + "These casings are expensive! You'll need &3Fusion Mk.II&r to get the &6Tritanium&r." + "" "Note that a Sterile Cleanroom cannot handle recipes which require regular Cleanrooms." ] id: "04EABD3D2C72D2C5" @@ -1080,7 +1083,7 @@ }] title: "&2Enderium Double Plates" x: 9.0d - y: 12.25d + y: 11.0d } { dependencies: ["4F2A97487AE923CE"] @@ -1350,6 +1353,7 @@ } { dependencies: ["424413BBCE3FD3BF"] + dependency_requirement: "one_completed" description: [ "&2There are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). " "" @@ -1371,6 +1375,7 @@ type: "item" }] size: 1.5d + subtitle: "You only need complete one of this quest's tasks to move on" tasks: [ { id: "4B280E1FCC5B8DDC" @@ -1418,7 +1423,7 @@ }] title: "&2Enriched Naquadah" x: 13.0d - y: 12.25d + y: 14.0d } { dependencies: [ @@ -1470,7 +1475,7 @@ }] title: "&2Trinium Coils" x: 19.25d - y: 12.25d + y: 14.0d } { dependencies: ["15FAEE3F625265F4"] @@ -1649,7 +1654,7 @@ }] title: "&2Europium Ingot" x: 23.25d - y: 12.25d + y: 11.0d } { dependencies: [ @@ -1735,7 +1740,7 @@ } ] title: "&2Fusion Reactor MK1" - x: 21.25d + x: 22.0d y: 12.25d } { @@ -1800,7 +1805,7 @@ }] title: "LuV Power Storage" x: 23.25d - y: 10.25d + y: 9.75d } { dependencies: ["5FE96C30454A0374"] @@ -2669,8 +2674,8 @@ type: "item" }] title: "Endgame" - x: 19.25d - y: 10.25d + x: 20.5d + y: 14.0d } { dependencies: ["595F205B551A53C9"] @@ -2708,9 +2713,9 @@ "5199E6FAA4B699CD" ] description: [ - "Interestingly enough, sculk itself functions great as a &9biobattery&r, being able to store and quickly release mass amounts of energy, perfect for some upcoming items. The &9sculk charger&r should be able to get started in tacking advantage of it." + "Interestingly enough, &eSculk itself functions great as a biobattery&r, being able to store and quickly release mass amounts of energy. The &3Sculk Charger&r should be able to get you started in tacking advantage of it." "" - "To use it, set the recipe &ein the same way you would for an autocrafting table&r, then place an inventory (such as a barrel on top), and connect power to the charger and a pylon. Items can be extacted from the charger in any manner." + "To use it, set the recipe in the same way you would for an &3Auto Crafting Table&r, then place an inventory (such as a Barrel) on top, and connect power to &eboth the charger and a nearby pylon&r. Items can be extacted from the charger in any manner." "" "The charger and pylon themselves &ehave extreme throughput&r, so don't worry about having to wait for it to craft items." ] diff --git a/config-overrides/normal/ftbquests/quests/chapters/simulating_resources.snbt b/config-overrides/normal/ftbquests/quests/chapters/simulating_resources.snbt index bc32c69c6..2fbc847bc 100644 --- a/config-overrides/normal/ftbquests/quests/chapters/simulating_resources.snbt +++ b/config-overrides/normal/ftbquests/quests/chapters/simulating_resources.snbt @@ -73,6 +73,7 @@ type: "item" }] shape: "hexagon" + size: 2.0d tasks: [{ id: "552C09235D8FE4F1" item: "thermal:dynamo_numismatic" diff --git a/config-overrides/normal/ftbquests/quests/chapters/the_beginning.snbt b/config-overrides/normal/ftbquests/quests/chapters/the_beginning.snbt index 229306e3b..7ef268384 100644 --- a/config-overrides/normal/ftbquests/quests/chapters/the_beginning.snbt +++ b/config-overrides/normal/ftbquests/quests/chapters/the_beginning.snbt @@ -7,7 +7,44 @@ icon: "gtceu:electric_blast_furnace" id: "2763DAD954E0EED8" order_index: 2 - quest_links: [ ] + quest_links: [ + { + id: "5B0F1DA574E0A141" + linked_quest: "6ABF927014F8B79D" + x: 10.5d + y: 0.5d + } + { + id: "7584F9D503A3180E" + linked_quest: "4542BF5E00FCBEA1" + x: 8.5d + y: -5.5d + } + { + id: "7AEC3CB9FDF51CB6" + linked_quest: "28854E7AC91786E9" + x: 8.5d + y: -7.0d + } + { + id: "12C41B95C25D306A" + linked_quest: "126ED4A0AEA05DCD" + x: 8.5d + y: 0.5d + } + { + id: "252271853F4352D1" + linked_quest: "1F976B197DEFF654" + x: 4.5d + y: 3.5d + } + { + id: "21BA9CD00A0158CC" + linked_quest: "503CA19637471E6E" + x: 4.5d + y: 6.25d + } + ] quests: [ { dependencies: ["2D31856F6EF1ED69"] @@ -454,52 +491,6 @@ x: -4.5d y: -6.0d } - { - dependencies: [ - "47094A5717952699" - "273F3F8DD6A3DCC5" - ] - description: [ - "This pack has &aSnad&r, which is simply a sand-like block that instantly grows sugar cane/cactus on top of it when it receives either a block update or a redstone update." - "" - "The sugar cane it produces can be used as a fuel for your dynamos, and later you can even brew it for &9Biomass&r." - "" - "This quest calls for a &aRedstone Clock&r, but there are other ways to make snad grow sugar cane even faster (like a vanilla observer clock pointing into the Snad). Make sure to set the timer to pulse as fast as possible." - "" - "To collect the sugar cane, you can use a piston and an observer." - "" - "For now, a &3Vacuum Chest&r should help keep the floor clean, and causes less lag than Hoppers. A &aVoid Upgrade&r in a &6Storage Drawer&r will automatically delete any items that overflow the drawer's capacity, so it's a good way to ensure you don't crash your server from accumulating a massive sugar cane pile before safer block breakers are available to you." - ] - icon: "snad:snad" - id: "529D50CE814AF449" - shape: "hexagon" - subtitle: "Yes, Snad." - tasks: [ - { - id: "77ADD3B3DA61DC55" - item: "snad:snad" - type: "item" - } - { - id: "719FAF0F70FA25E5" - item: "enderio:vacuum_chest" - type: "item" - } - { - id: "2DCBDFF5EB0F7CD9" - item: "redstone_clock:redstone_clock" - type: "item" - } - { - id: "3DBB91C93688C4FC" - item: "functionalstorage:void_upgrade" - type: "item" - } - ] - title: "Snad" - x: -4.5d - y: -9.5d - } { dependencies: ["5301E546BAA69844"] description: [ @@ -970,7 +961,7 @@ "" "1) A &aDiamond Pickaxe&r or &aDiamond Mining Hammer&r." "" - "2) A &aPlatinum Mining Hammer&r (not pickaxe though)." + "2) A &aSteel Pickaxe&r" "" "Later. you can use a &3Rock Breaker&r at voltage &aHV&r or higher to make &6Obsidian&r without spending &6Lava&r!" ] @@ -1025,62 +1016,6 @@ x: 8.5d y: -3.0d } - { - dependencies: [ - "1CA6D620309F2B9E" - "3BD20358F137E7C6" - ] - description: ["Better flying."] - id: "4C2FE08AF5EF37F7" - rewards: [{ - count: 2 - id: "4990CA3675F1EDAC" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "5117F1809E9134E3" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:hardened" - } - } - match_nbt: true - type: "item" - }] - x: 8.5d - y: -5.5d - } - { - dependencies: ["4C2FE08AF5EF37F7"] - description: [ - "Even better flying." - "" - "You're not getting up to Resonant for a long time, just FYI." - ] - id: "1657FEC07998C9D0" - rewards: [{ - id: "67FF2BDD5D4AC075" - item: "kubejs:moni_quarter" - type: "item" - }] - tasks: [{ - id: "77DC5C373B34E731" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:reinforced" - } - } - match_nbt: true - type: "item" - }] - x: 8.5d - y: -7.0d - } { dependencies: ["3BD20358F137E7C6"] description: [ @@ -1195,55 +1130,6 @@ x: 10.5d y: -1.5d } - { - dependencies: ["025543EDB0A4AC22"] - description: [ - "What?!" - "&6STEAM DYNAMO&r is evolving!" - "" - "Upgrade kits can be applied to Thermal Expansion Dynamos, machines, and even Portable Tanks. Machines and dynamos get additional augment slots." - "" - "When applied to a dynamo, it increases the &apower generation and fuel burn rate to 150%&r." - "" - "Allows machines operate at &a150% of base power per tick&r. The more power a machine can use, the faster it works." - ] - id: "356DA8DE256356B8" - tasks: [{ - id: "26BC97C8FD16C12D" - item: "thermal:upgrade_augment_1" - match_nbt: false - type: "item" - }] - x: 8.5d - y: 0.5d - } - { - dependencies: ["7842EC1C389C4B7E"] - description: [ - "Being able to fly is nice. This is the first jetpack that uses &bEnderIO&r materials." - "" - "There's also a quest chain for &bThermal Expansion&r material Jetpacks (starting with the &6Leadstone Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "3A18C673D76382E9" - rewards: [{ - id: "444D3A12D42D30E5" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "5FFAD74ABDA85AAA" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:conductive_iron" - } - } - type: "item" - }] - x: 10.5d - y: 0.5d - } { dependencies: ["62BBD1F6767A4D90"] description: [ @@ -1306,52 +1192,6 @@ x: 8.5d y: 2.0d } - { - dependencies: ["3F6EDC2481D5877F"] - description: ["Carry &oeven more&r stuff."] - icon: { - Count: 1 - id: "sophisticatedbackpacks:iron_backpack" - tag: { - contentsUuid: [I; - 890972236 - 1590249428 - -1212807776 - 575640463 - ] - inventorySlots: 54 - upgradeSlots: 2 - } - } - id: "15808BD9C5DBA0F7" - rewards: [{ - id: "3A6C03B13D469DDC" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "209DE065BB54505D" - item: { - Count: 1 - id: "sophisticatedbackpacks:iron_backpack" - tag: { - contentsUuid: [I; - 890972236 - 1590249428 - -1212807776 - 575640463 - ] - inventorySlots: 54 - upgradeSlots: 2 - } - } - type: "item" - weak_nbt_match: true - }] - title: "&9Better Backpacks" - x: 4.5d - y: 3.5d - } { dependencies: [ "3F6EDC2481D5877F" @@ -1821,7 +1661,7 @@ "" "Similar controls are available for the &aFluid Filter&r when placed inside a &6Fluid Regulator&r." "" - "Additionally, the &aOre Dictionary Filter&r&r is a powerful tool that has a specialized filter which uses ore dictionary entries and &2uses regular expressions (regex)&r, e. g. \"&6ingotHot*&r\" will match all hot ingots, \"&6dustRegular*&r\" will match all regular dusts, and \"&6dustTiny*&r\" will match all tiny piles." + "Additionally, the &aTag Filter&r&r is a powerful tool that has a specialized filter which uses Tags and ®ular expressions (regex)&r, e. g. \"&6ingotHot*&r\" will match all hot ingots, \"&6dustRegular*&r\" will match all regular dusts, and \"&6dustTiny*&r\" will match all tiny piles." "" "All &bGregTech&r Filters can be configured using ghost items from &bEMI&r." ] @@ -1956,40 +1796,6 @@ x: 10.5d y: 5.0d } - { - dependencies: [ - "3AB0402B19DD5BA8" - "15808BD9C5DBA0F7" - ] - description: ["Carry &o&leven more&r stuff."] - id: "1C2088A496D8FE4F" - rewards: [{ - id: "4E4E7320F0994D1D" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "554C5636BB994E79" - item: { - Count: 1 - id: "sophisticatedbackpacks:gold_backpack" - tag: { - contentsUuid: [I; - -2079088966 - 795101541 - -1099241216 - -1042767112 - ] - inventorySlots: 81 - upgradeSlots: 3 - } - } - type: "item" - }] - title: "&9Even Better Backpacks" - x: 4.5d - y: 6.25d - } { dependencies: ["5301E546BAA69844"] description: [ diff --git a/config/ftbquests/quests/chapters/early_game.snbt b/config/ftbquests/quests/chapters/early_game.snbt index 7811d15f8..b227e7fc5 100644 --- a/config/ftbquests/quests/chapters/early_game.snbt +++ b/config/ftbquests/quests/chapters/early_game.snbt @@ -33,7 +33,7 @@ id: "4A06A6BAEA6B6E24" linked_quest: "73C1AB31431B5C11" shape: "hexagon" - x: 10.5d + x: 11.0d y: 25.0d } { @@ -142,6 +142,26 @@ x: 7.5d y: 25.0d } + { + id: "1CC86021C7B35D80" + linked_quest: "7B1D349ADD9D1140" + x: 16.0d + y: 26.5d + } + { + id: "7E3F8641F38F97A4" + linked_quest: "15A43AB700CADF2D" + x: 16.0d + y: 25.0d + } + { + id: "2AA4038AED6CF93D" + linked_quest: "6FDF37EE046349F7" + shape: "hexagon" + size: 1.25d + x: 9.5d + y: 26.5d + } ] quests: [ { @@ -303,7 +323,7 @@ description: [ "When you first started the pack, we told you that ore doubling can wait, and that's true... But you will need to start doing some rudimentary ore processing for &ebyproducts&r." "" - "Byproducts are additional materials that can only be obtained from processing ores in certain machines. For example, there is no \"Gallium Ore\" or \"Arsenic Ore\". You get &6Gallium&r and &6Arsenic &ras a byproduct from processing other ores." + "Byproducts are additional materials that can only be obtained from processing ores in certain machines. For example, there is no \"Gallium Ore\" or \"Arsenic Ore\". You get &6Gallium&r and &6Arsenic &ras a byproduct from processing other ores &ein a machine that is HV or higher.&r" "" "Ores have various means of processing, and eventually you'll use machine pipelines to process ores in specific ways to optimize what byproducts you gain. You can look at the &6Ore Byproduct Page&r of an ore in &bEMI&r, accessed by pressing 'U' on an ore and navigating to the byproduct tab, to see the required route to obtain desired byproducts. " "" @@ -1229,13 +1249,13 @@ description: [ "With tier three circuits in hand, it's time to make a &3Distillation Tower&r, which is the gatekeeper for more advanced plastics like &6Epoxy&r and doing petrochemistry." "" - "The Distillation Tower is a highly flexible multiblock structure, able to be anywhere from &62 blocks high to up to 13 high&r (12 fluid outputs). The way that it works is that each level of the tower after the first will output an additional fluid from the recipe. &cAny output fluids in excess of available buses are voided&r. " - "" + "The Distillation Tower is a highly flexible multiblock structure, able to be anywhere from &62 blocks high to up to 13 high&r (12 fluid outputs). The way that it works is that each level of the tower after the first will output an additional fluid from the recipe. &cIf the number of fluid outputs from the recipe exceeds the number of available hatches or those hatches are too small to hold the output, the recipe will not run&r. " + "{@pagebreak}" "What you need the Distillation Tower for initially is to break down &9Oil&r and &9Fermented Biomass&r into useful resources.&9 Oil&r distillation, with its four outputs, will require a &efive-block-high Distillation Tower&r (the quest materials are for such a tower; if you want to build it bigger, you will need &ean additional 7 casings and 1 fluid output per floor&r)." "" "Any recipe with more than four output fluids (like &9Fermented Biomass&r) will need a larger tower. Make sure to increase the height of your tower to accommodate all of the outputs you want to keep. Also check the voltage requirements of the recipes, as many Distillation Tower recipes need higher voltages than MV. &eYou can swap out your Energy Input for a higher tier one when that time comes&r. Also, any recipe that has an item output will need an &6Output Bus&r, anywhere on the bottom layer." - "" - "The tower we'll be building at first is 3x3x5 (LxWxH), with a hollow center. The &6Fluid Input Hatch&r &2can go anywhere on the bottom layer.&r. The &6controller&r goes in the middle of an outer edge of the bottom layer. The &6Energy Input Hatch&r can go wherever you can fit it on the bottom layer. The rest of the 3x3 must be filled with &6Clean Stainless Steel Casings&r.&2 You also need a Maintenance Hatch, which can go anywhere on the structure.&r Each level above that is a ring of 7 Clean Stainless Steel Casings, one &6Fluid Output&r and nothing in the center, except for the topmost layer which needs an eighth casing to fill in the center, capping off the top. " + "{@pagebreak}" + "The tower we'll be building at first is 3x3x5 (LxWxH), with a hollow center. The &6Fluid Input Hatch&r &2can go anywhere on the bottom layer.&r. The &6controller&r goes in the middle of an outer edge of the bottom layer. The &6Energy Input Hatch&r can go wherever you can fit it on the bottom layer. The rest of the 3x3 must be filled with &6Clean Stainless Steel Casings&r.&2 Each level above that is a ring of 7 Clean Stainless Steel Casings, one &6Fluid Output&r and nothing in the center, except for the topmost layer which needs an eighth casing to fill in the center, capping off the top. " "" "For distilling fluids which only have one useful output, like &9Biomass&r, it is recommended to use single-block Distilleries, due to their energy efficiency and generally lower costs." ] @@ -1955,7 +1975,7 @@ } type: "item" }] - x: 9.0d + x: 9.5d y: 23.5d } { @@ -1981,7 +2001,7 @@ type: "item" }] title: "Ender Fluid Conduits" - x: 10.5d + x: 11.0d y: 23.5d } { @@ -2003,31 +2023,9 @@ type: "item" }] title: "Vibrant Alloy Conduits" - x: 12.0d + x: 12.5d y: 23.5d } - { - dependencies: ["73C1AB31431B5C11"] - description: [ - "The &6Numismatic Dynamo&r is the main source of power through the Mid Game of the pack." - "" - "Paired with a self-sustaining &bHostile Neural Networks&r setup, this dynamo can burn through &6Diamonds&r to produce large amounts of &eRF power&r." - "" - "Just like other &bThermal Expansion&r dynamos, the &6Numismatic Dynamo&r can be given tier upgrades to produce more power and gain access to more &aAugment Slots&r." - ] - disable_toast: true - id: "2F538E24FE66CD14" - shape: "hexagon" - size: 1.5d - tasks: [{ - id: "25F41D2CDC426E5A" - item: "thermal:dynamo_numismatic" - type: "item" - }] - title: "Numismatic Power" - x: 12.0d - y: 25.0d - } { dependencies: [ "64F45D98FA48D834" @@ -2049,32 +2047,6 @@ x: 14.5d y: 25.0d } - { - dependencies: ["0607A59215F0F8B3"] - description: ["Flying faster, even nicer."] - id: "1BC8DBBBBB1E17E4" - rewards: [{ - id: "7B35C4CB085983B8" - item: "kubejs:moni_quarter" - type: "item" - }] - shape: "square" - tasks: [{ - id: "3959B38E4D99E1BC" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:energetic" - } - } - match_nbt: true - type: "item" - }] - title: "Ironman 3" - x: 16.0d - y: 25.0d - } { dependencies: ["7842EC1C389C4B7E"] description: [ @@ -2097,31 +2069,6 @@ x: 14.5d y: 26.5d } - { - dependencies: ["64F45D98FA48D834"] - description: ["Flying faster is nice."] - id: "053BCBAC10A9AF1F" - rewards: [{ - id: "46C34055456881EF" - item: "kubejs:moni_quarter" - type: "item" - }] - tasks: [{ - id: "78EEFDF0D1B695A3" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:electrical_steel" - } - } - match_nbt: true - type: "item" - }] - title: "Ironman 2" - x: 16.0d - y: 26.5d - } { dependencies: ["64F45D98FA48D834"] description: ["Two &aCapacitor Banks&r can be grafted together with a &6Double-Layer Capacitor&r and &6Electrical Steel&r to create an &aAdvanced Capacitor Bank&r, which stores four times as much RF as the basic bank."] @@ -2137,7 +2084,7 @@ item: "enderio:advanced_capacitor_bank" type: "item" }] - x: 12.0d + x: 12.5d y: 26.5d } { @@ -2158,7 +2105,7 @@ item: "enderio:vibrant_capacitor_bank" type: "item" }] - x: 10.5d + x: 11.0d y: 26.5d } { @@ -2321,29 +2268,6 @@ x: 3.0d y: -1.0d } - { - dependencies: [ - "1E498F509DB1D460" - "1BC8DBBBBB1E17E4" - ] - description: ["The &aAngel Ring&r is actually slower than a jetpack, but it grants creative flight and requires no fuel."] - id: "74BD1A246B9CF784" - rewards: [{ - count: 2 - id: "337976C834A2A48E" - item: "kubejs:moni_quarter" - type: "item" - }] - subtitle: "I'm running out of MCU puns." - tasks: [{ - id: "3240962B7D1154AF" - item: "better_angel_ring:angel_ring" - type: "item" - }] - title: "&9Captain... Marvel? IDK" - x: 17.5d - y: 25.0d - } ] title: "Early Game" } diff --git a/config/ftbquests/quests/chapters/fun_with_fusion.snbt b/config/ftbquests/quests/chapters/fun_with_fusion.snbt index ea3b5a554..7880bf68c 100644 --- a/config/ftbquests/quests/chapters/fun_with_fusion.snbt +++ b/config/ftbquests/quests/chapters/fun_with_fusion.snbt @@ -196,7 +196,7 @@ type: "item" } ] - title: "&2Fusion Reactor MK2" + title: "&2Fusion Reactor Mk.II" x: 0.5d y: -3.4928571428571473d } @@ -361,7 +361,7 @@ type: "item" } ] - title: "&2Fusion Reactor MK3" + title: "&2Fusion Reactor Mk.III" x: 5.0d y: -3.4928571428571473d } @@ -390,10 +390,7 @@ y: -3.4928571428571473d } { - dependencies: [ - "069773756716E192" - "5585B254BA2D708C" - ] + dependencies: ["069773756716E192"] description: [ "&6Americium Ingots&r are obtained by placing &9NuclearCraft&r Americium isotopes into an &3Extractor&r and solidifying the fluid. As with other GT materials, use the ingot or fluid to forge the other forms." "" @@ -929,56 +926,10 @@ type: "item" } ] - title: "&2Fusion Reactor MK1" + title: "&2Fusion Reactor Mk.I" x: -4.0d y: -3.5d } - { - dependencies: ["6728FB92FD3A2084"] - dependency_requirement: "one_completed" - description: [ - "&oNote: this quest accepts Americium 241, 242, or 243." - "" - "&6Americium 242&r and &6Americium 243&r are used to make &6LEA-242 Fuel&r." - "" - "There's also &6Americium 241&r, but this is only useful for making RTGs (which produce small amounts of RF continuously) or decaying down into &6Neptunium&r." - "" - "&6Depleted LEA 242 Fuels&r&r will return a lot of &6Curium 246&r, and small amounts of the other three isotopes." - ] - hide_dependency_lines: true - hide_dependent_lines: true - icon: "nuclearcraft:fuel_americium_hea_242" - id: "5585B254BA2D708C" - subtitle: "You only need one of this quest's dependencies" - tasks: [{ - id: "16F29EB016AF9A04" - item: { - Count: 1 - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "nuclearcraft:americium_241" - } - { - Count: 1b - id: "nuclearcraft:americium_242" - } - { - Count: 1b - id: "nuclearcraft:americium_243" - } - ] - } - } - title: "Americium" - type: "item" - }] - title: "Americium Fission" - x: -1.0d - y: -8.75d - } { dependencies: ["3A69EE21B3089929"] description: [ diff --git a/config/ftbquests/quests/chapters/genesis.snbt b/config/ftbquests/quests/chapters/genesis.snbt index 9cc15b5b8..615b3d508 100644 --- a/config/ftbquests/quests/chapters/genesis.snbt +++ b/config/ftbquests/quests/chapters/genesis.snbt @@ -23,6 +23,12 @@ x: 1.5d y: 11.0d } + { + id: "070539F2FEF35EF9" + linked_quest: "712023557B5B1812" + x: -4.0d + y: 15.5d + } ] quests: [ { @@ -167,7 +173,11 @@ { can_repeat: true dependencies: ["66FCC26399376B55"] - description: ["This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips."] + description: [ + "In &9Monifactory&r, all dimensional transit is done through the power of &bTelePastries&r. No Portals here!" + "" + "This quest is repeatable and gives you a free cake to the &6Void World&r or &2Overworld&r every hour. You can also refill your cakes with the items indicated in their tooltips." + ] disable_toast: true icon: "telepastries:overworld_cake" id: "542F0090D8975D3C" @@ -395,7 +405,7 @@ "" "There are also &6Quadruple and Nonuple Pipes&r for transporting multiple fluid types through the same block." "" - "&bEnderIO&r&6 Fluid Conduits&r are also an option. They have the advantage of being &6Conduits&r, allowing them to fit in the same block as other &6Conduits&r. " + "&bEnderIO&r&6 Fluid Conduits&r are also an option. They have the advantage of being &6Conduits&r, allowing them to fit in the same block as other &6Conduits&r. However, they are &every slow&r to compensate." "" "Later on, you also gain access to &9LaserIO&r, which while a little costly, allows for some rather complex and compact filtering." ] @@ -1731,8 +1741,6 @@ "Put one into your newly crafted &9Charger&r to charge it. You can then put it in your inventory to charge your items with &aRF&r." "" "The Flux Capacitor is a &bBauble&r, so open your inventory and look for the Baubles button, click it to reveal the additional bauble slots menu and put it into any slot you wish." - "" - "Finally, you can charge up all those depleted &m&6Dark Boots&r&r and &6The Ender&r swords you've looted." ] icon: { Count: 1 @@ -1772,34 +1780,6 @@ x: -2.75d y: 15.5d } - { - dependencies: ["3A5387B2003177B2"] - description: [ - "It's probably a bit premature to consider a &6jetpack&r at this point, but if you really want to craft this bad boy, I won't stop you." - "" - "There's also a quest chain for &bEnderIO&r Jetpacks (starting with the &6Conductive Iron Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "7E66445087E82F65" - rewards: [{ - id: "24ED21C395B4B39F" - item: "kubejs:moni_nickel" - type: "item" - }] - subtitle: "Being able to fly is pretty sick. It's also pretty expensive." - tasks: [{ - id: "7CE647770625D692" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:leadstone" - } - } - type: "item" - }] - x: -4.0d - y: 15.5d - } { dependencies: ["06E9B9DDDB245F38"] description: ["This relatively inexpensive item will suck nearby items into your inventory."] @@ -1834,7 +1814,7 @@ "Unlike &aRF power&r, which is safe to transport in any &6conduit&r, &aEU power &erequires caution&r. The key is to always &amatch or exceed&r the &eVoltage &rand&e Amperage&r of your power source with your &6cables&r and machines." "" "&cNEVER &rhook up your Energy Converter&r to a cable that has fewer &eAmps&r than your Energy Converter or Battery Buffer generates. For example, you must use &64x cable&r for a 4A Converter&r, and &616x cable&r for a filled 16-slot Battery Buffer&r. Cables with insufficient amperage rating will &cburn and be destroyed&r. &2Both the multiple-amp-source and multiple-face-input bugs from CE have been fixed - the Energy network now works as intended.&r" - "" + "{@pagebreak}" "Similarly, your cable must match or exceed the &eVoltage&r of your machines, or they will &cburn and be destroyed&r." "" "&cNEVER&r connect a machine to excessive &eVoltage&r or it will &cvaporize&r. Touching a &6wire&r with connected &aEU power&r will &cinjure or kill you&r, so for your safety, &euse &6cables&e instead&r!" @@ -1860,10 +1840,10 @@ "Your Steam Dynamo needs burnable fuel (like &6Coal&r) and &9water&r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a &aCrescent Hammer&r, if needed." "" "&6Energy Conduits&r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter." + "{@pagebreak}" + "The Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a &aWrench&r. Attach your &6Conductive Iron Wires&r to the output side of the Energy Converter." "" - "The Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a &aWrench&r. Attach your &6Conductive Iron Cables&r to the output side of the Energy Converter." - "" - "Now all you need are some &bGregTech&r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:" + "Now all you need are some &bGregTech&r machines to power up! You can make whatever you want, but its recommended that you get these two first:" "" "The &6Wiremill&r will make crafting wires much, much easier." "" @@ -1960,6 +1940,40 @@ x: -9.0d y: 2.5d } + { + dependencies: ["66FCC26399376B55"] + description: [ + "&bEffortless Building&r is a mod that makes it much easier to build. You can create large platforms or various other shapes in just a few clicks, and even build multiple identical structures at the same time!" + "" + "To use &bEffortless Building&r, start by pressing and holding the &6Alt&r key. This opens a wheel-shaped menu displaying &especial building modes&r. With this menu open, simply move your cursor over the desired building mode and release &6Alt&r. This will select that mode and you can begin building." + "" + "Choose the starting location for your shape by &6right-clicking&r on a blockspace while holding your desired building block. Next, move your cursor to another blockspace to see a preview of the final structure. &6Right-click&r again on the desired ending block to actually build the shape from blocks in your inventory." + "{@pagebreak}" + "Most shapes are flat and are defined using a starting and ending location, but 3D shapes have a third location to complete the shape. Some special modes also have &eoptions&r, like making a &ehollow cube&r instead of a &efilled cube&r." + "" + "If you made a mistake, you can use the &aUndo&r button in the menu to break the blocks you just placed so you can collect them and try again." + "" + "To change building modes, just open the menu with &6Alt&r as before and pick a different one. To exit the special building modes, select the &eNormal&r mode." + "" + "&cMake sure you return to Normal mode when you're done building shapes, since the special building modes will interfere with normal gameplay.&r" + "{@pagebreak}" + "The size of shapes you can make in special building modes is limited by your &eReach&r, which is how far away you can click from yourself to build, and your &eBuilding Power&r, a measure of how large you can make a shape. You can craft and eat several tiers of &aReach Upgrades&r in succession to increase your reach to very high numbers, and loot &aBuilding Power upgrades&r from the &bLost Cities.&r" + "" + "Overall, &bEffortless Building&r is a powerful mod that is very useful for construction. Experiment with it and you'll see how much time it can save you!" + ] + disable_toast: true + hide_dependency_lines: true + icon: "effortlessbuilding:reach_upgrade1" + id: "0137ECCCD7A11A15" + optional: true + tasks: [{ + id: "23ED12507CA3130E" + type: "checkmark" + }] + title: "Effortless Building" + x: -10.5d + y: 4.0d + } { dependencies: ["115D2BEB18929C7C"] description: [ @@ -2040,7 +2054,7 @@ ] title: "Lost Cities and Registering Homes" x: -10.5d - y: 5.5d + y: 7.0d } { dependencies: ["66FCC26399376B55"] @@ -2087,7 +2101,7 @@ }] title: "&2Processing Lines Tab" x: -10.5d - y: 7.0d + y: 8.5d } { dependencies: ["66FCC26399376B55"] @@ -2135,7 +2149,7 @@ }] title: "Multiblock Machine Previews" x: -10.5d - y: 8.5d + y: 10.0d } { dependencies: ["66FCC26399376B55"] @@ -2152,7 +2166,7 @@ }] title: "Inventory Sorting" x: -10.5d - y: 4.0d + y: 5.5d } { can_repeat: true @@ -2201,6 +2215,49 @@ x: -9.0d y: 8.5d } + { + dependencies: ["1229234A71CE0A99"] + description: [ + "This pack has &aSnad&r, which is simply a sand-like block that instantly grows sugar cane/cactus on top of it when it receives either a block update or a redstone update." + "" + "The sugar cane it produces can be used as a fuel for your dynamos, and later you can even brew it for &9Biomass&r." + "" + "This quest calls for a &aRedstone Clock&r, but there are other ways to make snad grow sugar cane even faster (like a vanilla observer clock pointing into the Snad). Make sure to set the timer to pulse as fast as possible." + "" + "To collect the sugar cane, you can use a piston and an observer." + "" + "For now, a &3Vacuum Chest&r should help keep the floor clean, and causes less lag than Hoppers. A &aVoid Upgrade&r in a &6Storage Drawer&r will automatically delete any items that overflow the drawer's capacity, so it's a good way to ensure you don't crash your server from accumulating a massive sugar cane pile before safer block breakers are available to you." + ] + icon: "snad:snad" + id: "529D50CE814AF449" + shape: "hexagon" + subtitle: "Yes, Snad." + tasks: [ + { + id: "77ADD3B3DA61DC55" + item: "snad:snad" + type: "item" + } + { + id: "719FAF0F70FA25E5" + item: "enderio:vacuum_chest" + type: "item" + } + { + id: "2DCBDFF5EB0F7CD9" + item: "redstone_clock:redstone_clock" + type: "item" + } + { + id: "3DBB91C93688C4FC" + item: "functionalstorage:void_upgrade" + type: "item" + } + ] + title: "Snad" + x: -1.5d + y: 9.5d + } ] title: "Genesis" } diff --git a/config/ftbquests/quests/chapters/late_game.snbt b/config/ftbquests/quests/chapters/late_game.snbt index 6e9ede952..6fcdaead8 100644 --- a/config/ftbquests/quests/chapters/late_game.snbt +++ b/config/ftbquests/quests/chapters/late_game.snbt @@ -382,7 +382,7 @@ }] title: "Crystal Growing" x: 0.0d - y: 12.25d + y: 11.0d } { dependencies: ["40E8C7CEE285D702"] @@ -742,12 +742,15 @@ "51A463024F35DC2E" "025092551C0A20B6" "115B96B2092D671E" + "069773756716E192" ] description: [ "&2Wetware and crystal-related processes require some stronger sterilisation.&r" "" "You will need to build another &3Cleanroom&r to run these recipes inside. Instead of &3Filter Casings&r, use &3Sterilizing Filter Casings&r in the top face." "" + "These casings are expensive! You'll need &3Fusion Mk.II&r to get the &6Tritanium&r." + "" "Note that a Sterile Cleanroom cannot handle recipes which require regular Cleanrooms." ] id: "04EABD3D2C72D2C5" @@ -1080,7 +1083,7 @@ }] title: "&2Enderium Double Plates" x: 9.0d - y: 12.25d + y: 11.0d } { dependencies: ["4F2A97487AE923CE"] @@ -1350,6 +1353,7 @@ } { dependencies: ["424413BBCE3FD3BF"] + dependency_requirement: "one_completed" description: [ "&2There are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). " "" @@ -1371,6 +1375,7 @@ type: "item" }] size: 1.5d + subtitle: "You only need complete one of this quest's tasks to move on" tasks: [ { id: "4B280E1FCC5B8DDC" @@ -1418,7 +1423,7 @@ }] title: "&2Enriched Naquadah" x: 13.0d - y: 12.25d + y: 14.0d } { dependencies: [ @@ -1470,7 +1475,7 @@ }] title: "&2Trinium Coils" x: 19.25d - y: 12.25d + y: 14.0d } { dependencies: ["15FAEE3F625265F4"] @@ -1649,7 +1654,7 @@ }] title: "&2Europium Ingot" x: 23.25d - y: 12.25d + y: 11.0d } { dependencies: [ @@ -1735,7 +1740,7 @@ } ] title: "&2Fusion Reactor MK1" - x: 21.25d + x: 22.0d y: 12.25d } { @@ -1800,7 +1805,7 @@ }] title: "LuV Power Storage" x: 23.25d - y: 10.25d + y: 9.75d } { dependencies: ["5FE96C30454A0374"] @@ -2669,8 +2674,8 @@ type: "item" }] title: "Endgame" - x: 19.25d - y: 10.25d + x: 20.5d + y: 14.0d } { dependencies: ["595F205B551A53C9"] @@ -2708,9 +2713,9 @@ "5199E6FAA4B699CD" ] description: [ - "Interestingly enough, sculk itself functions great as a &9biobattery&r, being able to store and quickly release mass amounts of energy, perfect for some upcoming items. The &9sculk charger&r should be able to get started in tacking advantage of it." + "Interestingly enough, &eSculk itself functions great as a biobattery&r, being able to store and quickly release mass amounts of energy. The &3Sculk Charger&r should be able to get you started in tacking advantage of it." "" - "To use it, set the recipe &ein the same way you would for an autocrafting table&r, then place an inventory (such as a barrel on top), and connect power to the charger and a pylon. Items can be extacted from the charger in any manner." + "To use it, set the recipe in the same way you would for an &3Auto Crafting Table&r, then place an inventory (such as a Barrel) on top, and connect power to &eboth the charger and a nearby pylon&r. Items can be extacted from the charger in any manner." "" "The charger and pylon themselves &ehave extreme throughput&r, so don't worry about having to wait for it to craft items." ] diff --git a/config/ftbquests/quests/chapters/matterenergy.snbt b/config/ftbquests/quests/chapters/matterenergy.snbt index 2962cc21b..dbda370bc 100644 --- a/config/ftbquests/quests/chapters/matterenergy.snbt +++ b/config/ftbquests/quests/chapters/matterenergy.snbt @@ -27,7 +27,7 @@ id: "14426BB19924AD5E" linked_quest: "5C4E189A3E401566" shape: "hexagon" - x: 2.5d + x: 5.5d y: -1.5d } ] @@ -708,13 +708,13 @@ type: "item" }] title: "Digital Storage At Last" - x: 2.25d - y: -4.0d + x: 1.125d + y: -1.5d } { dependencies: [ "680C4363C268B223" - "1F4D2DAF4267DB77" + "133FB7996362498C" ] description: ["Unformatted disks always have a hard limit of 63 distinct types of items, but each step up has roughly four times the total storage space of the prior disk."] id: "72AFBEFCEAE86EC1" @@ -730,8 +730,8 @@ type: "item" }] title: "4k Item Storage" - x: 5.5d - y: -4.0d + x: 2.5d + y: -1.5d } { dependencies: ["72AFBEFCEAE86EC1"] @@ -748,8 +748,8 @@ type: "item" }] title: "16k Item Storage" - x: 5.5d - y: -6.5d + x: 2.5d + y: -4.0d } { dependencies: ["15AE607E2EDD0369"] @@ -767,7 +767,7 @@ type: "item" }] title: "64k Item Storage" - x: 3.5d + x: 2.5d y: -6.5d } { @@ -778,7 +778,7 @@ description: [ "Firstly, you will need a &3Matter Condenser&r. Stick a &664k ME Storage Component&r in, change the mode to 'Singularity', and stuff lots of items (or fluids) in, &9done easily with a infinity cell&r." "" - "If you don't have that, you can surround it with &6Dense Cobblestone Generators&r." + "If you don't have that, you can provide it with the output of regular &6Water&r or &6Cobblestone&r generation methods." "{@pagebreak}" "After you have made the &eSingularity&r you will need from the &3Matter Condenser&r, you need to setup a &aQuantum Ring Multiblock&r. Build a 3 by 3 vertical ring with your &6Quantum Rings&r, leaving a hole in the middle. Finally, stick your &6Quantum Link Chamber&r in the hole, and connect it to your ME system. If you built it correctly, the textures of the rings should combine, leaving you with a &aMultiblock&r." "" @@ -829,7 +829,7 @@ } ] title: "&9AE2 Everywhere!" - x: 1.5d + x: 1.25d y: -6.5d } { @@ -916,8 +916,8 @@ type: "item" }] title: "&9256k Item Storage" - x: 3.5d - y: -8.0d + x: 5.0d + y: -6.5d } { dependencies: ["6F32A8739D8E792A"] @@ -1128,8 +1128,8 @@ } ] title: "&9Infinitest Water and Stone" - x: 5.5d - y: -8.0d + x: 1.5d + y: -4.0d } { dependencies: ["6F32A8739D8E792A"] @@ -1451,7 +1451,7 @@ }] title: "&9MEGA Cells" x: 7.25d - y: -8.0d + y: -6.5d } { dependencies: ["295E3D32083676E6"] diff --git a/config/ftbquests/quests/chapters/mid_game.snbt b/config/ftbquests/quests/chapters/mid_game.snbt index d82947bce..df1c71daa 100644 --- a/config/ftbquests/quests/chapters/mid_game.snbt +++ b/config/ftbquests/quests/chapters/mid_game.snbt @@ -73,6 +73,18 @@ x: 35.5d y: 15.5d } + { + id: "3A3FFBE01F09FB26" + linked_quest: "55074143B559493F" + x: 37.0d + y: 12.0d + } + { + id: "7891D352106D66FD" + linked_quest: "0A9BC922CF76F48A" + x: 38.5d + y: 12.0d + } ] quests: [ { @@ -445,11 +457,7 @@ } { dependencies: ["46C6F922B4ADCC8C"] - description: [ - "A very power-efficient, if slow before upgrades, means of creating plates. Also the only way to directly make plates from single gems." - "" - "&9It's also able to compact items into other things as well, such as gears." - ] + description: ["The &3Aquatic Entangler&r is an alternative to the &bGregtech&r &3Fisher&r for producing &6Fish&r. You may find it to be useful later to produce &6Mincemeat&r en masse."] id: "7045BE273C44BA35" rewards: [{ id: "54871D72B9A05DF7" @@ -459,11 +467,10 @@ shape: "square" tasks: [{ id: "16A558E310D05EC5" - item: "thermal:machine_press" + item: "thermal:device_fisher" type: "item" }] - title: "&9Multiservo Press" - x: 5.0d + x: 4.0d y: 8.5d } { @@ -498,7 +505,7 @@ "" "Unfortunately, it is super hot. You'll need to cool it in a &3Vacuum Freezer&r for it to be usable." "" - "You should have set up a &3Vaccum Freezer&r for &6Kanthal&r, but if you haven't done it yet or want to improve your setup, routing through AE is an alternative way to using item conduits. Simply set an Ore Dictionary Storage Bus on the input bus of the freezer, set it to 'forge:hot_ingots', and set it to a high piority. This will accept any new Hot Ingots entering you're system, and eliminates the need for a big conduit network." + "You should have set up a &3Vaccum Freezer&r for &6Kanthal&r, but if you haven't done it yet or want to improve your setup, routing through AE is an alternative way to using item conduits. Simply set an Tag Storage Bus on the input bus of the freezer, set it to 'forge:hot_ingots', and set it to a high piority. This will accept any new Hot Ingots entering you're system, and eliminates the need for a big conduit network." "" "Don't encode the Hot Ingot in a pattern though!" ] @@ -764,7 +771,7 @@ "" "This alloy is cooked in an &3Electric Blast Furnace&r into a &6Hot Kanthal Ingot&r which will damage you if it is held. To prevent this damage and obtain the desired ingot, the Hot Ingot must be cooled in a &3Chemical Bath&r or &3Vacuum Freezer&r." "" - "It is best to directly route this Hot Ingot from the &6Output Bus&r of your Blast Furnace to the &3Chemical Bath&r, or once you get it, the &6Input Bus&r of your &3Vacuum Freezer&r via conduits or an &6Ore Dictionary Filter&r set to 'forge:hot_ingots' with a high piority." + "It is best to directly route this Hot Ingot from the &6Output Bus&r of your Blast Furnace to the &3Chemical Bath&r, or once you get it, the &6Input Bus&r of your &3Vacuum Freezer&r via conduits or an &6Tag Filter&r set to 'forge:hot_ingots' with a high piority." ] id: "74832ED7B78A6AEA" rewards: [{ @@ -2623,60 +2630,6 @@ x: 33.75d y: 13.5d } - { - dependencies: ["27A80F018F59EF1E"] - description: ["Carry &l&o&neven more&r stuff."] - id: "1410354FC249B19D" - shape: "hexagon" - tasks: [{ - id: "63E826016B3C8755" - item: { - Count: 1 - id: "sophisticatedbackpacks:diamond_backpack" - tag: { - contentsUuid: [I; - 1998719540 - -2126561006 - -1970026112 - 791982398 - ] - inventorySlots: 108 - upgradeSlots: 5 - } - } - type: "item" - }] - x: 38.5d - y: 12.0d - } - { - dependencies: [ - "54C3B1B782FDF57F" - "27A80F018F59EF1E" - ] - description: [ - "Having unlocked &6Signalum&r, at long last you can make &aSignalum Integral Components&r!" - "" - "Dynamos operate at &a500% of base power generation and fuel burn rate&r." - "" - "Machines operate at &a500% of base speed&r." - ] - id: "347983576B8C27F3" - rewards: [{ - id: "13E68D7CFD79D206" - item: "kubejs:moni_nickel" - type: "item" - }] - shape: "hexagon" - tasks: [{ - id: "7B56F268A1701B03" - item: "thermal:upgrade_augment_4" - match_nbt: false - type: "item" - }] - x: 37.0d - y: 12.0d - } { dependencies: [ "072DB633006E78B7" @@ -3233,6 +3186,19 @@ x: 49.0d y: 1.5d } + { + dependencies: ["46C6F922B4ADCC8C"] + description: ["The &3Sequential Fabricator&r is an alternative to the &bEnderIO&r &3Crafter&r and the &bExtendedCrafting&r &3Auto Crafting Table&r. It is the most intuitive of the three, and can handle bucket crafting using Fluids."] + id: "62C8DB9874421C79" + subtitle: "More reliable than a Crafter" + tasks: [{ + id: "5F057A7E53C35A16" + item: "thermal:machine_crafter" + type: "item" + }] + x: 6.0d + y: 8.5d + } ] title: "Mid Game" } diff --git a/config/ftbquests/quests/chapters/progression.snbt b/config/ftbquests/quests/chapters/progression.snbt index 00097f9a2..9f228eb7e 100644 --- a/config/ftbquests/quests/chapters/progression.snbt +++ b/config/ftbquests/quests/chapters/progression.snbt @@ -468,6 +468,11 @@ } } id: "1F976B197DEFF654" + rewards: [{ + id: "704ED841DA5BC038" + item: "kubejs:moni_nickel" + type: "item" + }] tasks: [{ id: "7F9D573211B5B2FB" item: { @@ -499,6 +504,11 @@ description: ["Carry &o&leven more&r stuff."] disable_toast: true id: "503CA19637471E6E" + rewards: [{ + id: "68A04B6D946072DA" + item: "kubejs:moni_nickel" + type: "item" + }] tasks: [{ id: "7AE450006E9274BE" item: { @@ -568,7 +578,7 @@ type: "xp_levels" xp_levels: 5 }] - subtitle: "&6STEAM DYNAMO&r is evolving!" + subtitle: "What?! &6STEAM DYNAMO&r is evolving!" tasks: [{ id: "78E3752A857221D8" item: "thermal:upgrade_augment_1" @@ -614,6 +624,11 @@ ] disable_toast: true id: "55074143B559493F" + rewards: [{ + id: "233CDA5C0B9CDB1A" + item: "kubejs:moni_nickel" + type: "item" + }] shape: "square" tasks: [{ id: "22B125A4AD3E034B" @@ -933,7 +948,7 @@ "" "This alloy is cooked in an &3Electric Blast Furnace&r into a &6Hot Kanthal Ingot&r which will damage you if it is held. To prevent this damage and obtain the desired ingot, the Hot Ingot must be cooled in a &3Chemical Bath&r or &3Vacuum Freezer&r." "" - "It is best to directly route this Hot Ingot from the &6Output Bus&r of your Blast Furnace to the &3Chemical Bath&r, or once you get it, the &6Input Bus&r of your &3Vacuum Freezer&r via conduits or an &6Ore Dictionary Filter&r set to 'ingotHot*' with a high piority." + "It is best to directly route this Hot Ingot from the &6Output Bus&r of your Blast Furnace to the &3Chemical Bath&r, or once you get it, the &6Input Bus&r of your &3Vacuum Freezer&r via conduits or an &6Tag Filter&r set to 'ingotHot*' with a high piority." ] disable_toast: true id: "4005450FC9363880" @@ -1225,13 +1240,11 @@ y: 2.0d } { - dependencies: ["06E9B9DDDB245F38"] + dependencies: ["3A5387B2003177B2"] description: [ "It's probably a bit premature to consider a &6jetpack&r at this point, but if you really want to craft this bad boy, I won't stop you." "" "There's also a quest chain for &bEnderIO&r Jetpacks (starting with the &6Conductive Iron Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - "" - "If the &6Jetpack&r overview and information from &bThe One Probe&r conflict, The One Probe may be moved using &6/topcfg&r." ] disable_toast: true id: "712023557B5B1812" @@ -1259,6 +1272,11 @@ ] disable_toast: true id: "6ABF927014F8B79D" + rewards: [{ + id: "62368D332C0269E6" + item: "kubejs:moni_nickel" + type: "item" + }] tasks: [{ id: "31C521D0A2BB2C03" item: { @@ -1281,6 +1299,11 @@ description: ["Flying faster is nice."] disable_toast: true id: "7B1D349ADD9D1140" + rewards: [{ + id: "49D423562296D2C1" + item: "kubejs:moni_quarter" + type: "item" + }] tasks: [{ id: "201BBD5AAF78AE0C" item: { @@ -1348,29 +1371,6 @@ x: 15.5d y: -7.0d } - { - dependencies: ["4542BF5E00FCBEA1"] - description: [ - "Even better flying." - "" - "You're not getting up to Resonant for a long time, just FYI." - ] - disable_toast: true - id: "2D46EC96DB37ED8A" - tasks: [{ - id: "25694A15F26F5483" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:reinforced" - } - } - type: "item" - }] - x: 15.5d - y: -5.5d - } { dependencies: [ "1349044BF8C04A12" @@ -1397,7 +1397,7 @@ { dependencies: [ "1FE8D35B4A5BFA16" - "2D46EC96DB37ED8A" + "28854E7AC91786E9" ] description: [ "The &aAngel Ring&r is actually slower than a jetpack, but it grants creative flight and requires no fuel." @@ -1406,6 +1406,12 @@ ] disable_toast: true id: "2923E98849358E16" + rewards: [{ + count: 2 + id: "44AA63D5750C74A0" + item: "kubejs:moni_quarter" + type: "item" + }] subtitle: "I'm running out of MCU puns." tasks: [{ id: "1E1C020C525B7F47" @@ -1589,11 +1595,18 @@ { dependencies: ["5601A05D8361551D"] description: ["The MAX voltage lacks machines to call it's own, with the primary usage of it's circuits being to craft the quantum chest."] + icon: "gtceu:max_machine_hull" id: "11FDFB08CD48D66E" subtitle: "There can be only one!" tasks: [{ id: "703CDB7D8BF05A55" - item: "gtceu:max_machine_hull" + item: { + Count: 1 + id: "itemfilters:tag" + tag: { + value: "gtceu:circuits/max" + } + } type: "item" }] title: "&9MAX Circuit" @@ -1607,10 +1620,17 @@ ] dependency_requirement: "one_completed" description: ["Circuits along this line are UIV, and can all be substituted in recipes."] + icon: "gtceu:uiv_machine_hull" id: "4177C4BD329C38DA" tasks: [{ id: "168A6D29177E8DBD" - item: "gtceu:uiv_machine_hull" + item: { + Count: 1 + id: "itemfilters:tag" + tag: { + value: "gtceu:circuits/uiv" + } + } type: "item" }] title: "&9UIV Circuits" @@ -1625,10 +1645,17 @@ ] dependency_requirement: "one_completed" description: ["Circuits along this line are UEV, and can all be substituted in recipes."] + icon: "gtceu:uev_machine_hull" id: "0B923E8ED6161CA8" tasks: [{ - id: "1DC59BD73D749A60" - item: "gtceu:uev_machine_hull" + id: "19787E3988B87A4B" + item: { + Count: 1 + id: "itemfilters:tag" + tag: { + value: "gtceu:circuits/uev" + } + } type: "item" }] title: "&9UEV Circuits" @@ -2080,7 +2107,7 @@ "" "Once built, it must be well-maintained and powered for a while to clean the inside. The Cleanroom's power draw will decrease once it fully cleans itself. Recipes requiring the Cleanroom will &conly&r run when inside a &cfully-cleaned&r Cleanroom; if not, the recipe will not start, or recipe progress might be lost. (Recipe inputs will &enever be voided&r.)" "{@pagebreak}" - "The Cleanroom can be built in any size between 5x5x5 and 15x15x15. The Controller is placed in the center of the top face, and the rest of the top face is built from &3Filter Casings&r. The rest of the wall space is filled with &3Plascrete&r." + "The Cleanroom can be built in any size between 5x5x5 and 15x15x15. The Controller is placed in the center of the top face, and the rest of the top face is built from &3Filter Casings&r, save for the edges and corners. The rest of the wall and floor space is filled with &3Plascrete&r." "" "For transfer between the clean environment and the outside world:" "" @@ -2090,8 +2117,8 @@ "" "- Your AE network through &bGregTech&r &3Hulls&r (of any tier)." "" - "- Players through regular &3Doors&r. The room remains clean when doors are opened." - "" + "- Players through &3Iron Doors&r. The room remains clean when doors are opened." + "{@pagebreak}" "Apart from the \"official\" solutions, non-physical methods of transfer such as &3Ender Chests&r might be effective. &bApplied Energistics&r &3P2P Tunnels&r may also fit your liking." "" "You will also need an &3Energy &rand &3Maintenance Hatch &rfor cleaning. &3Cleanroom Glass&r can replace any &3Plascrete&r, apart from the edges." @@ -2187,7 +2214,7 @@ item: "gtceu:hv_circuit_assembler" type: "item" }] - title: "&2HV Circuit Assembling Machine" + title: "&2HV Circuit Assembler" x: -2.0d y: -7.0d } @@ -2287,7 +2314,7 @@ item: "gtceu:ev_circuit_assembler" type: "item" }] - title: "&2EV Circuit Assembling Machine" + title: "&2EV Circuit Assembler" x: -0.5d y: -7.0d } @@ -2413,7 +2440,7 @@ item: "gtceu:iv_circuit_assembler" type: "item" }] - title: "IV Circuit Assembling Machine" + title: "&2IV Circuit Assembler" x: 1.0d y: -7.0d } @@ -2533,7 +2560,7 @@ item: "gtceu:luv_circuit_assembler" type: "item" }] - title: "&2LuV Circuit Assembling Machine" + title: "&2LuV Circuit Assembler" x: 2.5d y: -7.0d } @@ -2690,7 +2717,7 @@ item: "gtceu:zpm_circuit_assembler" type: "item" }] - title: "&2ZPM Circuit Assembling Machine" + title: "&2ZPM Circuit Assembler" x: 4.0d y: -7.0d } @@ -2829,7 +2856,7 @@ } { dependencies: ["6DF2C1E88BE7CE5F"] - description: ["[MISSING DESCRIPTION]"] + description: ["&6Omnium Coils&r are final coil type you will need to make At &a15000K&r, they're capable of smelting every material and make your EBF look &4f&6a&eb&au&2l&3o&9u&ds&5."] id: "59C70B40D865995D" shape: "hexagon" tasks: [{ @@ -2878,6 +2905,29 @@ x: 22.0d y: 13.0d } + { + dependencies: ["4542BF5E00FCBEA1"] + description: [ + "Even better flying." + "" + "You're not getting up to Resonant for a long time, just FYI." + ] + disable_toast: true + id: "28854E7AC91786E9" + tasks: [{ + id: "16B665773AD92D10" + item: { + Count: 1 + id: "ironjetpacks:jetpack" + tag: { + Id: "ironjetpacks:reinforced" + } + } + type: "item" + }] + x: 15.5d + y: -5.5d + } ] title: "Progression" } diff --git a/config/ftbquests/quests/chapters/simulating_resources.snbt b/config/ftbquests/quests/chapters/simulating_resources.snbt index bc32c69c6..2fbc847bc 100644 --- a/config/ftbquests/quests/chapters/simulating_resources.snbt +++ b/config/ftbquests/quests/chapters/simulating_resources.snbt @@ -73,6 +73,7 @@ type: "item" }] shape: "hexagon" + size: 2.0d tasks: [{ id: "552C09235D8FE4F1" item: "thermal:dynamo_numismatic" diff --git a/config/ftbquests/quests/chapters/the_beginning.snbt b/config/ftbquests/quests/chapters/the_beginning.snbt index 229306e3b..7ef268384 100644 --- a/config/ftbquests/quests/chapters/the_beginning.snbt +++ b/config/ftbquests/quests/chapters/the_beginning.snbt @@ -7,7 +7,44 @@ icon: "gtceu:electric_blast_furnace" id: "2763DAD954E0EED8" order_index: 2 - quest_links: [ ] + quest_links: [ + { + id: "5B0F1DA574E0A141" + linked_quest: "6ABF927014F8B79D" + x: 10.5d + y: 0.5d + } + { + id: "7584F9D503A3180E" + linked_quest: "4542BF5E00FCBEA1" + x: 8.5d + y: -5.5d + } + { + id: "7AEC3CB9FDF51CB6" + linked_quest: "28854E7AC91786E9" + x: 8.5d + y: -7.0d + } + { + id: "12C41B95C25D306A" + linked_quest: "126ED4A0AEA05DCD" + x: 8.5d + y: 0.5d + } + { + id: "252271853F4352D1" + linked_quest: "1F976B197DEFF654" + x: 4.5d + y: 3.5d + } + { + id: "21BA9CD00A0158CC" + linked_quest: "503CA19637471E6E" + x: 4.5d + y: 6.25d + } + ] quests: [ { dependencies: ["2D31856F6EF1ED69"] @@ -454,52 +491,6 @@ x: -4.5d y: -6.0d } - { - dependencies: [ - "47094A5717952699" - "273F3F8DD6A3DCC5" - ] - description: [ - "This pack has &aSnad&r, which is simply a sand-like block that instantly grows sugar cane/cactus on top of it when it receives either a block update or a redstone update." - "" - "The sugar cane it produces can be used as a fuel for your dynamos, and later you can even brew it for &9Biomass&r." - "" - "This quest calls for a &aRedstone Clock&r, but there are other ways to make snad grow sugar cane even faster (like a vanilla observer clock pointing into the Snad). Make sure to set the timer to pulse as fast as possible." - "" - "To collect the sugar cane, you can use a piston and an observer." - "" - "For now, a &3Vacuum Chest&r should help keep the floor clean, and causes less lag than Hoppers. A &aVoid Upgrade&r in a &6Storage Drawer&r will automatically delete any items that overflow the drawer's capacity, so it's a good way to ensure you don't crash your server from accumulating a massive sugar cane pile before safer block breakers are available to you." - ] - icon: "snad:snad" - id: "529D50CE814AF449" - shape: "hexagon" - subtitle: "Yes, Snad." - tasks: [ - { - id: "77ADD3B3DA61DC55" - item: "snad:snad" - type: "item" - } - { - id: "719FAF0F70FA25E5" - item: "enderio:vacuum_chest" - type: "item" - } - { - id: "2DCBDFF5EB0F7CD9" - item: "redstone_clock:redstone_clock" - type: "item" - } - { - id: "3DBB91C93688C4FC" - item: "functionalstorage:void_upgrade" - type: "item" - } - ] - title: "Snad" - x: -4.5d - y: -9.5d - } { dependencies: ["5301E546BAA69844"] description: [ @@ -970,7 +961,7 @@ "" "1) A &aDiamond Pickaxe&r or &aDiamond Mining Hammer&r." "" - "2) A &aPlatinum Mining Hammer&r (not pickaxe though)." + "2) A &aSteel Pickaxe&r" "" "Later. you can use a &3Rock Breaker&r at voltage &aHV&r or higher to make &6Obsidian&r without spending &6Lava&r!" ] @@ -1025,62 +1016,6 @@ x: 8.5d y: -3.0d } - { - dependencies: [ - "1CA6D620309F2B9E" - "3BD20358F137E7C6" - ] - description: ["Better flying."] - id: "4C2FE08AF5EF37F7" - rewards: [{ - count: 2 - id: "4990CA3675F1EDAC" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "5117F1809E9134E3" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:hardened" - } - } - match_nbt: true - type: "item" - }] - x: 8.5d - y: -5.5d - } - { - dependencies: ["4C2FE08AF5EF37F7"] - description: [ - "Even better flying." - "" - "You're not getting up to Resonant for a long time, just FYI." - ] - id: "1657FEC07998C9D0" - rewards: [{ - id: "67FF2BDD5D4AC075" - item: "kubejs:moni_quarter" - type: "item" - }] - tasks: [{ - id: "77DC5C373B34E731" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:reinforced" - } - } - match_nbt: true - type: "item" - }] - x: 8.5d - y: -7.0d - } { dependencies: ["3BD20358F137E7C6"] description: [ @@ -1195,55 +1130,6 @@ x: 10.5d y: -1.5d } - { - dependencies: ["025543EDB0A4AC22"] - description: [ - "What?!" - "&6STEAM DYNAMO&r is evolving!" - "" - "Upgrade kits can be applied to Thermal Expansion Dynamos, machines, and even Portable Tanks. Machines and dynamos get additional augment slots." - "" - "When applied to a dynamo, it increases the &apower generation and fuel burn rate to 150%&r." - "" - "Allows machines operate at &a150% of base power per tick&r. The more power a machine can use, the faster it works." - ] - id: "356DA8DE256356B8" - tasks: [{ - id: "26BC97C8FD16C12D" - item: "thermal:upgrade_augment_1" - match_nbt: false - type: "item" - }] - x: 8.5d - y: 0.5d - } - { - dependencies: ["7842EC1C389C4B7E"] - description: [ - "Being able to fly is nice. This is the first jetpack that uses &bEnderIO&r materials." - "" - "There's also a quest chain for &bThermal Expansion&r material Jetpacks (starting with the &6Leadstone Jetpack&r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying." - ] - id: "3A18C673D76382E9" - rewards: [{ - id: "444D3A12D42D30E5" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "5FFAD74ABDA85AAA" - item: { - Count: 1 - id: "ironjetpacks:jetpack" - tag: { - Id: "ironjetpacks:conductive_iron" - } - } - type: "item" - }] - x: 10.5d - y: 0.5d - } { dependencies: ["62BBD1F6767A4D90"] description: [ @@ -1306,52 +1192,6 @@ x: 8.5d y: 2.0d } - { - dependencies: ["3F6EDC2481D5877F"] - description: ["Carry &oeven more&r stuff."] - icon: { - Count: 1 - id: "sophisticatedbackpacks:iron_backpack" - tag: { - contentsUuid: [I; - 890972236 - 1590249428 - -1212807776 - 575640463 - ] - inventorySlots: 54 - upgradeSlots: 2 - } - } - id: "15808BD9C5DBA0F7" - rewards: [{ - id: "3A6C03B13D469DDC" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "209DE065BB54505D" - item: { - Count: 1 - id: "sophisticatedbackpacks:iron_backpack" - tag: { - contentsUuid: [I; - 890972236 - 1590249428 - -1212807776 - 575640463 - ] - inventorySlots: 54 - upgradeSlots: 2 - } - } - type: "item" - weak_nbt_match: true - }] - title: "&9Better Backpacks" - x: 4.5d - y: 3.5d - } { dependencies: [ "3F6EDC2481D5877F" @@ -1821,7 +1661,7 @@ "" "Similar controls are available for the &aFluid Filter&r when placed inside a &6Fluid Regulator&r." "" - "Additionally, the &aOre Dictionary Filter&r&r is a powerful tool that has a specialized filter which uses ore dictionary entries and &2uses regular expressions (regex)&r, e. g. \"&6ingotHot*&r\" will match all hot ingots, \"&6dustRegular*&r\" will match all regular dusts, and \"&6dustTiny*&r\" will match all tiny piles." + "Additionally, the &aTag Filter&r&r is a powerful tool that has a specialized filter which uses Tags and ®ular expressions (regex)&r, e. g. \"&6ingotHot*&r\" will match all hot ingots, \"&6dustRegular*&r\" will match all regular dusts, and \"&6dustTiny*&r\" will match all tiny piles." "" "All &bGregTech&r Filters can be configured using ghost items from &bEMI&r." ] @@ -1956,40 +1796,6 @@ x: 10.5d y: 5.0d } - { - dependencies: [ - "3AB0402B19DD5BA8" - "15808BD9C5DBA0F7" - ] - description: ["Carry &o&leven more&r stuff."] - id: "1C2088A496D8FE4F" - rewards: [{ - id: "4E4E7320F0994D1D" - item: "kubejs:moni_nickel" - type: "item" - }] - tasks: [{ - id: "554C5636BB994E79" - item: { - Count: 1 - id: "sophisticatedbackpacks:gold_backpack" - tag: { - contentsUuid: [I; - -2079088966 - 795101541 - -1099241216 - -1042767112 - ] - inventorySlots: 81 - upgradeSlots: 3 - } - } - type: "item" - }] - title: "&9Even Better Backpacks" - x: 4.5d - y: 6.25d - } { dependencies: ["5301E546BAA69844"] description: [